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EchoEater

Newbie
Feb 15, 2018
39
9
100
I don't know if this is intentional or not, but you can't shift a male chosen if you choose to preserve their virginity. Which I guess makes sense given how the shift happens, but the option to shift them but preserve their new vaginal virginity would be nice.

Also the "Guide Goals" option keeps turning itself back on.
 
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EchoEater

Newbie
Feb 15, 2018
39
9
100
Anyway, looking forward to the new release to start a new run. Got stuck on Victory due to a combination of some overzealous save deleting and trying to go for an aversion distortion while the other two chosen also had access to Wild Hunt, making it almost impossible and the lack of earlier saves making it too much of a hassle to go back from the nearest point where I could have changed things.

Sidenote, and something I should have raised earlier: Is Victory (or any boss team) supposed to break the usual balance of vulnerabilities because for example, my Victory had no min vulnerabilities. I wasn't sure since it does make sense as they are a boss so I wanted to check.

Finally, I haven't tried them out so I wanted to ask: do any of the body feature damage modifications also add in/modify the flavor text when they activate?
 
Aug 4, 2020
325
246
108
Well, the reason why I said it makes no sense is that after the Final Battle ends the game explicitly says that no Chosen can enter the city anymore or else they'd immediately get corrupted, so logically if a Forsaken gives birth to a Chosen within a post-Final Battle city they would instantly get corrupted. Even disregarding that it still doesn't make much sense for the Demon Lord to send the Chosen away to become a problem later, especially considering having a captured Chosen that doesn't become a Forsaken is probably insanely valuable with how we have that vague note about Chosen impregnated by demons giving birth to something worse that a demon. So from an in-universe perspective the Chosen going to another city doesn't make much sense, even if it makes sense from a gameplay perspective.
I don't think people are born Chosen
 

grahegri

out fighting regex
Donor
Feb 23, 2023
10,209
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CorruptedSaviors-R48
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Goldaga

Member
Mar 15, 2017
107
32
228
Do Hate, Pleasure, Injury and Exposure get added to a pool at the end of a battle or do I have to raise them each battle? Also does Angst make the heroine's hit harder or my attacks hit harder?
 

Celerarity

Member
Apr 23, 2018
252
325
248
Hate and Co. are Circumstances, and do not get directly converted to Angst. They are however crucial for raising Traumas, which do, and for breaking Vulnerabilities. Angst makes Heroines take more Trauma damage and commit greater sins to produce more EE.
 
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SuperSkippy

Member
Oct 25, 2017
321
160
237
CSdev
R48 bug report: Forsaken are showing up as/being processed as helpless/restrained in some instances when no INJU training has been applied. Screenshot:
1701448907228.png

The only previously applied training is Grand Concert, which should not be leaving her helpless here.

Save is attached: load slot 1 "train". Then train Orgasmia: Grand Concert followed by Tentacle Show.

Also, a quality of life/logic thing--if you Retreat after one Averted Chosen is caught in an Orgy, the text mentions her giving chase. Obviously, that shouldn't be happening--she's trying to flee in a panic. I suppose you don't have to adjust the EE given in that case as Aversion is balanced around giving exactly 0 EE, but at least the flavor needs to be adjusted.

Do Hate, Pleasure, Injury and Exposure get added to a pool at the end of a battle or do I have to raise them each battle? Also does Angst make the heroine's hit harder or my attacks hit harder?
Short answer: they get added to a pool, Angst adds to your damage vs. the Chosen.
Longer answer:
These four stats are called Traumas. At the end of a battle, the Chosen perform some action (called a Downtime Action) with two effects:
1) The Downtime Action gives you Evil Energy. More "sinful" actions generate more EE.
2) The Downtime Action lowers some combination of Trauma and Angst. More "sinful" actions resolve more Trauma and Angst.

The Trauma that remains after the Downtime Action stays on the Chosen, and is added to any Trauma already on the chosen. Also, every day, the Trauma that remains on the Chosen generates Angst.

