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Hotkillerz

Member
May 1, 2017
393
220
i'm still writing the script for the next chapter, and haven't started the renders, but i have the code mostly done and the storyboard all planned out. i've had a few setbacks the past few weeks, just a whole lot of bad luck all coming in at once (sickness, family, friends, hardware, emergencies, etc), but i'm back at work, so not too long. i don't want to give any kind of timeframe, because i know how people are - i say X weeks and 1 day over that estimate people start raging.
"there is nothing on this earth more dangerous than a horny man." :LOL:



So any update on this?
 

Lord Percy

Newbie
Game Developer
Sep 10, 2017
47
463
Yes, sorry for the long wait. I have been posting random dev blogs on my Patreon, so you can go check those out if you want. I should probably get into the habit of posting them here as well. Long story short - we're close! I had some significant health problems and a massive hardware problem with my laptop. I'm still waiting on replacement fans so I need to be careful with rendering so I don't melt a hole in my desk. (I actually already melted my mouse pad on the spot where it meets the side exhaust. :LOL:) The script and code are both finished. I just need to slap some music and sound in there at some point but otherwise that part is done. Just working on the renders, but they're coming out at a good pace. But we're really close! I wanted to have it finished by this point so I'm running a bit late. I'm tentative to give an exact estimate, but my hope is that the next chapter will be out in a week or two.

I did add in a renaming function at the start, so that should make a lot of people happy. I've been reading a lot about patreon rule enforcements on smaller creators so I'm cautiously trying to navigate their wrath. My subscribestar page is still "under review" so hopefully that won't take TOO much longer (I know it can take months), then I can just go wild on there. I should have android builds working so the next chapter will be available there as well. Um, yeah. I'm not as fast as some creators out there, but I hope that my quality and story make up for that. Or maybe it won't and it's all just trash. lol! We'll see. :LOL:
 

MilneCat

New Member
Jun 1, 2020
10
7
I, for one, appreciate your candor and updates. Looking forward to what you come up with on the next update!
 

Joshy92

Devoted Member
Mar 25, 2021
11,220
24,748
I just played this
And I think it's off to a good start

Luna is really hot
 

sguru

Member
Feb 19, 2020
366
377
Yes, sorry for the long wait. I have been posting random dev blogs on my Patreon, so you can go check those out if you want. I should probably get into the habit of posting them here as well. Long story short - we're close! I had some significant health problems and a massive hardware problem with my laptop. I'm still waiting on replacement fans so I need to be careful with rendering so I don't melt a hole in my desk. (I actually already melted my mouse pad on the spot where it meets the side exhaust. :LOL:) The script and code are both finished. I just need to slap some music and sound in there at some point but otherwise that part is done. Just working on the renders, but they're coming out at a good pace. But we're really close! I wanted to have it finished by this point so I'm running a bit late. I'm tentative to give an exact estimate, but my hope is that the next chapter will be out in a week or two.

I did add in a renaming function at the start, so that should make a lot of people happy. I've been reading a lot about patreon rule enforcements on smaller creators so I'm cautiously trying to navigate their wrath. My subscribestar page is still "under review" so hopefully that won't take TOO much longer (I know it can take months), then I can just go wild on there. I should have android builds working so the next chapter will be available there as well. Um, yeah. I'm not as fast as some creators out there, but I hope that my quality and story make up for that. Or maybe it won't and it's all just trash. lol! We'll see. :LOL:
According to Dev, the game should be out by now
 

Lord Percy

Newbie
Game Developer
Sep 10, 2017
47
463
According to Dev, the game should be out by now
I'm really sorry about that. My laptop's exhaust fans both failed on me. I took them apart trying to fix them at least 20 times, but no use. So I had to get a new laptop. Which means I had to shop around for one I could afford that could render, then wait on shipping, then setting it up... Anyway, I'm back up and working on the renders but there was unfortunately a few weeks of downtime. Things are also slowing down as the holidays approach, but I'm trying to get it finished quick.
 

Hotkillerz

Member
May 1, 2017
393
220
I'm really sorry about that. My laptop's exhaust fans both failed on me. I took them apart trying to fix them at least 20 times, but no use. So I had to get a new laptop. Which means I had to shop around for one I could afford that could render, then wait on shipping, then setting it up... Anyway, I'm back up and working on the renders but there was unfortunately a few weeks of downtime. Things are also slowing down as the holidays approach, but I'm trying to get it finished quick.
Any news ?
 

