Med554!

Member
Apr 7, 2023
138
48
is there an explanation of the UI somewhere? like what do the dotted lines mean next to their vulnerabilities?
 
Mar 11, 2021
338
183
playing on single-play mode as always, I was able to tempt Judgment but she doesn't seem to have a unique distortion trait, just the usual devil distortion trait.
 

McHuman

Member
Nov 8, 2019
411
227
is there an explanation of the UI somewhere? like what do the dotted lines mean next to their vulnerabilities?
The dotted lines next to Vulnerabilities signify how weak they are to that damage type, the more dots the weaker they are, if they have none then they'll take little to no damage to that vulnerability. Though ANGST will increase the damage you do by a flat amount, which allows you to do damage to damage types with no dots.
 
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1tomadeira

Engaged Member
May 25, 2017
3,451
10,546
Sorry for ignorance, but it says futa/trans, but not protagonist. The protag is a futa, or the tag is simply mentioning the game has that content?
 

dekeche

Member
Aug 5, 2018
166
72
Sorry for ignorance, but it says futa/trans, but not protagonist. The protag is a futa, or the tag is simply mentioning the game has that content?
The protag is effectively sexless. But, you can create male, female, or futa bodies to interact with the chosen and forsaken with. As for the chosen themselves, they can be male, female, or futa initially, depending on your settings. Although even male chosen end up being written like traps rather than masculine men. But one of the main aspects of the game is that breaking certain vulnerabilities can change a chosen's sex, though you can change/disable that aspect in the settings.
 

1tomadeira

Engaged Member
May 25, 2017
3,451
10,546
The protag is effectively sexless. But, you can create male, female, or futa bodies to interact with the chosen and forsaken with. As for the chosen themselves, they can be male, female, or futa initially, depending on your settings. Although even male chosen end up being written like traps rather than masculine men. But one of the main aspects of the game is that breaking certain vulnerabilities can change a chosen's sex, though you can change/disable that aspect in the settings.
In this case, I believe it would work better as playing as female protag correct?

I don't have nothing against futa btw, just personallt not my cup of tea sexually.
 

SuperSkippy

Member
Oct 25, 2017
297
138
Sorry for ignorance, but it says futa/trans, but not protagonist. The protag is a futa, or the tag is simply mentioning the game has that content?
From game intro:


-----------------
Japan, mid-21st century. The psychic energies of humanity have finally begun to coalesce into physical form. The resulting beings are known as Demons. Born from the base desires suppressed deep within the human mind, these creatures spread across the planet, leaving chaos and depravity in their wake.

But Demons do not represent the entirety of the human condition. The hopes and determination of humanity have also risen up, gathering in the bodies of a few Chosen warriors in order to grant them the power to fight the Demons. Although each of them was once an ordinary person, their new abilities place them at the center of the struggle for the soul of humanity.

You are a Demon Lord, the highest form of Demon, with your own mind and will, focused on the corruption of all that is good in the world. The Chosen are the keystone of humanity's resistance to your goal, but to simply kill them would be meaningless. Instead, shatter their notions of right and wrong, showing them the true darkness that hides within!
-----------------------


I think most of the time the form the Demon Lord takes isn't described, outside of battle or some scenes. Your Demon Lord can be thought of as an intelligent malevolent shadowy presence for most of the actions described in the game. But at various points, some incarnate forms are useful, like:
  • fuckzilla
  • a many-mouthed, many-tongued gibbering laughing floating head spouting insanities
  • a cyborg hacker who can proficiently wield its own wires as combat whips, while taking over world communication platforms
  • big dude with big dick built for fuckin'
  • a sentient vat of of acid, both the psychedelic kind and the dissolving kind, simultaneously
  • the costumes of the magical girls themselves
  • futa, if you want
I would say that if you're in the mood to play a singular character with a fixed appearance there are probably other games that better fit that style of play.
 
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Sonsuka

Member
Aug 29, 2017
198
74
Honestly I wouldnt be too concern on the demon lord's appearance in this game more if you like the gameplay loop. The demon lord's appearance plays a honestly minor role in the total aspect of the gameplay.
 
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Mar 11, 2021
338
183
has anyone else been able to distort justice yet? I wanna be sure my distortion just giving the usual demon trait was a single play problem and not "she doesn't have unique distortion traits yet"
 

Sparkfox

Newbie
Jul 13, 2021
28
26
Is this a corruption game where you turn the heroines evil? I see photos for the characters which we can change, so does that mean they get a corrupted variant if you succeed?
 
Mar 11, 2021
338
183
Is this a corruption game where you turn the heroines evil? I see photos for the characters which we can change, so does that mean they get a corrupted variant if you succeed?
for given metrics of "evil" yes
as for the corrupted picture variants, depends who's image packs you download. base game doesn't really do it but some people making their own art for the girls will, like kalloi
 
Mar 11, 2021
338
183
something is definitely wrong with Splendor's trait upgrading
I finally beat victory in campaign mode after picking up splendor first, and it just kept forcing me to pick a new trait to upgrade until I got all her perks good versions after beating one boss
hey at least my game didn't crash this time!
 

Sonsuka

Member
Aug 29, 2017
198
74
Is this a corruption game where you turn the heroines evil? I see photos for the characters which we can change, so does that mean they get a corrupted variant if you succeed?
Yes. You turn them into forsaken if you win final battle and make them to say "fall". If you want go a step further you can actually make your own chosen in the customization for campaign and their own folders for the chosen's pictures you choose for when Chosen (hero) and forsaken (corrupted).
 