Angst adds an amount to all of your attacks that cause damage against that Chosen.
 
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McHuman

Active Member
Nov 8, 2019
515
424
208
Do Hate, Pleasure, Injury and Exposure get added to a pool at the end of a battle or do I have to raise them each battle? Also does Angst make the heroine's hit harder or my attacks hit harder?
Fear, Disgust, Pain and Shame are what are added at the end of battle as Unresolved Trauma and ANGST.

Hate, Pleasure, Injury and Exposure are Circumstances and they only effect the current battle in the form of damage modifiers.

ANGST is a small buff to you, not a buff to the Chosen. It makes all damage you do to a Chosen deal a fixed amount of bonus damage.
 

SuperSkippy

Member
Oct 25, 2017
321
160
237
CSdev
Missing string:
Code:
Morality Break

Scurry doesn't enjoy violence, but her desperation over being unable to stop the Thralls has reached the breaking point, and the fact that she's bottled it up inside for so long only makes its release that much more spectacular.  Even though she knows that she's about to cross an irreversible line, right now she just doesn't care.

+20 Evil Energy

Scurry's Action: Wild Hunt

/*here
, killing them in much greater numbers now that she's drawing on so much Demonic energy.
*/
FEAR [----''''''] (  432         =   432) nervous eyes
DISG [-'''''''''] (  138         =   138) lips curled in distaste
PAIN [-'''''''''] (  192         =   192) wincing in pain
SHAM [--''''''''] (  259         =   259) face downturned

HATE [=~~~~~~~~~] ( 1893 +  8107 = 10.0k) overpowering hatred for the world
PLEA [          ] (    0         =     0) 
INJU [          ] (    0         =     0) 
EXPO [          ] (    0         =     0) 

HATE up!  Scurry's attacks grow stronger and stronger in a desperate effort to to end the battle before things get any worse.  She has begun to grow numb to the violence, and she can't muster the willpower to think of anything better to do.
 

3eyes1wing

Newbie
Sep 7, 2020
22
18
137
Is... there a way to get a different UI?
This command-prompt look is painful to my eyes for some reason.
 

SuperSkippy

Member
Oct 25, 2017
321
160
237
This is the first post where I fight Devil Chosen in the Campaign.

I've got a fresh start, a new batch of Forsaken and items. I've got Splendor being a real drag on everything:

Suspiciously Incompetent
Deals no damage in combat, cannot be trained, captured targets immediately heal all circumstance damage

Tales of Terrifying Deeds
Thralls and Forsaken deal decreased damage to target depending on species: 4/5 against Undead, 1/2 against Devil, 1/10 against Mechanical

Social Saboteur
Every day, all other Forsaken lose 1/10 their current Motivation

Triple Agent
City difficulty modifiers are determined as if the number of loops completed were 10% higher
I've got the following set of items, which I feel are fairly synergistic and nice:
Inferno Pepper
After deploying a Commander, at the end of the day, an Evil Energy refund is granted with a maximum value equal to the number of items owned. [Currently: 5]

Tomorrow's Newspaper
All Demon Commander customization options are always unlocked. When purchasing the upgrades which normally unlock those options, an Evil Energy refund is granted with a maximum value equal to half the number of items owned. [Currently: 3]

Executor Drone
The daily extermination requirement is increased by 100.

Omelette du Maléfice
Gain +1 Evil Energy every time one of the Chosen uses an action unlocked by Tier-3 breaks.

Silver Collar
Whenever the Chosen take circumstance damage from a Surround or Capture, the amount dealt is increased by a flat value of 30 regardless of personality, corruption, or species
I've warped through a lot of the preceding loops, skipping loops 2, 4, 6, and 8 (didn't skip 9, though I could have--Silver Collar was too good to pass up, and in a loop where I fought 2 Animalistic Chosen)

This means that my roster is a little bit lean, my items are a little bit better, and my achievements are a bit behind (though whenever possible I've been beating the Chosen I don't keep twice--first Distorting them, then breaking that Distortion with a Defiler, which gets the achievements for all 4 T4 breaks and for the Distortion). I'll introduce Forsaken as necessary.

