Please don't think these are complaints, just things to consider. Loved the characters and the setting and looking forward to this game.
Pretty good so far though timed events are way behind the actual active content. With only one outfit to buy at moment is no incentive to grind work so that means the active content done in 4 days easily yet timed events on day 7 and 9.
Have concerns the H content will be slow to get to with a massive rush as a pile of characters hit the same control level. This not only discourages some players that like early H content (personally I like to build up to H content and have it part of story) it can lead to a huge bottleneck in renders trying to get so many characters H scenes out at same time.
One thing to consider on good path is routes to win the girls over without power, not an issue either way just give a bit of diversity between dark and light paths.
On suggestion by earlier post on mini games- be very careful as they have killed a lot of good games with mass rage quitting if progress is stopped by a mini game. There are some great games that incorporate mini games well but even experienced developers have been instuck by mini games. If you do decide to try make sure there is a skip/complete key built in then you cater to those who like and hate mini games.
Hope this helps and look forward to this game a lot. Now I off to Patreon to be a cheapskate sponsor.
Hey, no worries - I love constructive criticism. How else am I going to improve as a developer?

I'll see if I can address each of your concerns, but let me know if I miss anything or you want more detail:
1. I agree - the active events and purchasable outfits are way behind. I've thought about it, and part of the problem is that I'm rushing every week to get Wallpapers, Character Renders, Poll Girls and so on all done and it's leaving me very little time to advance the main story and Control lines. So starting this week I'll be rearranging the timetable for all of those to give me more time to work on pure content.
2. The "Good" and "Bad" routes are going to be more shades of grey, and it won't be as simple as "Use/Don't Use Control" - but I'm not going to give any spoilers!
3. No minigames are currently planned to be in Corrupted Kingdoms. I personally feel that 90% of them are unnecessary and tend to pull me out of the game either due to non-immersiveness or simply frustration. The really good ones are
way beyond my meagre efforts as a programmer
Thanks for the thoughtful feedback - and for the support! Honestly, I'm amazed and delighted when people take the time to comment on my game. Actually giving me money - no matter how much - blows me away every time.
Minigames are completely unnecessary in porn games. What this game needs currently are more girls under protagonist's control and more h-scenes.
"win the girls over without power " - waste of dev's time imo. Game is focused on a really well done mind control theme and should stay that way, not change into dating sim. If anything the last 2 updates were disappointing because we didnt get to use our powers once...
As mentioned above, minigames are not currently planned in Corrupted Kingdoms. If we hit our Patreon/Subscribestar goal
and there's a huge demand for it
and I can hire someone who really knows what they're doing then
maybe... but I'd much rather focus on doing everything in an in-story way.
Also as mentioned above, the Good/Bad routes aren't necessarily going to be related to whether or not you use Control. So whilst each girl will eventually have a Romance route, you can do that either separately from Control or alongside it (and that won't be implemented until we hit the end of Act One at least - until then, I'm focusing on the core game design!)
I hear your complaint about the lack of Control in the last two updates and I agree. Part of the problem is that I've been trying to get too much out every week (wallpapers, character renders, character poll winner scenes, etc.) and it hasn't left much time for story or Control progression. I'll be rearranging the timetables on all that this week so hopefully future updates will have a lot more active content.
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Finally, and separate from everything else (and because I don't want to annoy people by double-posting) - the new Character Poll went live today. This will probably run for
two weeks instead of the usual one, for the reasons listed above, but will result in a lot more content for the poll winner.
You can vote on
You must be registered to see the links
or in the
You must be registered to see the links
(open to all Patrons/Subs of Level Two or higher)