YEASs, pkease do: battles are hard enough even with cheats after 10th loopI didn't include many high-Influence items originally.... but I definitely need to remedy that soon...
A reminder--when I look at your code, it's comment-free and through a Java decompiler--I don't see it the same way as you do. Also Java is definitely not my preferred language so keep writing code the way that works for you, not me.The game actually does already use a raffle-like system (though I understand that it's hard to tell with how messy my code is). However, your Influence will still pile up just because there aren't enough heavyweight items to make it likely that you'll go through it all. If you're getting 10 Influence per loop, you need to be picking an item worth 20 Influence on average in order to break even, and that number goes up by a lot with the extra Influence from warp routes or Splendor breakage. I didn't include many high-Influence items originally because there was so little to do in campaign mode, but I definitely need to remedy that soon now that we're well into the double-digit loops.
Loops specifically refer to one city invasions. Basically, A Single Scenario can be called a loop, in this case a closed one since you can't move on to a new city. In campain, the first city you successfully take over is loop 1 with the next city you attack being loop 2. Beating city 2 opens up loop 3 and so on. This explanation ignores the warp system since I never played around with that.how do you loop?
ahh okay so you actually have to take over the city thank youLoops specifically refer to one city invasions. Basically, A Single Scenario can be called a loop, in this case a closed one since you can't move on to a new city. In campain, the first city you successfully take over is loop 1 with the next city you attack being loop 2. Beating city 2 opens up loop 3 and so on. This explanation ignores the warp system since I never played around with that.
Are you unable to beat the chosen in the alotted time (50 days for loop 1) or are you encountering a bug that prevents you from moving on even though you won the final battle? Also are you playing on campain mode?so I might need a little help cause i can't loop and i've tried like four times. is there any tips or guide i could look at?
the compaignAre you unable to beat the chosen in the alotted time (50 days for loop 1) or are you encountering a bug that prevents you from moving on even though you won the final battle? Also are you playing on campain mode?
If it is the campain then either you haven't won the final battle (which I doubt since you are here seeking help) or something broke in your game. Assuming it is the latter, it would be best to upload a save with this problem so CSDev can look at and hopefully resolve the issue in further releases.the compaign
From my understanding, the spare roles provide a linear bonus for the number of members in the faction, the stats they have don't matter beyond dictating what faction they end up in.i don't know if we've even been told this yet, but do we have any sort of formula telling us how strong the buffs we get from sparing forsaken are? I know the way they're assigned is whatever stat is highest, unless obedience is under 33%, but would sparing a chosen with 50% hostility only give half the benefits of sparing one with 100% hostility?
I haven't messed around with it, but if I had to guess either because of cheats or how single play works rather than actually getting rid of the spared Forsaken, it just creates a copy that's spared instead. If you want to get rid of the Forsaken anyways just delete them in the normal way after sparing them.perhaps i'm not understanding how "sparing" works for the forsaken, or with cheats on there's something weird happening. I loaded up a custom game save from v50b and spared at least one chosen for each faction, then started a new single game. apparently all the girls i spared got unspared, but that's not much of a surprise.
Why am I able to still deploy "spared" forsaken for fights, and why are they still being kept in the normal forsaken roster as well as the "other minions" tab? having the extra 5 girls clogging up the front page of the roster is gonna drive me a bit nuts, especially when I can't get rid of them unless i start a new game and completely delete them that way
Get all the 1 and 2 cost upgrades, then use commanders 4 turn capture duration and 2 capture attempts. That is more than enough to get T1 Breaks on two Chosen in a single day, and depending on vulnerabilities you should usually be able to get at least one T2 Break.I'm not sure if this has been asked before but what are good early game commander strategies? I'm having trouble figuring out what upgrades to get first and all, and which upgrade combos are good.