So, can this team beat the first Devil Chosen?

My choices in Loop 11:
Utsunomiya
Damage Mitigation: 14% per level
Preparedness: Final Battle on Day 35
Luxuries: 233% Trauma resolution speed
Elites: 1 Devil, 1 Undead, 1 Superior Chosen
16 Influence
New Item: Propaganda
When one of the Chosen first becomes a valid target for the Negotiation Distortion, deal 1 billion ANGST to the entire team. Also, on truce days, all active Tier-3 breaks gain 50% Punisher progress.

Higashioosaka
Damage Mitigation: 21% per level
Preparedness: Final Battle on Day 20
Luxuries: 792% Trauma resolution speed
Elites: 1 Undead, 1 Animalistic Chosen
14 Influence
New Item: Dimensional Kaleidoscope
Single use per campaign. At the start of battle, consumes Evil Energy to create a corrupted version of the target Chosen (stronger with more Evil Energy). The resulting Forsaken will be deployed for the current battle and is then added to the Forsaken roster for the rest of the campaign.
I don't have a real choice, I've got to try out the Devil. Dimensional Kaleidoscope is pretty neat, but Propaganda is actually pretty useful.

I'm explicitly not trying to use the new Loop 11 alternate finish, but I think I earn it anyway:
Loop 11: Can skip the next 2 loops by fulfilling a condition (only if Splendor was picked as the Loop 10 boss)
The Devil Chosen must end a day with an ally ANGST damage modifier at or beyond -120, before having 100M of any type of unresolved Trauma
Hey, it's math time. What does this equal?
From the help file, the Devil Chosen gets -2 ANGST modifier for every 1 ANGST modifier on other Chosen. So that means each of the other chosen would need +30 from ANGST, which is I believe 2^29=536M. Guess I'll be earning that through Propaganda, which does 1G Angst to all of them. I might take the alternate finish--I wouldn't really want to have to earn this in a loop with 35 days.

Anyway, starting the fight in the next post. Going to take some basic tactics as a given, but if you want more detailed explanations of why I do things, let me know.
 
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SuperSkippy

Member
Oct 25, 2017
321
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From peeking through Psychic Reading, the fight starts off against the Superior Chosen, Chaos.
Chaos +2 T1 T2 T3 T4
MOR (min) [X][X][ ][ ]
INN (core) [ ][ ][ ][ ][ ]
CON (sig) [ ][ ][ ][ ]
DIG (min) [X][X][ ][ ]
I don't really care what kind of Forsaken she'll make. If I decide to do some kind of Break against her the only one available is Rampancy which is--kind of annoying? We'll see.

I buy Focus (refunded by Newspaper) and send out a 2-capture 2-turn Demon Commander with a free Hypnosis Punisher with my starting 3EE. I doubt it'll be enough to earn the customary +2EE from Chaos's core INN, but it doesn't hurt to try, and it'll at least rack up some turns and make other Chosen appear quicker.

Combat 1

Oh hey it was more than enough:
Round 13
Evacuation: 100/100 (100%) [####################]
Extermination: 167/200 (83%) [################====]

The Demons have the Chosen at their mercy!

