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Lunar_Zenith

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Sep 22, 2022
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So, just curious as I cannot seem to have it actually functionally do anything, what exactly is the point/function of the "Approach" option in a Chosen's profile? Like, do I gain anything by doing it, is there even a reason to do it?
 
Jun 27, 2024
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So, just curious as I cannot seem to have it actually functionally do anything, what exactly is the point/function of the "Approach" option in a Chosen's profile? Like, do I gain anything by doing it, is there even a reason to do it?
Currently I believe the only mechanical reason to do it is if your going for a negotiation distortion
 

Nobody032

Member
Sep 6, 2021
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Here ya go, you're interested in loop 13. As an FYI my main strategy is to use forsaken with pure expo and then tempt, as I don't take a penalty from high expo lvls. Not sure if its optimal but its crushed basically everything up to this point. Also most of my forsaken aren't super optimised as the ones that are just crush everything. You'll definitely find "Cheer" useful. Lmk how you fare! :)
That new twisted reward sure is annoying. I guess you will have to not deal any pleasure damage and just deal all the other Circumstances instead and keep the angel frozen till you can get an orgy to minimize reduction. Kinda impossible to do in your case while going for negotiation so was not able to get any new results.

Your strategy is good though I personally prefer wild style(Anti/Expo) over 1000% expo for tempt defiler as that gives a better state to follow up during surrounds imo. Also allows you to break t2 confidence along with t2 Dignity when you reach 10k DMG.

You kinda missed out on using Miracle's punisher which gives +800% victim Trauma damage if beaten with negotiation(Rn she gives +400% for you). I assume if you had gotten your tempted forsakens with this you would win easily as your early orgy would be even longer. There is also a self +200% trauma damage version of this. You can reach absurd trauma damage multipliers with it.

Btw you seem to not be using any undead ones in your run. You do know their ability right? They cost less than other forsaken to deploy and are able to regenerate both stamina and motivation by dealing trauma damage allowing you to spam them for a long time. If they get back 100% stamina you can get flying chosen with them which also has its uses. Also With high enough hostility(High hostility means lower motivation cost but easier tantrums )you can keep them at 100% motivation, making use of the max temptation bonus on each deployment.

Imagine a Trauma damage boosted(with earlier punishers) undead forsaken. You can have them at 3~5 ee cost and still be extremely effective.

Ps: If only you had tomorrow's newspaper. I am pretty sure it would be possible to deal with your situation with the commander I mentioned before.
 

Comiies

Well-Known Member
Aug 27, 2022
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So ive started playing the game recently and have followed an anons guide on how your early to mid game loops should look like pretty faithfully.What i am really struggling with though is triggering orgies.Im either not doing enough dmg or flying imminent is fucking with my surrounds.I have networked concoiusness and 2 captures +3 durations.I get its a skill issue so thats why im asking for a more dumbed down explanation.

Here is my loop 1 chosen.
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Jun 27, 2024
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So ive started playing the game recently and have followed an anons guide on how your early to mid game loops should look like pretty faithfully.What i am really struggling with though is triggering orgies.Im either not doing enough dmg or flying imminent is fucking with my surrounds.I have networked concoiusness and 2 captures +3 durations.I get its a skill issue so thats why im asking for a more dumbed down explanation.

Here is my loop 1 chosen.
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Firstly, I would highly recommended using distortions, their harder to achieve but much more powerful.

I can't really tell much based on what you've provided but I can say the following:
- If you keep having chosen start flying before you can orgy then focus on buying upgrades that extend the extermination and evacuation.
- A 3 turn commander isn't very strong increase the number of turns it'll make a world of difference
- You are right angst is your friend, increase it as much as possible for better results
- Expo is your friend high expo makes it alot easier to deal damage to the other chosen.
- Go look at the wiki: it gives alot of helpful advice
- Good Luck, I'm still relatively new so I know your pain
 
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Jun 27, 2024
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That new twisted reward sure is annoying. I guess you will have to not deal any pleasure damage and just deal all the other Circumstances instead and keep the angel frozen till you can get an orgy to minimize reduction. Kinda impossible to do in your case while going for negotiation so was not able to get any new results.

Your strategy is good though I personally prefer wild style(Anti/Expo) over 1000% expo for tempt defiler as that gives a better state to follow up during surrounds imo. Also allows you to break t2 confidence along with t2 Dignity when you reach 10k DMG.

You kinda missed out on using Miracle's punisher which gives +800% victim Trauma damage if beaten with negotiation(Rn she gives +400% for you). I assume if you had gotten your tempted forsakens with this you would win easily as your early orgy would be even longer. There is also a self +200% trauma damage version of this. You can reach absurd trauma damage multipliers with it.

