it means the first day of campaign modeBalance: On the first day of campaign mode, players may freely swap to a different starting item.
Can someone explain this please? Does that mean you get more item options on the first day of the first loop? Or does that mean the first day of every loop?
Subscribestar also offers a changelog if you want to take a look, iirc its free to look at the CSDev’s post and its the same as the blog spot verbatimSide question, but how the hell do I access the blogspot now for a full list of all the update changelogs, given that it's asking for my phone number, social security, credit card, birth sign and three of the hairs off my left hand to verify my age?
Your perspective along with seeing a few others about the game was really interesting to hear, other than the odd take about the game’s content from Accountno personThat's an interesting take on the game's lore. To me this game introduces some lore elements that i'm certain everyone here is familiar with. "Oh that demon lord, always with the "taking over the world with sex and lust" antics! He's at it again!" and then there's the magical girls / boys with super powers going against them. Nothing really new here. However, with this game, it is possible to twist it a bit. Here we play as the demon lord instead of the magical heroes and we can catch a glimpse at the organization behind them.
Reminds me of one scene from Legacy of Kain, when Raziel talks to Kain about the Sarafan being the good guys taking on the corruption of the Vampires, and Kain talks about them not being the saints he believes them to be, having their own agenda behind the scenes. No way the organization behind the chosen are the saints in this game, they have their own goals in mind. You can see how the humans treat the chosen in the vignettes sometimes, and it's not pretty.
I love how things can go either way in this story, so you can headcanon and twist some things the way you want. It certainly is flexible enough. While i was playing the game, the only part of it the i just couldn't go through due to it being way too...rough, let's say, was the Aversion system. Some people will enjoy it i'm sure, but to me it's just too much, so i never pursue any of it. The normal battles though is okay, it reminds me of some other battle sex games where the heroes tend to react very much the same. In these fictional worlds where battles take place as "sex battles" instead of violence (again, if you switch violence to tickling), it's pretty much the same, maybe that's why i'm having a different reaction to this aspect of the game haha
Edit: Yu-Gi-Oh! did the same now that i'm thinking about it.....remember GX? The military had those cards being guarded by vehicles and that exaggerated stuff? Can you imagine wars being done by card games? xD
This right here, is exactly my view on the game. Now, i firmly believe in letting the players themselves decide how to play the game, you can be sadistic, you can be sensual, you can be loving AND sensual, lustful, and so on, but it should ultimately be the player's choice to decide how they go and do things, allowing them freedom to shape their own experiences of the game they're playing.Your perspective along with seeing a few others about the game was really interesting to hear......
For a game about corrupting magical girls, I think it follows the tropes that have been layed by hundreds of other games that came before it.This game hurts my brain. The entirety of the plot seems to revolve around some kind of bizarre assumption, which is never explained at all, that somehow bad = demon, and sex = bad? Sure the "heroines" are reasonable for being traumatized by violent sexual assault and beatings of course, but the game goes much further than that. It really implies that women+sex = evil. Does. Not. Compute. It might even be a fun little game otherwise.
Does anyone understand this??
Release 39b:
Release 39c:
- Resolved a crash that could affect the Inseminate+ and Sodomize+ actions.
- Resolved a crash that could affect some variants of the Negotiation post-battle scene for Core Morality/Core Dignity Chosen.
If we do not count items in the equasion - Early game usually consists of rushing 4 turn 2 capture commander. which is ususally doable by the turn 11 or 12 until then you are stuck with +1 per girl. But as soon as you get it with proper play you should be able to get at least T1s or maybe some T2s depending on stats. Next with 5 turn 2 capture - you should be able to break all T2.That feeling when you come for the porn but instead find a really addicting Text-Based Roguelike / Management Games.
Anyway I remember playing this game like two years ago and just got back to it now and none of the basic stuff is coming back to me. My main issue is that I seem to be unable to get solid breaks early enough so I'm still playing with +3 EE at day 15 and only getting around +6 EE at mid-Day 30's. I'm pretty sure those are really bad rates as I remember being at least in the double digits back then per day but I might be mistaken.
My other issue are trying to avoid Minor Vulnerability breaks to avoid Chosen's becoming friends but it seems to just happen anyway and trying to focus on Core Vulnerabilities feels impossible until you're properly built and have a damn good chain going. Are there any guides or tips out there as I remember also not really having a solid grasp on how the game really worked and just autopiloted [Pummel > Caress > Grind] sometimes flipping Grind and Pummel around depending on vulnerabilities. Getting EXPO up seems incredibly difficult if I want to break that.
Had this problem myself a while back.speaking of game, trying to figure out why t3 breaks threaten planned Distortions
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You want a commander that's at least 2 capture and 4 duration first.That feeling when you come for the porn but instead find a really addicting Text-Based Roguelike / Management Games.
Anyway I remember playing this game like two years ago and just got back to it now and none of the basic stuff is coming back to me. My main issue is that I seem to be unable to get solid breaks early enough so I'm still playing with +3 EE at day 15 and only getting around +6 EE at mid-Day 30's. I'm pretty sure those are really bad rates as I remember being at least in the double digits back then per day but I might be mistaken.
