Trarr the undead old man
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- Dec 1, 2021
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Items that gives you bonus, like the starting itemManaged to actually beat the first loop, by the way, what's this "influence" thingy for?
I started like that, but the mechanic at the end is pretty simple: the more different types of damage and levels and the more balanced those damages are , the better . it is more powerful to have 100,100,100 and 100 in each category than have 1000 in just oneI have to admit, having Forsaken as commanders is far more entertaining than the plain demons, at least in terms of flavor text, I am garbage at this game's mechanics and am mostly taking chances with luck and save scumming.
Do you have specific strategies to achieve total break in anything other than the Drain thingy?I started like that, but the mechanic at the end is pretty simple: the more different types of damage and levels and the more balanced those damages are , the better . it is more powerful to have 100,100,100 and 100 in each category than have 1000 in just one
I started loop 7 with reign
decided to focus on negotiation with the other 2 chosen
I think I may have screwed up
I don't know if I can get reign to 1g angst given the way she can take 1/10 damage
the fastest way to achieve total break is to keep getting the chosen into orgies because when they use the moves, they will give you a higher percentage.Do you have specific strategies to achieve total break in anything other than the Drain thingy?
I'm tired of getting my commanders blown up...
Yeah, the fact that this one only comes in with Orgy levels of trauma, and is only used when a Surround naturally ends, makes it pretty difficult to trigger. It's especially difficult to trigger in fights with 2x Angels--you don't have a real way to prioritize which one does the move to my knowledge and that can be very important in some situations. A thought I had that might be interesting is if it affected Circumstances rather than Trauma, or affected both but with a lower threshold.This is the Angel move that stands the greatest chance of being completely reworked in the next balance pass. There's probably a better way of using the idea of "resolve an ally's damage" which wouldn't be as finicky.
Glad to help with the bugfixing.This was tricky to track down. What was happening is that the Castigation message only displayed when the Devil and the partner were using actions which generated the exact same amount of Evil Energy, even when it was indeed the Castigation ability that was stopping the partner from doing a more sinful action. This is fixed in R60 so that the player can see what's actually happening.
Thank you for the feedback! It's funny that you suggest Judgment taking away your Forsaken for awhile to punish them, since that was actually part of my original draft for her! But overall, I think it's expected that you'd find Judgment easier than Victory - your own playstyle puts a big emphasis on making your Forsaken stronger in the long term even when it's more difficult in the short term. Players who don't make as much use of Punisher buffs won't gain as much strength between the Victory fight and the Judgment one.
That said, some of the later "ascension" modifiers will probably focus on making the lategame harder (and even adding whole new abilities) so that making good use of your Forsaken is actually required.
Thank you for the feedback here as well! It's interesting to think that Love's T3 redemption is probably more of an issue the lower your Punisher achievements are. Loop 25 is pretty much as late as you can reasonably fight her (Loop 30 will be the latest, but it will require facing Reason first, which will probably be pretty rare), so it might be more of a factor on most playthroughs. I might also just need to change how the difficulty modifier scaling works in later loops, since that's been on the table for awhile.
Another thing I'm curious about: What do you think about the difficulty of 1 Devil + 2 Angels versus 2 Devils + 1 Angel? Which one is more synergistic?
Posted this advice for quickly raising Punisher Effectiveness a while ago:Do you have specific strategies to achieve total break in anything other than the Drain thingy?
I'm tired of getting my commanders blown up...
Since HATE/PLEA/EXPO requires them being free, and INJU requires them being captured, it makes some sense that you'd raise them two different ways.At your stage in the game, I go for two basic Commander types:
Type 1: Maximal INJU: INJU Punisher, 4 extra duration, all 5 captures. No flight. Cost 44EE. This one's for raising Self-Destruct. It uses all 3 captures against the same Chosen in the following way to grow Self-Destruct as quickly as possible:
T1: Ambush the Chosen we're raising INJU Punisher Effectiveness on
Barrier until a second Chosen comes in or the first one self-destructs
When the first one self-destructs, do a normal surround and hit the other 3 circumstances
When a second Chosen comes in, standard attack, hit Grind/Humiliate with the two surround actions you get. Recapture the first, she booms again in 2 turns. When she's free again, use the third and final capture. Total will generally be 90+150+180 or 120 + 180 + 210 so it doesn't take long to build up to 1000%. You get much more progress focusing on one Chosen than trying to hit all 3 here.
Type 2: Maximal HATE/PLEA/EXPO: no punisher/suppressor/defiler, 6 turns, all 5 captures, Flight. Cost 54EE. Orgy as quickly as possible, even a short one. Once Extermination finishes, you're trying to draw the battle out as long as possible, surrounding one at a time and letting the others do all of their special moves, then using two of your Captures against the flying Chosen. Since it doesn't have special equipment, it doesn't cause Self-Destruct to activate.
There's nothing specifically against it, other than the difficulty of getting her into multiple orgys to get enough trauma to unlock both T3s, as she resets and increases her resistance between them. My order of breaks was T2 PLEA, T3 PLEA, T2 EXPO, Temptation distortion for example.Does Reign have any protection against breaking her T3 vulnerability before breaking the T1 and T2 vulnerabilities? You can do them out of order for normal chosen.
If no, then going for Megalomania in the first encounter on loop 7 should be relatively easy.
Found a bug during custom sex scenes, here's the step-by-step on how to trigger it, screenshot and the save file for debugging:
To trigger the freeze, load the save, choose to meet a forsaken, pick Bridget, choose to meet them alone in your already created body and choose private chambers. Proceed to strip their clothes one piece at a time. Your screen will freeze during one of the stripping interactions.
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