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Neonwarrior

Newbie
Dec 16, 2021
31
79
Well once the other races besides superior are added they’ll also have their own sub folders and such with kemonomimi-girls with animal features like girls with cat ears and things like that being the next race along with the other planned races of chosen I’ve been told, I’m going to have even more work cut out for me lmao
Can't wait to access the kemonomimi features. Haven't played in several months, think I'll wait until they're added.
 
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Kalloi

Member
Mar 20, 2019
460
528
How can I access the tutorial. I dont see the button in the r34 version.
Quite late to the post but the tutorial was phased out this current version and replaced with the "goals system"
The tutorial was bit outdated and didn't explain a lot of concepts and so people didn't like it. So if you haven't already I would just start a campaign mode, maybe on easy difficulty and just follow the objectives, they go all the way up to the second loop after where you train and deploy your first forsaken I highly recommend it if you're learning the game :D
 

StolenSweetroll

New Member
Jan 21, 2022
10
3
Quite late to the post but the tutorial was phased out this current version and replaced with the "goals system"
The tutorial was bit outdated and didn't explain a lot of concepts and so people didn't like it. So if you haven't already I would just start a campaign mode, maybe on easy difficulty and just follow the objectives, they go all the way up to the second loop after where you train and deploy your first forsaken I highly recommend it if you're learning the game :D
Okay thanks since i played a while ago but gave up since i couldn't understand it at all.
 
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Zell125

New Member
Dec 16, 2018
3
3
(using cheats) for some reason after a while my Forsaken will "regain" their Sexual barrier when I meet them after the first encounter.
I'm assuming it has something to do with me fucking around with their expertise and/or corruption in the customize/cheat menu
on Version 34C
 
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SuperSkippy

Member
Oct 25, 2017
294
136
This is my first time really trying to get the distortions, and I'm not seeing why this should be the case.

watdis.PNG

Calamity is set up for Negotiation, which means she needs unbroken T1 DIG and unbroken T2 MOR, which she has:
Calamity.PNG

The next step is 1G Angst for all characters. Fortune has the highest with 254M, so she's not there yet but will, importantly, get there if she's left alone for a few days.

I know that Chosen can sometimes break each other's vulnerabilities when they get too far apart from each other, so I thought it might be that. But:
#1) I thought that there were triggers set in place to prevent that and allow Distortion paths to continue. I remember something like that happened my first loop with an attempted rape that was stopped by Thralls, and I didn't get a message like this.
#2) I thought that only happened between the Core and Minor Vulnerabilities for each pair. Calamity is Significant in DIG, not Minor.

So, what am I missing? The text of Negotiation in the guide is:
"The third is "Negotiation," the Morality/Dignity Distortion, which is tied to avoiding 'hiding' (the Tier-1 Dignity Break). In order to start on this path, the player must avoid breaking all Morality and Dignity Vulnerabilities other than T1 Morality (use of 'violence'). The target must have been hit by Force Orgasm and Sodomize/Torture/Force Laughter in the past, and then the entire team must be brought to at least 1G ANGST. Finally, the Distortion may be triggered during a custom sex scene (follow the purple highlighted buttons from the Shop menu)."

1) I've avoided "hiding"
2) I've hit Calamity with T2 INN and CON breaks
3) I'm working up to having enough ANGST, and I thought that an additional tier of DIG breaks would be a good way to get EXPO up.

Thanks for any help--just not sure what I did or how I could have known to avoid this. Great game, though--getting both Aversion and Temptation distortions in Loop 1 took a lot of tiny adjustments to make every turn line up just perfectly.
 
Aug 4, 2020
326
237
This is my first time really trying to get the distortions, and I'm not seeing why this should be the case.

View attachment 2095672

Calamity is set up for Negotiation, which means she needs unbroken T1 DIG and unbroken T2 MOR, which she has:
View attachment 2095673

The next step is 1G Angst for all characters. Fortune has the highest with 254M, so she's not there yet but will, importantly, get there if she's left alone for a few days.

