- Mar 1, 2018
- 99
- 161
The minotaurs aren't that bad, they game just has shit tonal awareness for supposed ideas of the setting like most things.Minotaurs wouldn't be bad if they weren't just roving rapists and slavers. Especially in a world where everybody is this easy, a priestess who will trade sex for food, some milking stalls, batfolk, kobolds, hobgoblins, demon babes. Why oh why would a roaming band of presumably uncorrupted assholes just not take no for an answer.
Demons and corruption are the problems the game says, meanwhile the game has worse bandit and raider problem than skyrim or any elder scroll games. they have like invasion amount of bandits, raiders, and other assholes.
The designers of this game have their head up their ass so they don't ask how can demons and the threat they pose seem like that's the problem of the setting if players don't spend most of my time fighting demonic and corrupted enemies.
They are like how you said the enemies make no fucking sense.
game tone:"KM is under assault by the demonic threat"
what the player sees: one random encounter of a imp hoard and a 1 demon couple and like 4 other groups that will try to rape you that aren't demonic and corrupted and 1 earth elemental
So is KM losing to hoards of imps? if so that's fuck pathetic! I got nothing against knock off "Rome" types but this is just sad.