[SUPERIOR] Chaos: Captured until next turn

FEAR: 1243 [Lv 2] x4(HATE) x16(PLEA) = x64 Total
DISG: 32.9k [Lv 3] x2(HATE) x64(PLEA) = x128 Total
PAIN: 4100 [Lv 2] x2(HATE) x16(PLEA) x2(INJU) = x64 Total
SHAM: 1879 [Lv 2] x2(HATE) x16(PLEA) x2(own EXPO) = x64 Total

HATE: 229 [Lv 1] x2(HATE) x3(INJU) x1/4(highest Circ.) = x1.5 Total
PLEA: 1219 [Lv 2] x2(HATE) x3(INJU) x1/2(DISG) x1/4(highest Circ.) = x0.75 Total
INJU: 114 [Lv 1] x2(HATE) x3(INJU) x1/4(highest Circ.) = x1.5 Total
EXPO: 163 [Lv 1] x2(HATE) x3(INJU) x1/4(highest Circ.) = x1.5 Total
For the record, I have 13 Forsaken, that are all losing 10% of their Motivation each turn. I think I've only got one Sacrifice lined up, so, uh, this sucks:
During her daily routine, Bitters is confronted by a Thrall with a recording of her being humiliated, but Bitters is pleasantly surprised to see that the Thrall is just an enthusiastic fan. (+25.4% Stamina, -7.8% Motivation)

Polequeen sleeps through most of the day, having vivid dreams as you reach directly into her mind and carefully influence her thought process in order to prevent her from finding a way to break your hypnotism. (+68.0% Stamina, -6.4% Motivation)

Liquorice goes outside in the nude as if it isn't any big deal. (+15.4% Stamina, -10.7% Motivation)

Due to her nighttime activities, Poke has been impregnated with another fast-growing Demonic child. She gives birth to a small tentacled creature, then mentally collects herself and continues about her business. (+38.2% Stamina, -5.6% Motivation)

EXPOdia locks herself in her room, resting there until she can overcome her old fears of being abused by the Thralls. (+36.4% Stamina, -5.7% Motivation)

Queen Ruth isolates herself and spends the day in silent contemplation of your greatness, reminding herself that your will is absolute. (+42.0% Stamina, -9.0% Motivation)

Haterape begs you to punish her for ever daring to oppose you, and after you use a spare Demonic body to lightly molest her, she seems grateful and satisfied. (+32.2% Stamina, -5.5% Motivation)

Queen Tacticia feels worried about going outside, so she just spends the day in her room. (+44.8% Stamina, -8.5% Motivation)

During her daily routine, Splendor is confronted by a Thrall with a recording of her being humiliated, but Splendor doesn't let it get to her. (+60.0% Stamina)

pet of expodia is busy making plans for training. (-6.8% Motivation)

Ritual is put to work punishing a disobedient Thrall selected by pet of expodia. She's careful not to kill her victim, but she does end up breaking his mind in the end. (-28.4% Stamina, -5.8% Motivation)
PLEA/EXPO -> 1757 Exp -> HATE/INJU
+43 Exp HATE/INJU

Queen Lampanelli is put to work punishing a disobedient Thrall selected by pet of expodia. She ends up killing her victim, but she enjoys herself in the process, so she doesn't really care. (-39.0% Stamina, -9.0% Motivation)
+1800 Exp HATE/INJU

Queen Sadonia is made to drink a Demonic extract that causes her to become uncontrollably horny. She ends up violently assaulting an unsuspecting Thrall lured by pet of expodia. It isn't too different from her normal behavior, but she still enjoys it so much that she becomes even more motivated to do the same thing during battle. (-27.2% Stamina, -9.0% Motivation)
+5000 Exp HATE
No other Forsaken show up Day 1. The Inferno Pepper restores the 3EE I spent, I got 2EE from reaching Level 2 PLEA, and I got 1EE from Chaos, so now I'm at 6EE, which is exactly what the Pepper gives me. But, there's not really a way to spend 6EE on a Demon Commander. Oh, if I only had a Forsaken that cost exactly yeah you know where this is going.

