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AkiranGaming

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Jan 4, 2024
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I tried using cheats to see how combat would go with 100 in both endurance and Strength and I went with a pistol they kill you very easily if there are 3 dudes. Also maybe add a description on what items like the map, or backpack do.
Try even higher in both and make sure you are fully rested and healed using bandages and first aid kit.

There is a description in the About section. The backpack and suitcase allows you to collect more stuff on the missions, flashlight gives bonus to finding stuff, and the map shows more places to search for stuff.

Unless it changes, don't bother to equip a weapon for yourself, because it uses whatever weapon you have in inventory that does the most damage, so a backpack, suitcase, and flashlight would probably be more effective for missions to get the most stuff. Companions that are sent on missions is different, you do need to equip a weapon if you want them to fight, but it may be better to train them with high endurance and have them run away instead when they encounter trouble.
 
Nov 15, 2021
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I agree we need a better way to provide food and water.

It doesn't make a lot of sense that we have a working shower that we can upgrade, but we still need to search for water to drink. I'd suggest a new upgrade of water filtration and purification system to provide drinkable water as well. It should require a high intelligence and maybe a new resource, like filters or charcoal, to be found and crafted.
I don't know if you've played This War of Mine (that this game is obviously inspired by) but that's pretty much how that game goes. You start off with very little but as it goes along you can become effectively self-sufficient.

Also different survivors have different skills so the ones you get on each run make a difference. For instance, one character is a handyman and reduces requirements for building things, one can carry a lot more back from expeditions, another is much better at raising morale. Some are smokers or coffee drinkers, and their mood needs to be maintained by providing for that.

I really loved TWOM so I'm really interested in how much the dev could implement from that.
 

KseiPo

Newbie
Game Developer
Oct 8, 2024
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You don't need to be self sufficient. You need to build a radio and get help. This is the goal. And this is why we don't need any complicated management in this game.
 

KseiPo

Newbie
Game Developer
Oct 8, 2024
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Cool idea with detailed descriptions of what happened. I'll implement that. As for combat, the game always automatically chooses what the player uses in combat, simply using the highest possible damage.
There is still a bug with weapon selection. Here is my save. I have a baseball bat in my inventory. During the last raid MC used fists.
 

KseiPo

Newbie
Game Developer
Oct 8, 2024
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I believe the problem with weapon selection only happens when weapon was received on game start. If it bought from trader or looted during the raid, then everything works.
 
Nov 15, 2021
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You don't need to be self sufficient. You need to build a radio and get help. This is the goal. And this is why we don't need any complicated management in this game.
Just depends on where the dev wants to go with it. There's already a basically near complete game in there, but if they want to expand it then there's a lot of scope for where they could go.
 

gremmy

Newbie
Feb 4, 2020
33
33
110
Would you be willing to put male bunker mates you can exercise with and fuck? Only gay content I've cum across is after negotiating with robbers.
 

Minole

Newbie
Jan 9, 2018
58
37
161
Don't know if this has been mentioned, but the background music should not be 3x louder than sex scene sfx. I have to turn the volume up to even know there's sounds in the sex scenes then get my ears blasted as soon as they end.

The game is alright though. Could use a couple extra ways to incorporate sexy companions into the gameplay loop.
 

Centar

Member
Jun 26, 2017
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Beside having the companions doing something at home, you should be able to take them with you to scavenge. Also if i send a companion to scavenge no matter how much i train her she never come back
 

AkiranGaming

Well-Known Member
Jan 4, 2024
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Beside having the companions doing something at home, you should be able to take them with you to scavenge. Also if i send a companion to scavenge no matter how much i train her she never come back
Did you equip her with anything, like a weapon and map? How high was her relationship? Did it say she was killed or maybe got lost trying to get back?
 

AkiranGaming

Well-Known Member
Jan 4, 2024
1,134
745
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Would you be willing to put male bunker mates you can exercise with and fuck? Only gay content I've cum across is after negotiating with robbers.
A related suggestion would be female MC, which could probably use the same video with some code rework to swap the gender.
 

AkiranGaming

Well-Known Member
Jan 4, 2024
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knife lantern and backpack relationship 100 30 str 21 end 18 int "she never came back"
Full disclosure, I've never sent companions out on missions, so this is just my two cents, but maybe give her a map to help her find her way there and back. I've read that companions use the higher of strength or endurance to determine if they will fight or run from an encounter, so you may want to take that into consideration too.
 

Centar

Member
Jun 26, 2017
384
170
184
Full disclosure, I've never sent companions out on missions, so this is just my two cents, but maybe give her a map to help her find her way there and back. I've read that companions use the higher of strength or endurance to determine if they will fight or run from an encounter, so you may want to take that into consideration too.
yeap, was the only time i sent a companion scavenging
 

Centar

Member
Jun 26, 2017
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184
new run, first trader encounter, sell a ring for $90, get $60
from rep 2 sell a gun for $450 get $300 i see a pattern there. Beside prices going down as reputation/trust going up, you get scammed for 33% of the price offered
 
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AkiranGaming

Well-Known Member
Jan 4, 2024
1,134
745
199
knife lantern and backpack relationship 100 30 str 21 end 18 int "she never came back"
I tested sending one of my companions to the gas station with flashlight, map, and backpack with strength 50, endurance 80, intelligence 30 and she came back with some food and water. The location you send her to probably plays a factor too.
 
Nov 15, 2021
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It's basically never worth it sending companions out. I gambled on it one time when I had low health and no medkits, otherwise I've just tested it out with saves. But outside of rare desperate moments it's not worth doing.
 

BobZilla84

Member
Jul 18, 2024
278
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It's basically never worth it sending companions out. I gambled on it one time when I had low health and no medkits, otherwise I've just tested it out with saves. But outside of rare desperate moments it's not worth doing.
Agreed every time i send out companion that either dont return or get nothing so its better to just keep them in the bunker as the MC’s Sex dolls tbh.
 
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