I wish, but I'm only an executive, the game has been released for Directors, C suite and Board Members.
At best I can give the changelog, the game on other hand, will be for someone with a higher clearance than me.
This release focuses on Zenith and is designed to provide a more immersive experience. It is meant to offer the player more options to explore the city, with new locations, NPCs and events that provide a wider perspective of the Zenith executive lifestyle. In addition, there are new event cycles that expand on the Deb Jones experience, so if you enjoy interacting with here, there are more adventures to have with her. All the new content is optional, so you can enjoy what interests you and ignore the rest. There’s a fair bit laid into the narratives that will set the stage for more plot driven missions in future releases. In general, Zenith After Dark fills in the Zenith Experience and is meant to make the world more immersive.
File size is 4.85 gb.
Here are the major changes/additions to the previous version (Company Man v1.6.2)
1.) Secretarial Dorm- The dorm is now built out as a location on the map and offers lots of events. You can visit, have some fun and even snoop around! Dorm Infractions are also introduced. They operate the same way as Office Demerits, except apply to the Secretarial Dormitory.
2.) Thistle Hall- The country house is now built out. If you decided to purchase, you’ll be able to enjoy yet another weekend home, complete with special events unique to the property.
3.) Pawn Shop- You’ll now have a place to trade trophies for some early game cash!
4.) Pub & Club events- There are now more activities associated with both, if you choose to visit.
5.) Little Tart- Offers wardrobes bordering on the wild, including Exotic, Goth, Flamboyant, Grunge, Punk, Rock and Roll and Urban.
6.) Debutante Fashions- Offers more modest wardrobe collections, including Artsy, Boho, Country, Girl Next Door, Girly, Nerd, Preppy and Trendy clothes.
7.) Billboards- A reason to drive more often now includes the chance to see new billboards going up all over town
8.) Hardbodies Gym- Now offer a couple of event cycles covering Assigned Weight and Ready for Summer
9.) Hollister Academy reqs have been loosened so you can access earlier now.
10.) Company Phone- New gear for Deb!
11.) Pry Manager’s Consultation- new Pry event cycle for Late Game
12.) Streamlined UI for Deb Jones- With Deb as the de facto focus for so many events, it was getting difficult for the player to know what choices are available for her. In a new Debbie’s Daily Assignment, you’ll now be able to choose from these categories of assignments: Productivity, Interdepartmental, Travel & Entertainment, Deportment, Conduct, Health & Welfare, Special Events and Executive Morale. This should make locating and selecting new events a bit easier.
13.) Play balance issues- Real estate now costs more, certain events now cost more Ego in the Late Game and in general, there’s a tightening in the Late Game
14.) New Deb Jones event cycles- The Boyfriend Experience and the Hera Complex await you!
15.) Dear Diary- There are now lots of Jones Diary entries to peruse if you’re curious
16.) Game Achievements- Introducing 8 initial game achievement badges to be earned, all illustrated by the talent Formant who produced the game’s splash page. More will be added in future releases
17.) Jayme control issues- The window for this event has been widened to make it more achievable
18.) New voiceover- VO added for some existing events
19.) Hundreds of miscellaneous typo, continuity and logic bugs addressed
20.) HUGE thanks to the fans, 1zaza1 and Esclavage who catalogued a number of continuity/logic issues, as well as fans who identified some game breaking issues. All of these have been addressed. If you come across the inevitable bug/edit, please let me know and we’ll tackled it!
21.) A thank you, as always, to our tireless Developer Thrawn who is always ready to fix whatever I’ve screwed up and helping get me back to content creation!