Liquorice
Stamina: 100.0%
Motivation: 96.7%
Cost: 20% Stamina, 17.2% Motivation, 6 EE
Combat Style: Desperate (1000% INJU)
Reputation Strength: 48%
Target Compatibilities:
Chaos - Good (7 rounds)

Liquorice (formerly known as Flawless Princess Mayhem)
Real name: Rokuda Rin

Stamina: 100.0%
Motivation: 96.7% (max 136.5%)

Expertise
HATE: 25.5k (x1.037 dmg)
PLEA: 26.2k (x1.040 dmg)
INJU: 338k (x1.416 dmg)
EXPO: 65.3k (x1.174 dmg)
x8.300 trauma dmg from Ritual's parasitism
Combat Style: Desperate (1000% INJU)
Lacking confidence in own abilities, acts with singleminded focus to disable the target. Useful early in the battle to increase future circumstance damage taken.

Training Plan: None
Remains idle when at full Stamina

Defiler Specialty: Torture (INJU)
Can torment a target with at least 10k INJU, dealing bonus INJU damage, multiplying all damage with lower Disgrace, and causing tier-2 Confidence Break

First Impregnation: Ritual (+36.5% max Motivation)
First Hypnosis: Demon Lord
First Drain: Ritual (-29% starting Obedience)
First Parasitism: Ritual (+730% trauma damage)

Hostility: 54% (Pessimistic about humanity)
Deviancy: 48% (Twisted sexual desires)
Obedience: 71% (Eagerly obeys)
Disgrace: 76% (Viewed with contempt)
I send her out in the hope that Forsaken #2 will have a core CON vulnerability. There's a 50% chance, right? Hopefully the Devil doesn't also have the core of CON?

Normally by this point I've got my Undead Demon Knight which would be perfect. Alas, fate has not been kind and there has not been a good candidate so far.

Combat 2

Well, shit.
The Demons advance on Purgatory, brandishing their razor-sharp claws. She very prudently retreats, lacking confidence in her ability to withstand many hits.

FEAR [ ] ( 0 = 0)
DISG [ ] ( 0 = 0)
PAIN [ ] ( 0 + 1 = 1) only a hurting a little
SHAM [ ] ( 0 = 0)

HATE [ ] ( 0 = 0)
PLEA [ ] ( 0 = 0)
INJU [ ] ( 0 = 0)
EXPO [ ] ( 0 = 0)
Well, shit. That's clearly a CON unbroken minor, even though I'm not able to look at her stats. At least Liquorice will be tearing right through her.

I can't seem to avoid this turn in the fight, or get an improvement on it:
Round 10
Evacuation: 100/100 (100%) [####################]
Extermination: 170/200 (85%) [#################===]

The district is consumed by an enormous explosion as Chaos blasts away the Demons!
(Extermination power per Chosen: 75)

[SUPERIOR] Chaos: Opening Level 5 vs. Defense Level 3
[UNDEAD] Purgatory: Captured for 6 more turns

Liquorice: Busy with Purgatory

Who will you target?
If I surround Chaos, the fight ends on the turn they're both free and I lose a lot of extra turns since Purgatory isn't escaping yet. But waiting to surround her means I'm still losing some turns because I don't get the second surround on her. I need to prioritize getting an advanced species that's focused on CON damage.

I do manage to get Level 2 EXPO on Purgatory.

I get the 6EE back, +1EE x 2 for each of the Chosen's Downtimes, and the +2EE for Level 2 EXPO. Purgatory, by the way, is the Demon Knight I want:
Purgatory
Deployment cost: 78 Evil Energy
Braggart Breeder (+8.9% own HATE damage per Impregnation)
Adaptive Hypnotist (+0.089 own Expertise gain multiplier per Hypnosis)
Dutiful Harvester (+77 EE per Drain)
Notorious Publicist (+178% own trauma damage per Parasitism)
So we'll definitely be doing some level of Rampaging.
Anyway, with 10EE, I get Psychic Reading (no more flying blind!), Wide Deployment, Fast Breeders, and Coordinated Deployment, along with some free 2EE and 3EE techs I don't bother enumerating from the Newspaper. This brings me to 5EE.