I know that Chosen can sometimes break each other's vulnerabilities when they get too far apart from each other, so I thought it might be that. But:
#1) I thought that there were triggers set in place to prevent that and allow Distortion paths to continue. I remember something like that happened my first loop with an attempted rape that was stopped by Thralls, and I didn't get a message like this.
#2) I thought that only happened between the Core and Minor Vulnerabilities for each pair. Calamity is Significant in DIG, not Minor.

So, what am I missing? The text of Negotiation in the guide is:
"The third is "Negotiation," the Morality/Dignity Distortion, which is tied to avoiding 'hiding' (the Tier-1 Dignity Break). In order to start on this path, the player must avoid breaking all Morality and Dignity Vulnerabilities other than T1 Morality (use of 'violence'). The target must have been hit by Force Orgasm and Sodomize/Torture/Force Laughter in the past, and then the entire team must be brought to at least 1G ANGST. Finally, the Distortion may be triggered during a custom sex scene (follow the purple highlighted buttons from the Shop menu)."

1) I've avoided "hiding"
2) I've hit Calamity with T2 INN and CON breaks
3) I'm working up to having enough ANGST, and I thought that an additional tier of DIG breaks would be a good way to get EXPO up.

Thanks for any help--just not sure what I did or how I could have known to avoid this. Great game, though--getting both Aversion and Temptation distortions in Loop 1 took a lot of tiny adjustments to make every turn line up just perfectly.
This is probably just a bug in the script that detects when something risk being in conflict with a a distortion path, the game is probably checking if the T3 break would but Fortune out of her Distortion path but since she doesn't have one (I suppose) she's using the condition for Calamity's. If you go to the next day what should happen is that you'll break Fortune's T3 DIG and Calamity will still be on a Negotiation route
 

MoarDakka123

Active Member
Jul 7, 2020
926
1,240
Are Forsaken supposed to still have Sexual Barriers? Because I have at least three who still have them, one of which was turned using Aversion.
Oh, is this about the inability to have vaginal sex when Meeting them? Because I have that issue too, and I even tried cheating all the stats up and down, didn't make any difference.
 

haksaw

Member
Oct 10, 2019
141
177
Is there any place to read all the info about Distortions and what do they do? I spent a lot of effort to get Aversion for one girl and was "rewarded" with her stopping supplying EE! And the bonus is that she loses her resolve if you hit her with Orgy in the final battle, like you ever need an orgy in the final battle :cautious:

So, I'm restarting the whole run to choose something more useful... Does anyone know what other distortions do exactly?
 

Aklackadaka

Newbie
Feb 9, 2020
49
23
Is there any place to read all the info about Distortions and what do they do? I spent a lot of effort to get Aversion for one girl and was "rewarded" with her stopping supplying EE! And the bonus is that she loses her resolve if you hit her with Orgy in the final battle, like you ever need an orgy in the final battle :cautious:

So, I'm restarting the whole run to choose something more useful... Does anyone know what other distortions do exactly?
I know that Rampancy grants +100 EE initially, then +30 EE recurringly. The trade-off is that the distorted Chosen goes on a rampage whenever she's surrounded with her HATE above her INJU. She deals periodic PAIN and EXPO damage to herself, but can't be grabbed. That means that she keeps contributing to the extermination effort and can hardly contribute to orgies. If you don't trigger her rampage, she doesn't grant the bonus EE.
Although if you have Networked Consciousness then you can queue the orgy immediately upon grabbing her. She'll break out into a rampage immediately, but it still sends the other Chosen into the orgy status.
 

haksaw

Member
Oct 10, 2019
141
177
Checked her again, she only stops giving EE on a day when you hit her with orgy that fulfills the minumum turns required in description (shorter orgies work like normal). Still so many things not clear -_- What's the difference when those distorted become Forsaken? Need another text file will all the numbers and effects like forsaken reference.
 

haksaw

Member
Oct 10, 2019
141
177
What is this "Open to surround" message? Why does it happen?
That has something to do with distortion, different ones get it at different circumstances I guess (another unclear thing -_-). I get that when my Aversion chosen runs away after orgy ends, instead of others flying away, they are both open to surround in that manner.
 