Btw you seem to not be using any undead ones in your run. You do know their ability right? They cost less than other forsaken to deploy and are able to regenerate both stamina and motivation by dealing trauma damage allowing you to spam them for a long time. If they get back 100% stamina you can get flying chosen with them which also has its uses. Also With high enough hostility(High hostility means lower motivation cost but easier tantrums )you can keep them at 100% motivation, making use of the max temptation bonus on each deployment.

Imagine a Trauma damage boosted(with earlier punishers) undead forsaken. You can have them at 3~5 ee cost and still be extremely effective.

Ps: If only you had tomorrow's newspaper. I am pretty sure it would be possible to deal with your situation with the commander I mentioned before.
Yeah this is my first proper run so I'm still learning, so I've made quite a few mistakes unfortunately, thanks for the info though I'll keep it in mind for next time, I don't think I'll be able to win this time round without restarting the entire loop or letting some of the chosen die unfortunately.

I know about the undead but I'm just not very good at using them since up till this point I've only needed to rely on a few of my more powerful chosen and I've not had the time to train them properly.
 
Jun 27, 2024
36
6
52
That new twisted reward sure is annoying. I guess you will have to not deal any pleasure damage and just deal all the other Circumstances instead and keep the angel frozen till you can get an orgy to minimize reduction. Kinda impossible to do in your case while going for negotiation so was not able to get any new results.

Your strategy is good though I personally prefer wild style(Anti/Expo) over 1000% expo for tempt defiler as that gives a better state to follow up during surrounds imo. Also allows you to break t2 confidence along with t2 Dignity when you reach 10k DMG.

You kinda missed out on using Miracle's punisher which gives +800% victim Trauma damage if beaten with negotiation(Rn she gives +400% for you). I assume if you had gotten your tempted forsakens with this you would win easily as your early orgy would be even longer. There is also a self +200% trauma damage version of this. You can reach absurd trauma damage multipliers with it.

Btw you seem to not be using any undead ones in your run. You do know their ability right? They cost less than other forsaken to deploy and are able to regenerate both stamina and motivation by dealing trauma damage allowing you to spam them for a long time. If they get back 100% stamina you can get flying chosen with them which also has its uses. Also With high enough hostility(High hostility means lower motivation cost but easier tantrums )you can keep them at 100% motivation, making use of the max temptation bonus on each deployment.

Imagine a Trauma damage boosted(with earlier punishers) undead forsaken. You can have them at 3~5 ee cost and still be extremely effective.

Ps: If only you had tomorrow's newspaper. I am pretty sure it would be possible to deal with your situation with the commander I mentioned before.
Update;
Following your idea I deployed a hate/anti forsaken
Good news I've figured out a way to deal 100x the amount of damage
bad news its still only 1% of what I need for negotiation

I think the main issues are that twisted reward keeps activating so even if they start with low PLEA it ends up being /60K by the end. And animalistic are the most damage resistant chosen (at least that I've seen) so it ends up being a perfect storm of trauma reduction.
 

Comiies

Well-Known Member
Aug 27, 2022
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Not having skill issue does feel pretty nice.Now i wanna ask.The "end game" of the loop is just using defiler/suppressor/punisher combinations to max out a specific stat(aka parasitism) to get the final t4 breaks to beef up your forshaken right?
1751008805788.png
 
Jun 27, 2024
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Not having skill issue does feel pretty nice.Now i wanna ask.The "end game" of the loop is just using defiler/suppressor/punisher combinations to max out a specific stat(aka parasitism) to get the final t4 breaks to beef up your forshaken right?
View attachment 4985196
Ehhh, it's a yes but actually no situation tbh, T4 breaks mean more corrupted, and more corrupted doesn't mean stronger. don't worry about that for now though just focus on trying to get flawless victories.

P.S Don't get used to not having skill issues, like I said I'm on my first run through and the T4 chosen are disgusting.
 
Jun 27, 2024
36
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Question, is it possible to maintain a positive relationship between Chosen if their on different Distortion paths?

I want to have two negotiation distortions and one with no Distortion since I don't want any of the potential ones if that matters.
 
Jun 27, 2024
36
6
52
That new twisted reward sure is annoying. I guess you will have to not deal any pleasure damage and just deal all the other Circumstances instead and keep the angel frozen till you can get an orgy to minimize reduction. Kinda impossible to do in your case while going for negotiation so was not able to get any new results.
Do you have any clue on what to do for loop 16? I want to achieve the loop skips and go for the negotiation distortions, but I don't know what the best strat is. its a devil and two animalistic chosen (again) and there's only 23 days. I know its possible, I'm just not sure how to earn enough EE to buy the upgrades I need in the time I have. Got any advice?
 

