EARLY ACCESS RELEASE - v0.19.3a! (Patreon)
Content
The weekly update has been released!
This week it's the long-awaited return of STORY CONTENT! Yes, you heard right, now that the combat system is in a stable place it's time to start focusing on story stuff once again! Beginning with Lily and a pretty major event... no spoilers, you'll have to play it for yourselves! Also, a new conquerable location, some graphical changes to a couple maps, victory cards for the goons and a bunch of bugfixes and QoL changes! I hope you enjoy!
KNOWN ISSUES:
Due to the necessity of changing the User Interface some screens (such as the skill, inventory, fighter and crafting screens) haven't had a UI pass and look kinda janky. All this will be fixed in the next few updates, so please bear with me until then. Thank you!
CHANGELOG:
- Lily: New STORY event! Conquer the Park district and then sleep to kick it off!
- Lily: You can now knock on the bar door and have a small conversation with Lily! No more hiding out in the bar
- Lily: Updated her Paperdoll to the latest version! No more strange bisections!
- Lily: Reworked the scene where you meet Lily in Act Three to remove the black bars and improve the lighting slightly
- New Location: A new location will be added to the Manor after a certain event! No spoilers... you'll figure it out!
- War Map: New Conquerable location! "The Park"! (South of the Manor) - no Boss Girl for this one, sorry!
- Church: Updated the Church background to make it more... Eldritchy!
- Train Station: The background for the Train Station now changes when the Eldritch conquer the area!
- Goons: Goons now have a Victory Screen when you beat them in district battles, just like the Boss Girls!
- Misc: Added an "ACT THREE" text display during the Act Two finale
- Bug: The purchase price of The Field wasn't disappearing after buying it in Act Two
- Bug: Jessica wasn't counting districts correctly; she has been told to use her fingers if that helps
- Bug: Using rollback whilst doing therapy was causing the paperdolls to get stuck. Now they should disappear as intended!
- Bug: Fixed some minor shading issues with one of Chastity's outfit and expression combinations
- Bug: It was possible to duplicate characters if you broke them then sent them to rehab from the dungeon. No more clones! We've been having a real problem with them lately...
- Bug: The corridors twist and change at some unseen will as the Typo Hero moves unseen and uncontested, onwards, ever onwards, towards the Dread Arc...
I hope you enjoy this week's update! Next
Early Access update will be
Monday, 2nd of July.
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