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Doctor Shark

Member
Nov 7, 2019
332
756
The first thing I do after every game update is make sure I have your latest portrait pack so I'd definitely be interested in an easier way to track them.

Sorry for such a massive delay I was meaning to reply to you sooner but got busy with other life things haha
Anyways I'm interested in making a thread for my pack if enough people want it, I don't really know how many people use my pack since there are so many other options out there.

This is a good time to for me to annouce a sort of half-update patch I uploaded today. its nothing too crazy but it carries my theme of "corruption" well enough I suppose. There's also 3 new chosen characters to use! And they even have the new thrall variant that will be implemented in 1.4 for a variety of characters. On top of that Victory has a modified anger(forsaken) focus(forsaken+chosen), and neutral(chosen) expressions that make use of the animation support added to the portrait system awhile ago! Very simple things but considering its my first time animating something I think they turned out quite well!

EDIT: forgot to put the link to the download lmao
 
Jun 21, 2017
113
60
hi !
Just tried the game and it look promising, but despite reading quite a lot in game and here, I don't really understand how to progress.
I'm at day 39, still getting 3EE per turn, despite having one of my girl's with 10K+ on every single Trauma, 100K+ on some others, I read that you could get EE depending on unresolved trauma, am I doing something wrong ?
no matter how I try, I cant get to break any of my girls T2 trauma, I did some T1, but T2 seems impossible. example : I need to do a goal to do 1000 expo dmg to one of my girls but my maxed out commander, can reach max 450 on a good day using the expo dmg type...
Is there a comprehensive guide somewhere ? I found a day by day analysis but I will not take 10h of reading for a text H-game...
 
Mar 11, 2021
338
183
the way a friend suggested I learn the game is to turn on cheats (hit C in the options menu) and start experimenting from there, not as great as a real tutorial admittedly but experiments and experience definitely hammer the lessons in
 

icecoffee

New Member
May 30, 2017
5
6
hi !
Just tried the game and it look promising, but despite reading quite a lot in game and here, I don't really understand how to progress.
I'm at day 39, still getting 3EE per turn, despite having one of my girl's with 10K+ on every single Trauma, 100K+ on some others, I read that you could get EE depending on unresolved trauma, am I doing something wrong ?
no matter how I try, I cant get to break any of my girls T2 trauma, I did some T1, but T2 seems impossible. example : I need to do a goal to do 1000 expo dmg to one of my girls but my maxed out commander, can reach max 450 on a good day using the expo dmg type...
Is there a comprehensive guide somewhere ? I found a day by day analysis but I will not take 10h of reading for a text H-game...
This game is numbers and strategy heavy, if you are not willing to sit down and do some degree of reading and playtesting to understand the basic gameplay loop for yourself you are not going to be able to understand it. That being said, the two core lessons that you should takeaway from the guide is how to stack circumstance multipliers onto each other to maximize circumstance damage and the idea of damage cycling across multiple Chosen in order to maximize damage output.

The primary concepts for the former are that:
  1. Injury damage is the most useful internally for maximize circumstance damage output. Each stack inflicts a stacking x3 multiplier to all circumstance damage taken
  2. Hate damage is the second most useful, with each stack inflicting a x2 damage multiplier to all damage types (circumstance and trauma) and then a x4 for fear trauma specifically
  3. Pleasure damage is useful for opening up trauma stacks, thereby extending openings and allowing you to create longer surrounds, thereby minimizing the amount of extermination progress Chosen can make
  4. And most importantly, exposure damage multiplies the amount of damage other chosen take by x2 for every stack meaning that it is more useful to inflict damage on multiple Chosen at once instead of focusing down a single Chosen
Understanding the fourth concept is critical to understand the gameplay loop of damage cycling
  1. Because fear creates openings whenever a chosen is surrounded, all damage loops are inherently self sustaining once you are capable of putting two Chosen into overlapping surrounds. Commanders are primarily onto useful for jumpstarting reaction cycles, they are not useful without at least two uses and you can create a reaction cycle into an orgy once you have three because you are the tools necessary to sustain openings off your own generated circumstance damage. 4-5 opening commanders are largely overkill for loop 1 unless you are farming T4 breaks.
  2. At the start when you are aiming to break T2 vulnerabilities, you should focus down one girl and utilize a second girl in order to farm exposure damage, thereby applying another multiplier on top of her own internally generated circumstance multipliers. Later on, when you are aiming to do dual defilers, you should apply even amounts of circumstance damage so they can enter the same defiler state together. Later on, when you are aiming for orgies, you should aim to put 3 and so on.
  3. Once you have to tools to do so (Networked Consciousness, more vulnerability breaks), you should aim to minimize to amount of time a Chosen is not in a surround in so they make the least amount of extermination process possible. This is the primary reason pleasure damage is useful, by increasing the length of surrounds, the longer they are trapped in damage loops.
Once you understand why the standard opening is Pummel -> Grind -> Caress -> Humiliate, specifically the rationale behind why that order in paricular, you can tweak it in order to adjust for individual Chosen's vulnerabilities. Corrupted Saviors is fundamentally entirely a game about stacking multipliers. You need to figure out how to maximize these multipliers so that they engage into a feedback loop of increasing other multipliers, etc, etc. Once you understand this, the only limit to how much damage you are capable of inflicting in the extermination meter. On Loop 1, even with commanders only and no Forsaken, with good play you should be able to hit 10^12 levels of trauma damage in a single engagement by day 30 thanks to compounding multipliers.

I recommend reading the day by day guide section for day 11 and day 12 specifically. After this, if you still do not understand how to break T2 vulnerabilities, you will likely need more substantial levels of assistance than any text guide can offer.
 
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