Which Girl is better? Remu or Karen? The rich CFO's daughter? or your girl friend


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Gakko_dev

Vice President
Donor
Game Developer
Jul 17, 2019
1,282
1,828
I'm playing on mopoga. Can't trigger jia at mall fashion scene. Also on remu marriage path can't trigger bringing Karen's mother in to mansion. Karen asked if she could come. Nothing else happened.
Jia is in 0.17d
 

Prinplup

Member
Aug 6, 2016
154
299
Nice input, But the storycaption left bar is too cramped don't you think?
I just went all out in compresson, would suggest asking your (paying) sponsors for feedback. I refactored "Home" to show what it looks like without the whitespace. The attached zip has the text for Home/StoryCaption/StorySidebar, and a modified (17c) html.

I would also suggest doing away with the text on the right bar completely, and replace the skip 1h/3h with images e.g. the clock with a 1 and 3 in red text. Ideally hovering over a picture should pop up a text description, but generally players should be able to figure out what they do by just clicking?

A few humble suggestions:
1.) A code editor with twine highlighting ( I use sublime text + )
2a.) Use the \ character to end lines without whitespace
2b.) You can use tabs to make your code more readable

Combining the two, this is an excerpt from Home (17c). Note that you repeated the elseif $status is "Dating Remu" and $time >18 and $time <21 block (with a wrong comment on the first one). I think such mistakes will occur less often if you follow some conventions for code formatting

Code:
<<if $home is "Owned Small House">><<nobr>>


/* Dating Karen - Evening */
<</nobr>><<if $location_karen is "home" and $status is "Dating Karen" and $time >18 and $time <23>>
<img src="img/char/karen_living.jpg" style="max-width: 80%;">

<<speech "You">>I'm hanging out with Karen in the living room<</speech>><<nobr>>




/* Dating Karen - Evening */
<</nobr>><<elseif $status is "Dating Remu" and $time >18 and $time <21 >>
<video controls autoplay ><source @src='"sexvid/remu_home_living_evening/"+either("cuddle_3")+".mp4"' type="video/mp4"></video>

<<speech "You">>I'm hanging out with Remu in the living room<</speech>><<nobr>>



/* Dating Remu - Evening */
<</nobr>><<elseif $status is "Dating Remu" and $time >18 and $time <21 >>
<video controls autoplay ><source @src='"sexvid/remu_home_living_evening/"+either("cuddle_3")+".mp4"' type="video/mp4"></video>

<<speech "You">>I'm hanging out with Remu in the living room<</speech>><<nobr>>



/* Owned Small House - Married Remu Evening */
<</nobr>>
<<elseif $status is "Married to Remu" and $time >17 and $time <20>>

<img src="img/char/remu_livingroom_1.jpg" style="max-width: 80%;">

I'm having a good time talking with My Wife

[[Have Sex with her|Remu 9]]

<<nobr>>





/* Julia Home - Day */
<</nobr>>
This can be written cleaner as:

Code:
/* Start Owned Small House */\
<<if $home is "Owned Small House">>\
    /* Dating Karen - Evening */\
    <<if $location_karen is "home" and $status is "Dating Karen" and $time >18 and $time <23>>\
        <img src="img/char/karen_living.jpg" style="max-width: 80%;">
        <<speech "You">>I'm hanging out with Karen in the living room<</speech>>
    /* Dating Remu - Evening */\
    <<elseif $status is "Dating Remu" and $time >18 and $time <21>>\
        <video controls autoplay ><source @src='"sexvid/remu_home_living_evening/"+either("cuddle_3")+".mp4"' type="video/mp4"></video>
        <<speech "You">>I'm hanging out with Remu in the living room<</speech>>
    /* Owned Small House - Married Remu Evening */\
    <<elseif $status is "Married to Remu" and $time >17 and $time <20>>\
        <img src="img/char/remu_livingroom_1.jpg" style="max-width: 80%;">
        I'm having a good time talking with My Wife
        [[Have Sex with her|Remu 9]]
    /* Julia Home - Day */\

1708361428818.png
 
Last edited:

Prinplup

Member
Aug 6, 2016
154
299
This might be useful:

1708366474754.png

I modified the speech/avatar macros/css as follows, so that the name only appears over the face when you hover mouse. It does not always lead to a nicer page and definitely needs more work, but could be useful in further reducing vertical bloat:

HTML:
</style><script id="twine-user-script" role="script" type="text/twine-javascript">Macro.add('speech', {
    tags     : null,
    handler  : function () {
        var id = this.args[0], name = id;
        if (this.args.length > 1) name = this.args[1];
        var output = '<div class="speech ' + id + '">';
        if(id=="Youp") name = "You (cop)";
      output += '<span class="avatar"><div class="overlay"><div class="text">' + name +'</div></div></span>';
        output += this.payload[0].contents + '</div>';
        $(this.output).wiki(output);
    }
});
CSS:
.avatar {
    display: block;
    padding: 1px;
    height: 84px;
    width: 84px;
    float: left;
    margin: 0px 10px 0px 0px;
    border: 2px solid Black;
    border-radius: 5px;
    background-size: contain;
    background-repeat: no-repeat;
    background-position: center;
}
.overlay {
  opacity: 0;
  background-color: #008CBA;
}
.avatar:hover .overlay {
  opacity: 1;
}
 

wei270

Member
Jul 29, 2020
107
30
(bug) can't scroll down on small phone, and since 0,17d add promotion, this makes me unable to access call function from cell phone.
 

Gakko_dev

Vice President
Donor
Game Developer
Jul 17, 2019
1,282
1,828
(bug) can't scroll down on small phone, and since 0,17d add promotion, this makes me unable to access call function from cell phone.
Okay thanks for notifying this, I'll add the scroll bar tomorrow, but at the moment, for quick workaround, can try to zoom it out a bit
 

osmcuser132

Well-Known Member
Modder
Aug 8, 2017
1,022
3,736
CorpoLife_dev I never dated Karen and dumped her to make her quit the bank and just married Remu and I am CFO and have bought the mansion and completed the Eva/Candice quest-line.

Is there any way to make her quit and appear in the convenience store without having to restart the game and loose all my progress?
 
3.30 star(s) 49 Votes