Reading the recent posts hit me with the epiphany - well, its really more of an obvious point but still, it hit me. In CoC 1 (and best I can tell, TiTS) the number of unfuckable NPCs is what, countable on two hands at most? But CoC2 has quite a few of them and by design. I mean this as like, in CoC1 and TiTS, the porn is the point. Every NPC you meet with stragetically important exceptions is bangable because the story is about you going in and having a fuck crusade/fuck rush.
But CoC2 isn't doing that, and I'd argue never intended to. It's taken route of...it's not a Visual Novel per se, but it's definitely a lewd adventure game masquerading as that curious nebulous genre that CoC1 sort of conceptualized. If anyone remembers it, CoC1 grew out of Unnamed Text Game from some furry writer, and it was contemporaries with Flexible Survival (which honestly had a more honest and stable relationship with its backers tbh). Anyways whatever that 'sandbox text game' genre is, CoC2 is definitely not it I'd argue, not anymore and as said maybe never designed to be.
Wild wacky shower thoughts on porn game forums, etc, etc, carry on.
But CoC2 isn't doing that, and I'd argue never intended to. It's taken route of...it's not a Visual Novel per se, but it's definitely a lewd adventure game masquerading as that curious nebulous genre that CoC1 sort of conceptualized. If anyone remembers it, CoC1 grew out of Unnamed Text Game from some furry writer, and it was contemporaries with Flexible Survival (which honestly had a more honest and stable relationship with its backers tbh). Anyways whatever that 'sandbox text game' genre is, CoC2 is definitely not it I'd argue, not anymore and as said maybe never designed to be.
Wild wacky shower thoughts on porn game forums, etc, etc, carry on.