Lord Percy

Newbie
Game Developer
Sep 10, 2017
47
463
Dev Blog 04/01/24

Happy New Year! I hope everyone had a great holiday season!

Mine was... well, you guys don't really care about that. lol! News about the game!

I'm working on it. I'm making great progress too. Like I've talked about before, this game is an intro to my visions and a learning experience for me. I'm getting better and faster with each image and line of code. My eventual goal is to be able to make 8-10 renders each day. Just really crank them out. But right now, time isn't on my side. I can only get 4-5. I'm halfway there, and I am also currently living on a prayer. ;) Of course some days are more productive than others. Some poses are just near impossible to get right with my current skill level, and some days it's just all coming together. But I'm trying my best to get faster at this.

All of my computer issues are pretty much resolved. There are still some issues, but they're not worth talking about right now. So all that's left for me to do is just work. Sadly I can only devote about 4-5 hours a day on this for now. Just life things, you know.

Anyway, I currently have about 70 images left to go. If i can only get 5 a day then that's 14 working days (I need some days off guys, please!), so 3 weeks out. If I can increase that number I can get it out sooner. If I have a bad day or a sick day or just really difficult poses to work with, then it might take longer. What I'm saying is please don't have your pitchforks ready on day 15. If I'm late, blame Daz for being trash. lol! I mean, just the lighting system... if I tried to explain how trash the lighting system is to a non-dev your brain would shut off and you'd just hear static for the next hour. I hate it. Maybe some dev will respond and be like "no, ACTUALLY, the lighting system is perfect and simple. YOU'RE just trash." and I wouldn't disagree.

But I think everyone is going to be pleased with the story and where it's heading. You only got a hint of things in the first chapter, but Morgan isn't happy with Matt. They've been dating for a couple of years and she's thinking about her options. You'll learn some secrets about her, and you'll understand why the game is called what it is. Also, Jason isn't happy with Stephanie. You'll learn a bit more about him, but can you really trust what he tells you? He's not the most honest person, but he is crafty. He'll tell you lies or the truth if he thinks it'll get him what he wants - and you can guess what that is. The next chapter is told through Morgan's perspective, so you'll get her side of the story with her inner monologue and interactions with other characters. I really enjoyed writing it, and I hope you all enjoy reading it!

Oh, and something else about visual novels in general that i wanted to discuss - you know how you play a game and you're given an option, but the option is basically "see the sexy pictures or not" and if you choose not to, it just skips ahead. I've never liked that. i mean, time doesn't just skip forward does it? I wanted this to be closer to real life. If, for example, you choose to make out with someone, then that takes time. If you choose not to, the other person might try to seduce you more, or maybe just talk about something. So I've been doing that. You learn more about the characters if you take the other option, because they're still there and still talking. I mean, not with every option, but with a lot. I don't want there to really only be 1 way to play to see everything and learn everything. It's not going to make a huge impact yet, but eventually that's my hope with the story.

Ugh. Yup, back to work. Only 2 images so far today, I have plenty more sexy polygons to move around before I can take a break. Chat with you soon!
 

Joshy92

Devoted Member
Mar 25, 2021
11,220
24,748
Dev Blog 04/01/24

Happy New Year! I hope everyone had a great holiday season!

Mine was... well, you guys don't really care about that. lol! News about the game!

I'm working on it. I'm making great progress too. Like I've talked about before, this game is an intro to my visions and a learning experience for me. I'm getting better and faster with each image and line of code. My eventual goal is to be able to make 8-10 renders each day. Just really crank them out. But right now, time isn't on my side. I can only get 4-5. I'm halfway there, and I am also currently living on a prayer. ;) Of course some days are more productive than others. Some poses are just near impossible to get right with my current skill level, and some days it's just all coming together. But I'm trying my best to get faster at this.

All of my computer issues are pretty much resolved. There are still some issues, but they're not worth talking about right now. So all that's left for me to do is just work. Sadly I can only devote about 4-5 hours a day on this for now. Just life things, you know.

Anyway, I currently have about 70 images left to go. If i can only get 5 a day then that's 14 working days (I need some days off guys, please!), so 3 weeks out. If I can increase that number I can get it out sooner. If I have a bad day or a sick day or just really difficult poses to work with, then it might take longer. What I'm saying is please don't have your pitchforks ready on day 15. If I'm late, blame Daz for being trash. lol! I mean, just the lighting system... if I tried to explain how trash the lighting system is to a non-dev your brain would shut off and you'd just hear static for the next hour. I hate it. Maybe some dev will respond and be like "no, ACTUALLY, the lighting system is perfect and simple. YOU'RE just trash." and I wouldn't disagree.