Yddrasil

Newbie
May 10, 2018
65
15
211
Bug report: If you choose to deploy a Forsaken and then retire/spare them, you still get them. I just used Potatoeswastaken's save for it. To reproduce it just use the day 14 save, choose midnight as the Forsaken, exits the Forsaken menu, re-enter it and retire Midnight, and start a fight. It only happens with Midnight, so I assume its an issue with rampant Forsakens.

Do you have any clue on what to do for loop 16?
I am playing around your save for a bit, and I was wondering if you were against sacrificing Forsakens for RP reasons? Getting +4 EE day 1 by sac'ing 15 Forsakens that you won't ever realistically use in combat is a good trade, especially if you did training at the end of loop 15 in a way such that Oath had enough stamina to be ready to deploy on day 1. That would make it so you can probably break T2s and get all 3 Chosens on day 1, massively accelerating the loop. There is also the benefit that it would make the Forsaken menus much more easily navigable.

It might not be the content you wish to see, given the settings and the choices you made with the Forsakens, so if I am going to keep playing around to try to make suggestions I want to try to play with the same restrictions.

Without playing around more, how I would imagine playing it would be (I am a bit rusty, so my estimations might be off):
  1. Retire Midnight (to maintain Splendor's bonus)
  2. Bribe Splendor; there are plenty of Forsakens that you can spare, and you can afford giving up items, especially as the refunded influence can help you get Higher Universe Fragment or Thorny Wreath (heavyweight items from the Pantsus)
  3. Deploy Oath twice to break T2s on all Chosens; that should be enough for Weakness Sense/Human Collaborators/Nursery Hives.
  4. Tempt Guardian for the EE; you can break her out of it later, though I like having 1 or 2 tempted Devils just to get a +5%/+10% buff for all Frosakens.
  5. Get Networked Consciousness.
  6. Get a small orgy that gets you the negotiation threshold; you might have the time to do it even without Networked Consciousness given the items you have. Cancel the orgy to avoid hitting the trauma threshold on Guardian if needed.
  7. From there the loop should be won already; I would try to get as many T4s on Guardian as I can (I assume you want them to be friends, so no DIG break), I would not care about Sky all too much and I would try to get a decent hypnotist/harvester since she has notorious publicist can can become a decent mid-cost combat Forsaken.
All theoretical of course; I'll try to play around it more.
 
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Jun 27, 2024
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Bug report: If you choose to deploy a Forsaken and then retire/spare them, you still get them. I just used Potatoeswastaken's save for it. To reproduce it just use the day 14 save, choose midnight as the Forsaken, exits the Forsaken menu, re-enter it and retire Midnight, and start a fight. It only happens with Midnight, so I assume its an issue with rampant Forsakens.



I am playing around your save for a bit, and I was wondering if you were against sacrificing Forsakens for RP reasons? Getting +4 EE day 1 by sac'ing 15 Forsakens that you won't ever realistically use in combat is a good trade, especially if you did training at the end of loop 15 in a way such that Oath had enough stamina to be ready to deploy on day 1. That would make it so you can probably break T2s and get all 3 Chosens on day 1, massively accelerating the loop. There is also the benefit that it would make the Forsaken menus much more easily navigable.

It might not be the content you wish to see, given the settings and the choices you made with the Forsakens, so if I am going to keep playing around to try to make suggestions I want to try to play with the same restrictions.

Without playing around more, how I would imagine playing it would be (I am a bit rusty, so my estimations might be off):
  1. Retire Midnight (to maintain Splendor's bonus)
  2. Bribe Splendor; there are plenty of Forsakens that you can spare, and you can afford giving up items, especially as the refunded influence can help you get Higher Universe Fragment or Thorny Wreath (heavyweight items from the Pantsus)
  3. Deploy Oath twice to break T2s on all Chosens; that should be enough for Weakness Sense/Human Collaborators/Nursery Hives.
  4. Tempt Guardian for the EE; you can break her out of it later, though I like having 1 or 2 tempted Devils just to get a +5%/+10% buff for all Frosakens.
  5. Get Networked Consciousness.
  6. Get a small orgy that gets you the negotiation threshold; you might have the time to do it even without Networked Consciousness given the items you have. Cancel the orgy to avoid hitting the trauma threshold on Guardian if needed.
  7. From there the loop should be won already; I would try to get as many T4s on Guardian as I can (I assume you want them to be friends, so no DIG break), I would not care about Sky all too much and I would try to get a decent hypnotist/harvester since she has notorious publicist can can become a decent mid-cost combat Forsaken.
All theoretical of course; I'll try to play around it more.

Yeah, from an RP perspective I want to be a "Morally-Grey" Demon Lord that actually cares about their Forsaken. So I like to avoid morality breaks >T1 or sacrificing if possible.

I was thinking about sparing some of them for the bonuses but I want to avoid doing that until I understand it from a RP perspective, (like when a Forsaken joins the resistance who are they resisting? Cause if its me why would I let them go?)

