Is there a decent strategy for farming the t4 breaks? I'm getting 80% increases across the board per day, I feel like I could be doing better
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A few things to keep in mind about T4 farming:Is there a decent strategy for farming the t4 breaks? I'm getting 80% increases across the board per day, I feel like I could be doing better
I view this differently from others here in that I always divide this into two parts. The Chosen use Self-Destruct ONLY when Captured, and they use the other three moves ONLY when free. So I divide this phase of the Loop into those two parts and treat them separately. You can do them in either order, but I like to raise Self-Destruct first.Is there a decent strategy for farming the t4 breaks? I'm getting 80% increases across the board per day, I feel like I could be doing better
I mostly just focused on going for most time capturing the girls, getting as big capture openings as possible on the start of battle then when the extermination runs out capture them one by one so they do their actions as many times as possibleIs there a decent strategy for farming the t4 breaks? I'm getting 80% increases across the board per day, I feel like I could be doing better
I think it's fine for the items to have different power levels, and I think that Tomorrow's Newspaper is the most complicated item (for players who don't know the game) and for it therefore to have significant upside. If I were trying to design something like it from scratch that's a bit better balanced it would be something like:Any thoughts on having a fixed item for Loop 1 of campaign? Maybe Unicorn Lard or if Inferno Pepper was buffed to give 2x (Items Owned) EE whenever you summon a Commander? The way it's set up now where you can pick any one of the eight items but there is one choice that's far superior and one that's way inferior seems like an odd design decision.
The "highest Circ" multiplier is equal to (1/2)^C, where C is the highest level among Circumstances. Stalwart's highest level among Circumstances is 1, so it's equal to (1/2)^1 = 1/2. If you were to look at Zenith, her multiplier will be (1/2)^2 = 1/4 since she has at least one at level 2, and Rogue will have a highest Circ multiplier of (1/2)^4 = 1/16.screengrab from my current game to check my understanding here
So the x2 on Pain is because she's at INJU lvl 1, and that injury is also multiplying overall circumstance damage. Rogue's 2 EXPO is also adding an x4 multiplier to everything (because lewd, I guess?), and because FEAR/DISG and PAIN are above 100, they're halving incoming damage to the corresponding circumstance, right? So what does the 1/2 Highest Circ modifier mean?You don't have permission to view the spoiler content. Log in or register now.
There is one in the game files, I think it's called guide or something like that (a .txt file)Is there a guide somewhere that beaks down the basic mechanics? I'm finding this all to be somewhat impenetrable, and I haven't found anything that explains what the information the game provides actually means. There is an included guide, but it's written like it assumes a degree of knowledge I simply don't have.
Okay, so off of my own, incomplete, understandingIs there a guide somewhere that beaks down the basic mechanics? I'm finding this all to be somewhat impenetrable, and I haven't found anything that explains what the information the game provides actually means. There is an included guide, but it's written like it assumes a degree of knowledge I simply don't have.
I'm working on one that may be helpful. Currently it only goes through Day 4. Be sure to download the included saves.sav file or the instructions won't make sense/won't work correctly.Is there a guide somewhere that beaks down the basic mechanics? I'm finding this all to be somewhat impenetrable, and I haven't found anything that explains what the information the game provides actually means. There is an included guide, but it's written like it assumes a degree of knowledge I simply don't have.
Fruit Smoothie and Anyone 9999 helped me a while back when i asked the same question.Fruit smoothy especially is usefull since he has 1 whole loop on a post.Just use the search bar and youll be golden.Other than that the most "difficult" thing is learning what each stat does and how each stat interacts with each other(the text file/s in the game folder help but it must be suplemented with your own testing) and finally,the most important thing is getting the hang of using the 5EE commander.After you master your Loop 1s everything else is up to you.Is there a guide somewhere that beaks down the basic mechanics? I'm finding this all to be somewhat impenetrable, and I haven't found anything that explains what the information the game provides actually means. There is an included guide, but it's written like it assumes a degree of knowledge I simply don't have.
Chosen defeated in a Scenario are only for that Scenario. The gameplay loop where you make them into Forsaken to help you fight more Chosen only makes sense in a Campaign. You probably learned quite a bit from the experience, though! Try to get all 3 next time.Okay, first game completed (on classic) and I managed to nab two Forsaken, one with Megalomania and the other by resolve. Can i bring them into the campaign, or are they limited to other single scenario games?
The strings that make up these vignettes decompile fine from corrupted saviors.jar if you use jdgui. Short of that, I'm not aware of any way.Is there a way to read the vignettes? (without unlocking I mean)
I'm working on one that may be helpful. Currently it only goes through Day 4. Be sure to download the included saves.sav file or the instructions won't make sense/won't work correctly.
You must be registered to see the links(updated R53)
By loading the game and using the text file as an old GameFAQs step-by-step walkthrough with explanations for each button press, you should be able to learn something about:
The game interface
Traumas
Circumstances
Angst
Demon attacks
Thrall attacks
Evacuation and Extermination
Downtime and Evil Energy
HATEred
Maybe a little about multipliers?
hey sorry the save it says to download says its locked behind a key
Just tested it the link to your save on here works just fine but trying to access the link from the wiki asks for decryption it seemsReally? Can someone confirm whether this is locked? It should be set to "anyone with the link".
Edit: I just tried it in an incognito browser window and it worked for me.