My other issue are trying to avoid Minor Vulnerability breaks to avoid Chosen's becoming friends but it seems to just happen anyway and trying to focus on Core Vulnerabilities feels impossible until you're properly built and have a damn good chain going. Are there any guides or tips out there as I remember also not really having a solid grasp on how the game really worked and just autopiloted [Pummel > Caress > Grind] sometimes flipping Grind and Pummel around depending on vulnerabilities. Getting EXPO up seems incredibly difficult if I want to break that.
I take no exception to the violence, nor to the fact that characters cope in ways that make the problem worse. That's just what humans always do. My problem is with the core, implicit, unavoidable premise of the entire world in the game.I fail to understand what so difficult to comprehend in "Demon lord corrupts superheroes through sex and violence" plot line.
Or did you find fault in them stress releasing through erotic acts? You do comprehend that those are not their natural inclinations but forced stress control mechanism to escape severe trauma? Not the fact of the sex itself is evil but that dissonance of actual pure personality and warped escapism.
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This isn't a matter of taste though. That this game was created, that it exists at all, implies that there are people who accept this idea that sex is in some way inherently negative. I don't even want to consider a world in which there are people who can believe something so patently absurd. That's why I prefer to play dumb a little when I comment on topics relating to unquestioned assumptions people have about the world, and you're revealing several.I think the guy's complaint is more that the game seems to paint sex in a negative light, pushing this idea that the only reason anyone would do the lewds would be because they're evil or corrupt in some way. They're not so much being offended by the immorality of the game, so much as confused by the idea of a lewd game pushing lewds as somehow bad, I think?
But in a world where there's a demon lord using people and their twisted lust to breed armies of violent thralls that spend every fight spewing fluids, throwing insults, and trying to force themselves on their enemies- specifically because this behavior turns the invincible heroes into helpless chew-toys? One can only imagine that the in-universe moral and political discussions are incredibly biased against sex positivity, my guy. Government would want to paint it as bad to discourage people from falling in with that crowd and deny as many mindless thralls to the baddies as possible, citizens would be terrified for their own well-being and their family's well-being, so the majority would be discouraging perversion in every aspect of culture they could.
In this hypothetical alternate universe where someone can be a nigh-on invincible magical girl or super hero, and there's a literal demon lord making people into weapons through their dicks, our world's values are moot. We didn't build our society to handle problems like those. The heroes and heroines don't engage in sex unless they're cracking under the pressure not because the dev thinks sex is bad and only bad people want it, but because they've probably been trained to see sex as bad to keep their exploitable vices down to a minimum, given the kind of enemy they're up against. They're brainwashed to be against it, you're brainwashing them to be all for it, there's a rabbit-hole of ethical questions and concerns you could get into there, but like...
At the end of the day, the game might not be for you if you're looking for sex positivity, and that's about all that really matters. Does the game suit your tastes, yes or no, if yes, cool, if no, there's probably half a dozen others to try floating around at any one time.
Something is not rendered acceptable by being a trope.For a game about corrupting magical girls, I think it follows the tropes that have been layed by hundreds of other games that came before it.
I'm not sure why you are so focused on the narrative structure of a smut game that is referencing the magical girl corruption genre, the plot of an erotic-game is mostly to provide context for the scene in question, assuming the creator is trying to make a political stance on their view of sexuality or body positivity based off the content present in the game is honestly stupid.Text
Demons have the ability to corrupt those they have sex with, that's what is bad, not the sex part or who they have sex with. When the Chosen are corrupted, even a little, they become weaker against the Demons. This causes the Humans to lose faith because the Chosen, the one group that can stop the Demons, are losing, which causes even further weakening of the powers the Chosen wield and eventually just causes them to break. After losing in the final battle, that one last line of defense, the Chosen, can become the greatest enemy Humans have ever faced, the Forsaken.This game hurts my brain. The entirety of the plot seems to revolve around some kind of bizarre assumption, which is never explained at all, that somehow bad = demon, and sex = bad? Sure the "heroines" are reasonable for being traumatized by violent sexual assault and beatings of course, but the game goes much further than that. It really implies that women+sex = evil. Does. Not. Compute. It might even be a fun little game otherwise.
Does anyone understand this??
ah right, so do you have a problem with the premise of this game? or do you have a problem with the corruption trope in genera (and thereby this game as well as all other corruption game)?Something is not rendered acceptable by being a trope.
Some things I would like to point out:Firstly I just want to note that this game maximally associates sex with evil. It's not a minor thing. Demons wishing to destroy the moral core of mankind would be a fine premise. To undermine people morally one should force them to do things that are morally appalling, preferably ostensibly of their own will. What do we get in the game? Women are forced into sexual acts, and little else. From there they start committing actual crimes, murder, destruction, arson, condoning collateral damage, betrayal.
Their magic isn't associated with how sexual they are, it's associated with how their viewed by the society. The game at many points talks about how a certain action will reduce their powers due to societal views, and it never goes 'yeah they do sex so people think they're worthless now' from what I recall. The comments are closer in line to 'It's awfully hard to think of someone as a capable protector when they keep getting captured and raped'. Which like, morality of sex aside, it IS hard to think someone can protect you when they keep failing to protect themselves.Furthermore their magic is directly associated in some capacity with that fact. When raped they're shunned by society.