Aside from that do whatever you want tbh, my main priority is achieving the skip, achieving that is the main challenge I've been having. That would pretty much guarantee heavyweight items imo.

Thanks for the help!
 

Nobody032

Member
Sep 6, 2021
168
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62
Do you have any clue on what to do for loop 16? I want to achieve the loop skips and go for the negotiation distortions, but I don't know what the best strat is. its a devil and two animalistic chosen (again) and there's only 23 days. I know its possible, I'm just not sure how to earn enough EE to buy the upgrades I need in the time I have. Got any advice?
So I played through to day 11 and was able to achieve the skip condition while unlocking(not breaking) the t4 Innocence break for Crossroads and the t3 Confidence break for Both Sky and Crossroads. Couldn't get t2 Confidence break for Guardian yet though as my focus was on getting -120 damage first for the skip. Also couldn't get any dignity break for Crossroads since that would break up her friendship with Guardian though that might happen anyways with negotiation. You can use this save if you want to.

As for strat there isn't much difference from the usual.

- Make use of 10k Tick damage item to get breaks on Sky and get +2 ee generation. Also make sure that Guardian doesn't arrive day 1 to actually get energy from downtime.

- Instead of starting with buying upgrades first deploy a forsaken for day 2(I used Scout). Goal isn't to get breaks but to simply maximize damage. Upgrades come later.

- Day 3 I used the 10k Hate item and targeted Guardian with Scout again so I could get +2 downtime from everyone.

- Afterwards it's a matter of trying to deal as much damage as possible and going for orgies.
I did leave t1 innocence break for Sky and T2 Innocence break for Crossroads for later so I could make sure that when I get an orgy they can have the same difference in weaknesses.

-This means that if Sky has PLEA weakness then Crossroads has EXPO and vice versa. By targetting the one with PLEA weakness first with a decent 1000% EXPO forsaken you should have an easier time with setting up orgies. Other than that it's all about timing releases from captures and surrounds to best set up an orgy.

PS: In case you didn't know, you can just rename your saves.sav file to something else in order to check other saves if you want. When you rename the save back to saves.sav it will have your data still.

You can also use this to create back ups for each loops so you don't lag due to big of a save file size while also having a way to go back in loops.
Just load your latest save slot in the game. Then rename/delete the saves.sav file. After that go in-game again to make a new save and it will create a new saves.sav file with your current progress. You can then rename/restore the old one whenever you want to check it out.
 

Comiies

Well-Known Member
Aug 27, 2022
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1751221569774.png


First flawless victory!Granted i still need to learn how to efficiently raise their t4 stats(Paratisism and the like) and i need to include distortions into the mix but eh,good enough.
 

ReC3KS

Newbie
Donor
Oct 12, 2021
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First of all, my formula probably is the real one, and yours is a very good approximation because my is way more simple. I doubt the real one is a random e^(-0.0693147 x). 1751333822058.png

the second formula is the same that my but more simplyfied. I have no idea how you calculated that quotient between those 2 function. Should look something like the graphic I showed. what does mean 0.27 approx when disgrace are 71? why it start at 0.04? maybe the derivative ? nah impossible because at 85,55 approx should be zero. what does mean (relative power point drop per EE) I can imagine a graphic but definitely no one that looks like that. I assume the graphic with a peak 0.07 approx is a second derivative. Since I couldn't found whats does mean the first graphic , i won't try to found the meaning of second one.

Conclusion: either I'm stupid (in that case show me my mistakes) or you are wrong.

Yes I know, my analisis isn't that useful. But in the future, very future (I have others projects to do first) , I will made a way more complex analysis taking in consideration girls stats, improvement and EE gain.
 

Celerarity

Member
Apr 23, 2018
252
325
248
First off, there's no reason for you not to know how I calculated anything because I cover that explicitly in my analysis.

Second, if you can't even understand what I did with a step by step explanation how am I supposed to show you your mistakes? Not to mention that I'd only be going off of a picture with some partially coherent text; you didn't exactly post a proper writeup of your methods.

Third, your math is obviously wrong because as other people have already pointed out a 3EE forsaken is functionally useless. The very premise of what you're looking at is flawed.
 
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SuperSkippy

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Oct 25, 2017
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I evaluated, Disgrace vs EE cost and damage Dealt ,
the optimus value is 85 you are getting 10% damage for every EE spended. That's about 2.7 EE If im not wrong
View attachment 4976411
Reputational Strength per EE is not a useful metric on its own. At the 3EE cost level (= 28% reputational strength), everything you'd want to do with a Forsaken would be better handled by a 5EE Demon that could at least hit multiple different types of damage.

1751482045187.png
The difference between your function and Celerarity's is the difference between these two numbers, less than 1 in ten million.
 
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