But I think everyone is going to be pleased with the story and where it's heading. You only got a hint of things in the first chapter, but Morgan isn't happy with Matt. They've been dating for a couple of years and she's thinking about her options. You'll learn some secrets about her, and you'll understand why the game is called what it is. Also, Jason isn't happy with Stephanie. You'll learn a bit more about him, but can you really trust what he tells you? He's not the most honest person, but he is crafty. He'll tell you lies or the truth if he thinks it'll get him what he wants - and you can guess what that is. The next chapter is told through Morgan's perspective, so you'll get her side of the story with her inner monologue and interactions with other characters. I really enjoyed writing it, and I hope you all enjoy reading it!

Oh, and something else about visual novels in general that i wanted to discuss - you know how you play a game and you're given an option, but the option is basically "see the sexy pictures or not" and if you choose not to, it just skips ahead. I've never liked that. i mean, time doesn't just skip forward does it? I wanted this to be closer to real life. If, for example, you choose to make out with someone, then that takes time. If you choose not to, the other person might try to seduce you more, or maybe just talk about something. So I've been doing that. You learn more about the characters if you take the other option, because they're still there and still talking. I mean, not with every option, but with a lot. I don't want there to really only be 1 way to play to see everything and learn everything. It's not going to make a huge impact yet, but eventually that's my hope with the story.

Ugh. Yup, back to work. Only 2 images so far today, I have plenty more sexy polygons to move around before I can take a break. Chat with you soon!
Goodluck with the next update dude.
This game is really interesting.
 
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Frankbob

Member
Dec 25, 2021
372
954
Still watching this, about the computer issues, isnt a desktop more bang for buck then buying a laptop? Dunno your work space situation or anything just a thought. Thanks for keeping us updated and sure hope the project keeps going.
 

Lord Percy

Newbie
Game Developer
Sep 10, 2017
47
463
Still watching this, about the computer issues, isnt a desktop more bang for buck then buying a laptop? Dunno your work space situation or anything just a thought. Thanks for keeping us updated and sure hope the project keeps going.
it very much would be. and i did look for something, but the black friday deal plus payment option for this laptop was better than any desktop with a good gpu i could afford. the most important thing i looked for was the gpu's vram which is the most important for rendering. i would have also had to buy a keyboard and monitor which would have increased the cost. i've been using laptops for far too long, no old gear lying around. she's only running with 8gb vram which is better than the 6 i had previously, but still not great. if i have more than 3 characters in a scene at a time it runs over the 8gb and defaults to the cpu and takes forever to render (because daz is daz). that's just the way the sausage rolls. i do plan on getting a desktop at some point to replace this as soon as i can, and i'll most likely build my own. i don't trust prebuilts to not use crap components. i used to work for dell and just knowing what kind of crap they build all their systems with has killed my trust in all computer manufacturers.
 

Frankbob

Member
Dec 25, 2021
372
954
it very much would be. and i did look for something, but the black friday deal plus payment option for this laptop was better than any desktop with a good gpu i could afford. the most important thing i looked for was the gpu's vram which is the most important for rendering. i would have also had to buy a keyboard and monitor which would have increased the cost. i've been using laptops for far too long, no old gear lying around. she's only running with 8gb vram which is better than the 6 i had previously, but still not great. if i have more than 3 characters in a scene at a time it runs over the 8gb and defaults to the cpu and takes forever to render (because daz is daz). that's just the way the sausage rolls. i do plan on getting a desktop at some point to replace this as soon as i can, and i'll most likely build my own. i don't trust prebuilts to not use crap components. i used to work for dell and just knowing what kind of crap they build all their systems with has killed my trust in all computer manufacturers.

Yep, prebuilt is the way to go.
 

Lord Percy

Newbie
Game Developer
Sep 10, 2017
47
463
Chapter 2 is now available for Junior and Senior tiers!

Sophomores can download it on Feb 10th and Freshmen on Feb 14th. It will be available for everyone on Feb 17th.

I really hope everyone enjoys it. I enjoyed working on it. I'm taking the weekend off to wind down, maybe play some games with friends, then back to work on Monday.
 