Enerjak

Newbie
Game Developer
Oct 21, 2017
28
119
Having more time to acclimate/learn and follow several suggestions/guides from others, the game turns from impenetrable fortress of difficulty right into chocolate pudding at the turning point of the Tier 2 breakthroughs. Getting there is the hardest part of the entire game which is very much the opposite of any other game design.

Right now though I'd suggest putting some heavy emphasis addressing that difficulty of a mountain that is the beginning stages of the game. It is just unforgiving (see frustrating, boring) and I can see a lot of potential support and players turning away from it because they never get to see or do anything interesting at all due to it. Which is a shame because the systems and intricacies here are really good. Once the mountain was scaled, everything felt organic and the game became fun. The interactions between the Chosen felt like a story being played out and I (Demon Lord) was the one pulling strings and breaking a team of heroes down. Targeting who I perceived to be the weakest link in the team and turning friends on each other.

One thing I can think of is to prompt the player to select their difficulty when starting a new game. With that, more information for what each difficulty adjusts would be nice.

A proper tutorial definitely will help learn the many mechanics and I hope that is in the works to be re-implemented as I understand it was removed for being severely outdated. The goals are a good source of direction but are very simple and lack any explanation to why a player should want to "Bring Hero to at least 200 SHAM damage before the end of the battle.".

Lastly just going to spitball and throw ideas out and maybe something sticks or inspires:
1. Get paid! You've created a great game. A dedicated link/button to the SubscribeStar in the bottom left or right of the interface would go a long way to getting players to support development wouldn't be scummy or intrusive at all. Please consider it. Bonus points if its a special color from the others.
2. Plots/Schemes - I would love to see more ways for the player to interact at a micro level to affect the heroes (and city citizens?). Things like maybe introducing kidnappings of family and friends. Something the Demon Lord can unlock to become a more menacing presence by using a Plot in tandem with Training Forsaken and Next Battle. A Chosen whos parents are missing might fight recklessly or hold back with the others questioning their motives. Perhaps a Plot lures a single Chosen into a true Ambush that is a countdown to when they free their loved one (instead of evacuating citizens). Or distracts the Chosen during a battle taking their attention away from evacuating citizens for X turns.
3. Targeted attacks within the city - Ex: After selecting Next Battle, select industrial/commercial/military/residential district with a range of 0-100% destroyed or corrupted. Gives a sense of conquering on a larger scale. Perhaps with a small effect on battles.
4. Expand Ambush into a system to have input from the player in how it plays out (for flavor or have actual impact to the battle).
5. I know soon there will be animalistic Chosen and as described on the SubscribeStar, "There's a whole bunch of other supernatural weirdness happening off-screen which just isn't within the focus of the game." - maybe adding a Lore section/tab in the game to provide a source would be a nice addition. I love lore within games and being able to learn just how much depth and thought the developer(s) has put into world building is a huge perk that I'd love to have access to within the games interface. It also gives an outlet for all that creativity! All the better if this information is trickled to the player as they play the game and learn more about the world organically.
6. Hive/Base system. Every villain has a base of operations and what is sweeter than a place to call home is a place you call home that improves over time. Before battle a player could select an improvement(s) and it will be completed after a certain amount of battles. Improvements could increase thrall resistance for battles or maybe a contained system on its own to resist military attacks (or a direct attack from the Chosen) and train Forsaken. Defenses could include the Forsaken, Thrall count, etc. Perhaps tied in with the above mentioned targeted attacks on districts to acquire specific resources. Maybe attacks on the base cannot occur until the military & Chosen have located a passage to it (ex. day 30; delayed to 40 if military districts corrupted/destroyed).
 
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Kalloi

Member
Mar 20, 2019
460
528
This is my first time really trying to get the distortions, and I'm not seeing why this should be the case.

