I'm considering changing up the sex scene format for that reason, also because I think it get's a little monotonous having all the vids just lined up on one side and all the text on the other. I tested out some stuff in Brianna's sex in the gym scene this update, so maybe I'll make some changes to the format for some of the previous scenes.Really enjoyed these first 2 releases, the only complaint I have is that during some of the sex scenes, the gifs/videos don't line up with the text. They start off normally, but the descriptions go on for a long time but the corresponding gif/video stays above it. So I'm watching the facial while still reading about the middle of the sex. Other than that everything seems good, eagerly awaiting future updates.
Thanks I'm glad you're enjoying it so far!This game is so nice this far, this has huge potential.
Haha yeah I accidentally posted it there cause I'm watching his thread and mine. I get them confused sometimes. I was serious about making the game yourself though. Its not as hard as you think to get started, and tapping in to a market that is as-of-yet untapped can be a real great opportunityI noticed that you liked a comment I threw down on Casting Director, and I'm glad to see that my idea is being thought well off. Even if it isn't implemented by loads of people directly into those games, hopefully it'll make developers consider implementing it in any other games that they decide to make in the future. Dominant trans-women are a relatively untapped market I dare say Most trans games are submissive in nature, and I guarantee there's plenty of women like me out there who's looking for dominant content instead of that lmao.
I'd be lying if I said I hadn't considered it at one point, but at this point I've come to the conclusion that I enjoy playing video games too much to make them myself. I'm selfish in the sense that I wouldn't really get much enjoyment out of it, because making a game I would personally play, also means I wouldn't get the same enjoyment out of playing it myself. So alas, I'm stuck hoping that others feel the same desire that I do, and decide to make a game out of it, hehe.Haha yeah I accidentally posted it there cause I'm watching his thread and mine. I get them confused sometimes. I was serious about making the game yourself though. Its not as hard as you think to get started, and tapping in to a market that is as-of-yet untapped can be a real great opportunity
I get that feeling, totally. I just released my game, and got some early adopters on Patreon. I'm super happy about that, but its also nervewracking. Like what if I release the next update and then they just start unsubscribing one by one? It's a real fear I'm having.I'd be lying if I said I hadn't considered it at one point, but at this point I've come to the conclusion that I enjoy playing video games too much to make them myself. I'm selfish in the sense that I wouldn't really get much enjoyment out of it, because making a game I would personally play, also means I wouldn't get the same enjoyment out of playing it myself. So alas, I'm stuck hoping that others feel the same desire that I do, and decide to make a game out of it, hehe.
I couldn't even get myself to do it, even if it meant that I'd be tapping into untapped territory. I'm the type of person who loves to support creators on Patreon for example, but I'm also highly critical about the projects that I support. That usually means that I don't support one's where I find it likely that they aren't giving the game their all, or that they end up quickly abandoning it. This means that I don't feel like I'd morally be able to take support from making a game either, since I hold myself to the same standards that I do others in that regard.
That's incredibly kind of you! And yeah, I suspect it's because there's painfully little business in doing that. Trans-women has been fetishzed for years, and sadly that's the thing most people expect in porn and related adult content. This is particularly true in games made by cis people, where they didn't attempt to get any form of feedback from actual trans people, and instead used the assumptions that they're used to seeing as a building stone for their game. Either that, or they just write the character off as being a dick-girl, to avoid having to face the possibility of getting backlash by making a poor portrayal of a trans character.I get that feeling, totally. I just released my game, and got some early adopters on Patreon. I'm super happy about that, but its also nervewracking. Like what if I release the next update and then they just start unsubscribing one by one? It's a real fear I'm having.
I posted a whole comment accidentally over on Casting Director thread, then deleted it. I dont know if you saw it. Basically I said that I've also noticed that there aren't really many (or any) games I've seen that seriously examine realistic trans characters, especially as MC. That's why I suggested you consider making a game
Even though you're not planning to now, if you ever do decide to do it, and you have any questions, I'd be happy to help you. Old Dirty Dog who created Casting Director, he's given me some helpful advice and I would gladly pay that generosity forward if I had the opportunity
I think you're right about that for sure. Not to beat a dead horse, but that's why I suggested you consider making the game yourself. Games are better when the game maker identifies with the MC. Without that, you can get some pretty cringey characterizations.That's incredibly kind of you! And yeah, I suspect it's because there's painfully little business in doing that. Trans-women has been fetishzed for years, and sadly that's the thing most people expect in porn and related adult content. This is particularly true in games made by cis people, where they didn't attempt to get any form of feedback from actual trans people, and instead used the assumptions that they're used to seeing as a building stone for their game. Either that, or they just write the character off as being a dick-girl, to avoid having to face the possibility of getting backlash by making a poor portrayal of a trans character.
Yeah you're probably right in that regard, although kudos to you for at least feeling the way you do. There's probably plenty of people who would exploit the opportunity, because I know for a fact that a few games are made specifically with a dick-girl tag to avoid the trans debate while keeping the girl with a dick esthetic. It's a bit of a cop-out in my opinion, but what can you do?I think you're right about that for sure. Not to beat a dead horse, but that's why I suggested you consider making the game yourself. Games are better when the game maker identifies with the MC. Without that, you can get some pretty cringey characterizations.
Im a straight cis male so i made my MC a straight cis male. I wouldn't feel like it's my place to write a TW MC. I just don't have the life experience to back it up. If we're ever going to see a game with a TW MC that feels like a real, complex person, i think it's gonna have to be a TW author. Unless you get someone not TW who is REALLY dedicated to a realistic portrayal, but i just think thats highly unlikely
o7this game is bomb, diff routes diff dialogue diff scene...awesome and u use milf like dee willams, not much people even use her. good quality, keep up
FIXED IT! On the next update, you should notice that all pop-up menus (character notes, student files, credits) will stay open after you close the individual pop ups for each selected character/student, etc.I'm really enjoying this game, but I'd like to make a suggestion - the character notes/student file sections should be a bit easier to navigate. As it is now, you have to close out of the entire thing and reopen it just to switch characters. This is quite tedious, especially in the section where the game won't progress at all untill you open each student file. A way to just go back to the character selection menu would make a world of difference.