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Mister Wake

Member
Jan 6, 2019
386
578
258
So about the Rae problem, i checked the readme. The author seems to have forgotten to run the script for rae´s scenes. You can do it by yourself, but if you dont know how i attached the new "nsfwMediaIndex" file. Just unpack and put the file in the "js" folder and rae should work :)
Virus detected... :cry:
 
Nov 15, 2021
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Playing on mopoga, not sure what happened because I didn't notice right away but suddenly I had 300 canned food, which with some trading made the game so far fairly trivial.

Cool stuff so far. I'm a big fan of This War of Mine so this was fun.

Edit: Just had it with bandages on a new run. Again, not sure what did it but at some point I got 200 bandages out of nowhere,
 
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Aug 7, 2020
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what do skills do (for you and companions) endurance increases your health but no matter which weapon i take (Knife bat pistol) and no matter how strong i am i only do 12 dmg (24 on crit)
 

testoviron

Member
Donor
Game Developer
Apr 22, 2017
334
732
176
Rae is bugged, her vids arent showing for me, just the arousal bars
I probably forgot to include the updated file with the array in the update files. If you have node on your computer, just open the console in the folder and type node generateNSFWMediaIndex.js
The json array will be filled in and the media will be displayed. I apologize for this oversight. I will soon release version 0.03, and there will be no more problems.

Is there a way to be able to have more companions ? The limit seems to be 3 atm.
The limit will probably remain in place, as the game is designed to encourage players to replay it and unlock new companions.
At least make it so that waiting an hour regains a bit of energy, as it is you technically can spam repeated Naps and Showers and get a bunch of energy that way, but it gets annoying real quick. I do agree that the main loop would be much better if going out and scavenging wasn't colliding with sleeping, guess it's so that your companions have some utility, but it's really punishing for no reason before you get said companions. IMO, it would be perfectly fine if those two things were separated and you would have a choice between recovery and scavenging - or sending someone to scavenge - midday.
It's a survival game, so it has to have certain limitations, otherwise the survival aspect will be completely pushed into the background. This is a very early build, showing only the core of the game. More mechanics will be added over time. Rome wasn't built in a day.
are there any plans for a male (not a femboy hopefully) companion?
This is possible if you have someone specific in mind. Inside the game files, there are detailed instructions on how to add such a character to the game.
I´m on v0.2. Rae companion is not showing any images... So far, Lana, Maria and Rose are shown.
As above, my fault. I probably forgot to include the updated file with the array in the update files.

Are there any plans to add lewd scenes when sending a companion out at night and they don't return / get kidnapped?
That would be a cool idea, but the only thing that comes to mind is sexual violence, and that won't be in this game. On the other hand, some kind of gangbang scene where a companion tries to negotiate terms with opponents could work. I'll think about it, cool idea, thanks.
Question: Will there be more tags in the next updates?
Absolutely. Version 0.03 adds MMF and FFM threesome options. What other fetishes will appear in the future? Who knows? The only limit is creativity.
Playing on mopoga, not sure what happened because I didn't notice right away but suddenly I had 300 canned food, which with some trading made the game so far fairly trivial.

Cool stuff so far. I'm a big fan of This War of Mine so this was fun.

Edit: Just had it with bandages on a new run. Again, not sure what did it but at some point I got 200 bandages out of nowhere,
The only thing that comes to mind is that you clicked on it so many times in the cheat menu, but I suspect you would be aware of so many clicks. It's hard for me to say what it could be, because I haven't encountered such a situation.
what do skills do (for you and companions) endurance increases your health but no matter which weapon i take (Knife bat pistol) and no matter how strong i am i only do 12 dmg (24 on crit)
Each weapon has a cap when it comes to damage, which is calculated based on your strength. Stamina increases your maximum energy, damage, and maximum health.


RAE FIX:
 
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Nov 15, 2021
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The only thing that comes to mind is that you clicked on it so many times in the cheat menu, but I suspect you would be aware of so many clicks. It's hard for me to say what it could be, because I haven't encountered such a situation.
I haven't used the cheat menu at all. I've had items dupe on several runs though so it's something. I think it might be one of the events where you find something left at the door but that's a guess.
 
May 17, 2020
33
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It's a survival game, so it has to have certain limitations, otherwise the survival aspect will be completely pushed into the background. This is a very early build, showing only the core of the game. More mechanics will be added over time. Rome wasn't built in a day.
Hey, I get it, but I'd still say that right now it would be nice to be able to end the day prematurely by going to sleep early and waking up right before it's time to go out, regaining some bits and bobs of energy for every hour of day spent that way - if you have companions you will want to stay home to sleep and send someone else scavenging because interacting with them costs energy, meanwhile when you're companionless it would just mean having less 'empty' days, because you'd be able to keep going out during nights and staying at home would be more for an emergency, like running low on health in fights.
 

KseiPo

Newbie
Game Developer
Oct 8, 2024
80
63
96
For some reason in the latest version on your site the weapon is not always used during encounter. I mean when MC goes to exploration during the night it often happens that he fights with his fists regardless of any weapons he has in inventory or even selected for this particular raid. I did not noticed any exact condition for this to happen. May be weapon I expect to be used was not acquired during the run, but taken in the initial inventory selection on start? When I found a knife during one of the raids it was used properly but i had a better baseball bat in my inventory.

One small proposal: would be great to have a little bit more description of the raid, especially if the raid was done by companion. For MC it could be just a small text about him wandering through location. And for companion it would be pretty useful if you emphasize which attribute helped companion to succeed or to fail (like "X encountered a group of scavengers, but her strength was not enough to kick their asses")
 

Arok

Newbie
Oct 14, 2017
25
7
79
Either can't use my baseball bat in combat even tho it's one of my three equipped items or it uses it but the description is wrong...
It says I use either a knife, that I don't own, or my fists...
Then, is anything in the inventory supposed to get me rid of the 'beaten' status ?

Also, that's me, but I will +1 the 'allow more companions'. I really don't see why I would want to restart the game to see different NPC's...
 
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dancemonkiii

New Member
Jul 30, 2024
1
0
10
Fun and great game. I love when games have unexpected M/M in it. Uh oh I think I hear a trader at the door... time to take advantage.
 

DarkDaemonX

Engaged Member
Mar 31, 2020
2,866
3,352
397
Where do I input the "extra" code? And what does it do?

Edit: I found out, I was just unlucky, it took me over 100 days to get the first one.
 
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4.30 star(s) 4 Votes