View attachment 2095672

Calamity is set up for Negotiation, which means she needs unbroken T1 DIG and unbroken T2 MOR, which she has:
View attachment 2095673

The next step is 1G Angst for all characters. Fortune has the highest with 254M, so she's not there yet but will, importantly, get there if she's left alone for a few days.

I know that Chosen can sometimes break each other's vulnerabilities when they get too far apart from each other, so I thought it might be that. But:
#1) I thought that there were triggers set in place to prevent that and allow Distortion paths to continue. I remember something like that happened my first loop with an attempted rape that was stopped by Thralls, and I didn't get a message like this.
#2) I thought that only happened between the Core and Minor Vulnerabilities for each pair. Calamity is Significant in DIG, not Minor.

So, what am I missing? The text of Negotiation in the guide is:
"The third is "Negotiation," the Morality/Dignity Distortion, which is tied to avoiding 'hiding' (the Tier-1 Dignity Break). In order to start on this path, the player must avoid breaking all Morality and Dignity Vulnerabilities other than T1 Morality (use of 'violence'). The target must have been hit by Force Orgasm and Sodomize/Torture/Force Laughter in the past, and then the entire team must be brought to at least 1G ANGST. Finally, the Distortion may be triggered during a custom sex scene (follow the purple highlighted buttons from the Shop menu)."

1) I've avoided "hiding"
2) I've hit Calamity with T2 INN and CON breaks
3) I'm working up to having enough ANGST, and I thought that an additional tier of DIG breaks would be a good way to get EXPO up.

Thanks for any help--just not sure what I did or how I could have known to avoid this. Great game, though--getting both Aversion and Temptation distortions in Loop 1 took a lot of tiny adjustments to make every turn line up just perfectly.
From taking a look at the screenshots, it seems like everything is working well,

Putting a chosen on a distortion plan isn’t actually putting a chosen on the distortion, it’s more of a guide to help remind you during battles and warn you of things that might ruin the distortion (in this case it’s Fortune’s T3 break) A chosen is actually on the distortion once they do their first distorted action. 1st Tempt, 1st Catatonia for aversion, 1st rampage for rampancy etc. you can tell she’s not the distortion yet as the “~” parts are still greyed out

You’re right that putting a chosen on a distortion will prevent their teammates from breaking their vulnerabilities though! You just need to actually enact the distortion, for calamity’s case, it’s doing the first truce for her.
 
Aug 4, 2020
326
237
From taking a look at the screenshots, it seems like everything is working well,

Putting a chosen on a distortion plan isn’t actually putting a chosen on the distortion, it’s more of a guide to help remind you during battles and warn you of things that might ruin the distortion (in this case it’s Fortune’s T3 break) A chosen is actually on the distortion once they do their first distorted action. 1st Tempt, 1st Catatonia for aversion, 1st rampage for rampancy etc. you can tell she’s not the distortion yet as the “~” parts are still greyed out

You’re right that putting a chosen on a distortion will prevent their teammates from breaking their vulnerabilities though! You just need to actually enact the distortion, for calamity’s case, it’s doing the first truce for her.
The screenshot says that Fortune breaking T3 will mess with Calamity's distortion, which shouldn't be the case since Chosen with a Sig vulnerability cannot have their vulnerability broken between round
 
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SuperSkippy

Member
Oct 25, 2017
294
136
From taking a look at the screenshots, it seems like everything is working well,

Putting a chosen on a distortion plan isn’t actually putting a chosen on the distortion, it’s more of a guide to help remind you during battles and warn you of things that might ruin the distortion (in this case it’s Fortune’s T3 break) A chosen is actually on the distortion once they do their first distorted action. 1st Tempt, 1st Catatonia for aversion, 1st rampage for rampancy etc. you can tell she’s not the distortion yet as the “~” parts are still greyed out

You’re right that putting a chosen on a distortion will prevent their teammates from breaking their vulnerabilities though! You just need to actually enact the distortion, for calamity’s case, it’s doing the first truce for her.
Right, but Calamity's DIG is a significant vulnerability. It's the Chosen with Major and Minor that have those interactions with each other if they get too out of whack, right?
 
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