BTX19

Newbie
Oct 19, 2021
40
29
...For me there was this nice game loop going on, then the war happens and the game changes a lot and feels a lot more bleak.
the game loop was weird, because the powerscaling was random and with the war it was stupid.
But he was talking about two more games in the series and a palate cleanser game he was going to make after finishing CK. So... yeah.
series? why not include all in one Game?
He reworked the Game, but could not add alternative Content to every Realm (feels like the original Plan for the Game).

CKs interesting function was using the Powers in free mode, but after playing e.g. AT Konosuba Game with a similar 'Mind Reading' function and smooth Fighting part. CK Fighting feels bad, annoying and I'm sure there are several examples for better Gameplay.
 
Aug 28, 2024
144
83
CKs interesting function was using the Powers in free mode
Hard disagree on that part. it was poorly executed in hindsight only really giving you maybe 1 or 2 "scripted" scenes where you could do it and most other instances you would have game force it automaticaly to cast the proper power. mind reading one was probably best executed (both in pre war and war arcs but personaly prefer it in war arc because it does kinda give you proper indication on when it actualy brings something new instead of "nothing interesting" popping up) out of them all since you could use it whenever and game wouldnt randomly do a "dont need to" or a "oops it was wrong one out of the 8 other spells you had".
 
Aug 28, 2024
144
83
no we have the same opinion. I wrote Interesting, because CK was the only Game at the Time and not the function was awesome implemented.
Hmm fair I must have misinterpreted that.
Speaking of interesting things that were implemented poorly. Shatter and Awaken cool in concept and the introduction scene was good but after that it was really just "horny beam (moraly acceptable)" and "horny beam (moraly unacceptable)" like i get why in the end they do the same shit because writting different sections takes time but why tease the idea if its gonna be basicaly forgotten (hell even chloe basicaly lost all her shatter effects at some point making her a gimmick character of "she hate you but she snap back to liking you".
 

Xotanyx

Newbie
Mar 15, 2020
38
70
First of all, why?
Second, he could have used the goddamn money in the game's development instead of this
Yeah, but if you can generate enough hype and people finding out about the project through artificially getting fanart made, you'll potentially be able to make a lot more than $500 on a long enough time scale.

And then you can reinvest all of that new capital into the project!

...Right? Riiiight?
 

BTX19

Newbie
Oct 19, 2021
40
29
....like i get why in the end they do the same shit because writting different sections takes time but why tease the idea if its gonna be basicaly forgotten (hell even chloe basicaly lost all her shatter effects at some point making her a gimmick character of "she hate you but she snap back to liking you".
are free Writer this expensive?
Arc has $6,000+ per month, could a Writer not edit all Dialog (Shatter and Awaken etc.) for $1000 per month?
he could even hire a Dev for $900 - $1500 per month and still make more Money the top 20 Devs on this Site.

But holy fuck, excluding DarkCookie/DrPinkCake the top Devs making more then $10,000 - 22,000 each per month.
...Right? Riiiight?
technically yes, Arc is the Dev
 
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