So as I plan for the next combat, realizing that I definitely do have to do a Rampancy on Purgatory and might also do Rampancy on Chaos, the core that's out there waiting to be broken is Purgatory's DIG. It's time for the world's most confusing summoning, meet our friend:

EXPOdia
Stamina: 100.0%
Motivation: 44.1%
Cost: 20% Stamina, 7.2% Motivation, 4 EE
Combat Style: Flashy (1000% EXPO)
Reputation Strength: 80%
Target Compatibilities:
Chaos - Good (7 rounds)
Purgatory - Excellent (8 rounds)
Loyal Hypnotist (+20 victim training consent modifier)

EXPOdia (formerly known as Revived Revenant Return)
Real name: Fujmori Natsuki

Stamina: 100.0%
Motivation: 44.1%

Expertise
HATE: 60.2k (x1.162 dmg)
PLEA: 87.2k (x1.216 dmg)
INJU: 73.1k (x1.191 dmg)
EXPO: 243k (x1.367 dmg)
x8.300 trauma dmg from Ritual's parasitism
Combat Style: Flashy (1000% EXPO)
Focuses on putting on a show for any onlookers, usually by attacking the target's clothes or by sabotaging a stripped target's attempts at modesty. Can be used to demoralize an entire team.

Training Plan: None
Remains idle when at full Stamina

Defiler Specialty: Tempt (PLEA)
Can switch mid-battle to a high-PLEA combat style with an extra damage multiplier at low Disgrace, can cause and intensify Morality/Confidence Distortion against valid targets

Trait: Undead Forsaken
One-third motivation gain, 1/4 Evil Energy cost, Distortion trait changed

Trait: Eager Partner (Vitality Addict)
Regardless of Obedience, 1/4 Motivation cost to deploy and +50% PLEA and EXPO damage
Restore 1% Stamina per Trauma level inflicted on targets, can spend 100% Stamina to Capture flying target

First Hypnosis: Orgasmia (+0.02 Orgasmia's Expertise gain multiplier)
First Parasitism: Ritual (+730% trauma damage)

Hostility: 20% (Ambivalent about humanity)
Deviancy: 51% (Twisted sexual desires)
Obedience: 44% (Obeys out of fear)
Disgrace: 60% (Object of base lust)
At a cost of 4, she was created early in the run, one of my fist Undead. She's tuned to deal lots of EXPO, lots of Trauma, and can switch it up with Tempt to also deal lots of PLEA. I am fairly sure I can use her to at least get a T2 break on Purgatory's DIG.

Combat 3

Oh, here's the Devil:

All across the battlefield, Thralls suddenly begin to hesitate and look over their shoulders, overwhelmed by the sense that they're being watched. Memories of the sins they've committed flash across their minds, and even though they should have lost all of their inhibitions, some of them momentarily wonder whether they've done something wrong. The figure staring down at them looks almost human, but the disappointment reflected in her wise eyes speaks of an ageless intelligence.

"My knowledge is too much for you to bear! Wise Djinn Order, transform!"

The speaker is enveloped in blinding light as her civilian clothes burst away and are replaced by the garb of the Chosen! A thigh-length dress spills down her body, with a midriff cutout dipping down to expose the leather straps that go down to cover her crotch. Her legs are bare down to her high-heeled boots. Her clothes' bright colors and provocative cut give her a striking presence. Her long, detached sleeves wave in the wind. She wields a heavy mace whose impacts banish evil from their target.

Leaping from the rooftops down to the streets below, Order joins the fray!

"Don't worry, I'm here to save you!"
Huh, wonder if they get along:
ChaosandOrder.JPG
(Chaos courtesy of Kalloi's Portrait Pack)

Anyway, reading more:
Her dress clings to her shoulders with no sleeves. It covers her not even down to her knees. The bulges of her tiny breasts draw immediate notice. On the other side of the see-through material, her leather straps can be seen going just barely down past her bottom. Her feet are covered by heeled boots which stop at the ankle. She proficiently wields her mace.

