Recommending Complete Netorase & Sharing Games Master List

5.00 star(s) 2 Votes

juanitos

Newbie
Nov 5, 2017
36
68
So, I asked for engines to make a netorase game well over 3 weeks ago I think. I'm currently working on it and I think I landed on using RPG Maker. And fo course I want to ask you pleople what do you think because at the end of the day the people that comes here and have come here is more or less all of my intended playerbase. But well, here is the question. Aside of character sprites for dialogue. You all can play a game that uses sketches instead of complete renders? Something like what I'm going to send, but I will add some more details to them before putting them on the game:
View attachment 4769262
As I was working on the project I realized the shit ton of work that will be to make the CGs and I'm not ready to make full renders of those all by myself while making the game. Hentai_Kishi has been helping me with a lot of things on how I should approach game creation and I'm incredibly grateful. But yeah, after tinkering about and starting to make the art by myself it's really hard work so I was thinking on making the art sketches and maybe on updates start rendering them.

PD: I just noticed the comment didn't upload correctly. I added that I was thinking in doing very basic coloring. I think the art of Black Souls is pretty much on that train of style. Sketchy art with very basic coloring and shading, maybe that is a good way of still having an efficient output and maybe render the pictures in the updates. Welp, I'm happy to hear what you think.
I came(not as cumming but as arriving haha... silly joke) for an update.
First off, I decided on twine 2, Rpg Maker is just too much work for a beginner like me that just wants to make a story and not go too deep in an over-complicated sandbox game. Though, I'm still planning how my game will play because I still want some variety for your descicions.

Don't get me wrong, RPG Maker is not really a hard engine. But for a lone developer that believes in paralysis by inaction, that shit will make me struggle with deadlines because of all the art I should make (Sprites, sex 2d scenes, no sexual CGs, and more). I will just end up making a ton of work and never releasing anything, so yeah, Twine 2 will be. I'm not the best writer grammar wise and prose wise, but with the help of grammar tools and the famous Blue Book I will spare you the pain of going through it and gauge your eyeballs out. I have been told to be careful with Grammarly though, so I suppose I will just have to be
thorough with what I let it correct… or just use another tool.

Art wise, well, this is a bit surprising even for me, for some reason I think something clicked on my artist brain as I journeyed to find a style and some degree of consistency. So... pretty much the art will be like this:
Emma 1.png Zani.png
I don't know, I think it looks good enough. What do you think? And on another note. Should I make a development threat? I'm already up to 12 000 words. So I think, I think I can release the first part of the game at the end of the month, I don't actually know though because I need to make like six more CGs and make at least 20 000 words for the introduction and of course, bringing it all together in Twine, and not get fucked by life… I'm still getting used to the workflow.
 
Last edited:

Rajesh Ram

Member
Aug 13, 2021
290
709
Are there any similar games like "My Italian hot wife" & "Blurring the walls"?
Both games were extremely hot with lots of teasing and slow burn without directly jumping to sex.
 
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Hentai_Kishi

Active Member
Game Developer
Jul 24, 2018
525
1,838
Are there any similar games like "My Italian hot wife" & "Blurring the walls"?
Both games were extremely hot with lots of teasing and slow burn without directly jumping to sex.
Come to me. Lol. This is shilling but don't worry, I update my list semi-frequently, there have been a lot of NTS games recently....o_O
 
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luxilfer666

Member
Sep 28, 2021
189
300
I came(not as cumming but as arriving haha... silly joke) for an update.
First off, I decided on twine 2, Rpg Maker is just too much work for a beginner like me that just wants to make a story and not go too deep in an over-complicated sandbox game. Though, I'm still planning how my game will play because I still want some variety for your descicions.

Don't get me wrong, RPG Maker is not really a hard engine. But for a lone developer that believes in paralysis by inaction, that shit will make me struggle with deadlines because of all the art I should make (Sprites, sex 2d scenes, no sexual CGs, and more). I will just end up making a ton of work and never releasing anything, so yeah, Twine 2 will be. I'm not the best writer grammar wise and prose wise, but with the help of grammar tools and the famous Blue Book I will spare you the pain of going through it and gauge your eyeballs out. I have been told to be careful with Grammarly though, so I suppose I will just have to be
thorough with what I let it correct… or just use another tool.

Art wise, well, this is a bit surprising even for me, for some reason I think something clicked on my artist brain as I journeyed to find a style and some degree of consistency. So... pretty much the art will be like this:
View attachment 4798076 View attachment 4798077
I don't know, I think it looks good enough. What do you think? And on another note. Should I make a development threat? I'm already up to 12 000 words. So I think, I think I can release the first part of the game at the end of the month, I don't actually know though because I need to make like six more CGs and make at least 20 000 words for the introduction and of course, bringing it all together in Twine, and not get fucked by life… I'm still getting used to the workflow.
Zani?
 

hhhhy

Member
Apr 23, 2020
388
273
View attachment 4802085

I'm working on a new game Sacra Flamma, includes NTS.

though i dont have much to show in terms of H gameplay yet
i wonder what you guys think of the character designs (more characters in the page)
I don't know, don't really like the looks of the girls, they look a little bit like lolis to me compared to the guy, just my opinion. But if the story's good I'd play it.
 
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May 6, 2020
148
294
The term loli has been bastardised so much in this website I swear unless the girl has 90-60-90 and is above 175cm tall (of course it cannot be traidtional moe looking either) she's gonna be called loli. I for one welcome more modest heroines in moe style.
 
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melantha

Member
Jan 21, 2019
288
669
I don't know, don't really like the looks of the girls, they look a little bit like lolis to me compared to the guy, just my opinion. But if the story's good I'd play it.
had same comment about how the girls look , i recommend him to change the design for the characters and make them more mature srsly they look like lolis all of them
i understand where you guys are coming from
the AI model I chose specifically generates "cute" designs

in R18 games, I like designs like Yuzusoft instead of Atelier Sakura

actually, the earliest designs they looked older
but as i explore more models and redesigns, i lean more toward the current "cute" designs

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The term loli has been bastardised so much in this website I swear unless the girl has 90-60-90 and is above 175cm tall (of course it cannot be traidtional moe looking either) she's gonna be called loli. I for one welcome more modest heroines in moe style.
I've always disliked NTR and its adjacent genres that majority of their games have fmc with breasts bigger than their head. this may be 2D and fiction, but at least i want it anatomically believable
 
5.00 star(s) 2 Votes