Pr0GamerJohnny

Conversation Conqueror
Sep 7, 2022
6,756
10,113
it very much would be. and i did look for something, but the black friday deal plus payment option for this laptop was better than any desktop with a good gpu i could afford. the most important thing i looked for was the gpu's vram which is the most important for rendering. i would have also had to buy a keyboard and monitor which would have increased the cost. i've been using laptops for far too long, no old gear lying around. she's only running with 8gb vram which is better than the 6 i had previously, but still not great. if i have more than 3 characters in a scene at a time it runs over the 8gb and defaults to the cpu and takes forever to render (because daz is daz). that's just the way the sausage rolls. i do plan on getting a desktop at some point to replace this as soon as i can, and i'll most likely build my own. i don't trust prebuilts to not use crap components. i used to work for dell and just knowing what kind of crap they build all their systems with has killed my trust in all computer manufacturers.
make sure you're turning on the post denoiser (Daz 4.2+), and you should be able to stop renders at 50% conv, or ~2000 iterations, just depends on scene. But definitely play around with settings and see if you can even see a difference in image quality, capping path length ~8-10 helps as well, below 6 and you'll have problems with eyes.
 
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Lord Percy

Newbie
Game Developer
Sep 10, 2017
47
463
Yes, there will be an Android version. The public release will be next week. Tonight at Midnight UTC the Sophomore tier will have access.

I slapped up a public poll on my patreon to get an idea on who people would like to see more of in the coming chapters. Please go vote if you have any opinions, multiple choices too. Chapter 2 is already starting to get a bit spicy, and chapter 3 is going to be a lot of fun to write! (and probably a pain to render. lol!)
 

Lord Percy

Newbie
Game Developer
Sep 10, 2017
47
463
Dev Blog 16/02/24
"I See Good Spirits and I See Bad Spirits." (anyone who gets that reference gets a gold star)

Good Spirits first: The 2nd chapter will be releasing to the public in about 11 hours [now] (00:01 UTC). I really had fun writing it. The 3rd chapter is in the works as well. Nearly every scene is already planned out. I have 2 new minor characters to design (professors) and 2 environments to create (classroom and apartment). Hopefully it doesn't take me too long. I'm pretty good at designing characters fast. (I hate premade generic characters) The story is already starting to be written. There are a couple of scenes I'm still working out in my head, but it's all coming together nicely. I hope it's good. Things are about to get a lot more spicy! My hope is still to have this done in 2 months (3 max). That's my personal goal, so let's see how it all goes. Also it's looking to be longer than Chapter 2 so that's also good news for you all.

Bad Spirits: As maybe a couple of you know, Patreon has started REALLY enforcing their rules regarding certain kinks which are illegal in the United States. Patreon is an American company, after all, so no blame on them for that. But their definitions of a certain kink are RIDICULOUSLY loose. So, I've decided to completely change parts of the game.

Certain relationships, like the whole "landlady" and "roommate" are out. They can see through that, it's no secret what people meant so let's not kid ourselves. They were all trying to circumvent the rules with a technicality and making it easy to mod the game. MANY big pages have been taken off their platform recently, and I don't want to be next. So far I've had ZERO interactions and ZERO hints of interactions between these types of characters. But I'm now a) taking many of those interactions out just in case they seem too "familiar", and b) changing the relations of all affected characters to make sure none of the Patreon Police get nervous.

I know this is going to make a lot of people upset. If this is the reason you were interested in my game, I'm really sorry. I hope you maybe stick around to see if you enjoy it anyway. I also know some people might try to make mods to the game to bring those kinks back, but I'm not going to make it easy for you! Haha! I'm going to make it easy for ME. So everyone will need new save files going forward, because large chunks of the first 2 chapters have already been rewritten. The flow of the story isn't really changing, and no images need to be redone, so it's still basically the same. It's still the same story, basically blossoming love triangles between Adam and Morgan and Jason and Stephanie. It's just the side characters (Luna, Kirsten, Zach, and Megan) who are getting some rewrites.

It was a difficult decision I have been wrestling with the past few months. I didn't want to change the story. I have documents, spreadsheets, mind maps, and mental plans on the story and how everything flows! Now all of that needs to change. WELL not ALL of it. But better to do it early BEFORE any forbidden interactions take place, rather than afterwards when it will become way more difficult.

So there we have it. Chapter 3 is being worked on, and Chapter 2 is hours away from release. Let me know if you have any feelings or concerns regarding the state of the game.

Enjoy!
 
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robrize2169

Well-Known Member
Oct 8, 2022
1,877
3,843
i think i see bad spirits..every time i try to play this..i get traceback after traceback. even starting a new game after going through the names and relationships at the beginning, i then get a traceback and can't play the game..is there a fixed version coming? if not, i am not that bothered.
 
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