Devil Chosen:
Base damage taken is decreased by double Allies' ANGST bonuses (but never to less than own ANGST bonus)
Allies cannot pick downtime actions which generate more Evil Energy than own downtime action
If two Devils are present, third ally must pick downtime action which generates less than theirs
Alternative Tier-3 Break moves
Quadruple Resolve in Final Battle
Quadruple Achievement Weight

Vulnerabilities
Morality: FEAR | HATE <= Core Vulnerability: Reach Lv 2 HATE
Innocence: DISG |- PLEA <= Minor Vulnerability: Reach 100M Unresolved DISG
Confidence: PAIN | INJU <= Core Vulnerability: Reach Lv 2 INJU
Dignity: SHAM | EXPO <= Significant Vulnerability: Use Grind and Humiliate until 10k dmg

Unresolved Trauma: 0 FEAR, 0 DISG, 0 PAIN, 0 SHAM. 0 ANGST (+0 base damage)
(-68 base damage from ally ANGST)
Note that the vulnerabilities are all just blank, except for PLEA which comes to us pre-broken.

So, what happens when the damage modifier is -68, but you deal 8x Trauma damage because that seemed like a good idea?
EXPOdia and Order catch sight of each other across the battlefield, but when Order tries to subdue the Forsaken quickly, she finds that EXPOdia is no pushover.

FEAR ['''''' ] ( 0 + 69 = 69) only a little worried
DISG [' ] ( 0 + 13 = 13) only a little disturbed
PAIN [' ] ( 0 + 16 = 16) only a hurting a little
SHAM [ ] ( 0 + 3 = 3) only a little self-conscious

HATE [ ] ( 0 = 0)
PLEA [ ] ( 0 = 0)
INJU [ ] ( 0 = 0)
EXPO [-'''''''''] ( 0 + 185 = 185) clothes have some small tears

EXPO up! Despite Order's best efforts to keep herself covered, EXPOdia rips her dress all the way up to her hip. She does her best to squirm away and reduce the damage, but her clothes are much less durable than her flesh.

"This must be EXPOdia. Be ready, because I won't hold back!"

"I have to fight you. I just need you to hurt me..."
Well, that's a bit unpleasant. What about when she uses Tempt?
Order starts lashing out with superhuman strength, and EXPOdia stops molesting her and backs off reluctantly.

FEAR [--''''''''] ( 69 + 142 = 211) nervous eyes
DISG [''''''' ] ( 13 + 59 = 72) only a little disturbed
PAIN ['''''''' ] ( 16 + 65 = 81) only a hurting a little
SHAM [''''''' ] ( 3 + 71 = 74) only a little self-conscious

HATE [ ] ( 0 = 0)
PLEA [---------'] ( 0 + 999 = 999) blushing and distracted
INJU [ ] ( 0 = 0)
EXPO [-'''''''''] ( 185 = 185) clothes have some small tears
That's a bit better.

I do manage to get Purgatory's T1 and T2 breaks on DIG, as well as the allowed T1 INN break. I also do a bit of Trauma to our friend Order:
Wise Djinn Order: real name, Rokuda Wattan. Though incarnated as a human, she has the memories and soul of a Devil, an entity which exists to punish all sinners. As a djinn, she offers her knowledge and power to any mortals who know how to ask, even though she knows that most of them will use it only to consign themselves to damnation.

She has a dedicated fanbase among those who appreciate her strong sense of right and wrong. She is absolutely tireless in using her popularity to promote the war effort to the public, but feels a cynical contempt for the way that many of her fans hold her up as an object of sexual desire. Despite how much she enjoys being the center of attention, she doesn't consider it acceptable to dignify that sort of obsession.

As expected of a Chosen with such a wholesome reputation, Order lives a fairly traditional personal life. She is very outgoing and is considered irreplaceable by her many friends, always trying to do what's best for everyone. However, she's more of a cynic than a romantic, and in any case she's too strong-willed to let herself be forced into a relationship before she's absolutely ready for it.

Order became one of the Chosen to protect what she actually cares about. Always smarter and more capable of taking care of herself than her peers, she is absolutely fearless and convinced that she'll be the one to save the day. She doesn't take her fights as seriously as she should despite the fact that she ought to have learned better by now.

But the Demons are perfectly willing to teach her other lessons in the meantime. Order is normally very focused on her goal, but she feels no shame whatsoever about using their lewd attentions to satisfy her own sexual needs. She doesn't truly hate them, and that leaves an opening in her heart that she doesn't care about correcting.

Devil Chosen:
Base damage taken is decreased by double Allies' ANGST bonuses (but never to less than own ANGST bonus)
Allies cannot pick downtime actions which generate more Evil Energy than own downtime action
If two Devils are present, third ally must pick downtime action which generates less than theirs
Alternative Tier-3 Break moves
Quadruple Resolve in Final Battle
Quadruple Achievement Weight

Vulnerabilities
Morality: FEAR | HATE <= Core Vulnerability: Reach Lv 2 HATE
Innocence: DISG |- PLEA <= Minor Vulnerability: Reach 100M Unresolved DISG
Confidence: PAIN | INJU <= Core Vulnerability: Reach Lv 2 INJU
Dignity: SHAM | EXPO <= Significant Vulnerability: Use Grind and Humiliate until 10k dmg

Unresolved Trauma: 32.7k FEAR, 119k DISG, 22.1k PAIN, 24.8k SHAM. 198k ANGST (+17 base damage)
(-72 base damage from ally ANGST)
Yesterday's Evil Energy generation: 2 EE (4% of trauma required for more sinful action.)
What kind of Forsaken does she make?
Deployment cost: 268 Evil Energy
Charming Breeder (+40.5% victim max Motivation)
Resourceful Hypnotist (-360% Hypnosis Effectiveness required for Hypnosis)
Memorable Harvester (+40.5% victim INJU damage as Forsaken)
Practical Publicist (+40.5% victim EXPO damage as Forsaken)
I've already got the following: a victim +INJU, victim +EXPO, victim +Motivation. So, while those bonuses are very nice, I'm looking for a Forsaken I can use for damage.

From the species.txt file, here are the possible distortions for Devil Chosen:
Forsaken traits changed:
Capable of using Release on Captured targets
Deals +75% damage
Instead deals +100% damage if not defeated using Distortion
Every deployment deals 10% Motivation damage to all other Forsaken
"Eager Partner" Forsaken Distortion trait becomes "Eager Partner (Connoisseur of Correction)"
Lose 1% Obedience per day
When below 40% Obedience, 1/4 Motivation cost to deploy and deal +100% PLEA and EXPO damage but removes ally Motivation even when not deployed
When at or above 40% Obedience, grant +5% compounding damage bonus to all Forsaken
"Dissociative Identity" Forsaken Distortion trait becomes "Dissociative Identity (Personal Hell)"
Every time an Orgy is started, the next capture in the same combat can target flying Chosen
"Demon Knight" Forsaken Distortion trait becomes "Demon Knight (Unholy Avenger)"
Instead of dealing +50% HATE and EXPO damage, deals +50% for _all_ circumstance damage
"Flexible Peacemaker" Forsaken Distortion trait becomes "Flexible Peacemaker (Devil's Contract)"
Uses _worse_ between Hostility and Obedience to determine Stamina regeneration
Can be deployed regardless of Stamina and Motivation levels
If Stamina is brought to 0% by deployment, species damage trait is increased to +150% for that battle
Since she comes partially broken, my choices are Temptation or Negotiation. And I'm... going to sleep on it.
 
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3.80 star(s) 65 Votes