Skyrim has the advantage that you can go anywhere and start almost any questline without prior requirements. CoC2 requires you to go through its lengthy and ever-expanding main quest(s) in order to even access upwards of 90% of the regions and characters.I guess it's kinda like Skyrim? Where despite many quests chains being filled with plot holes and stupid moments that make no sense, it still leaves a positive impressions as a complete package for most people?
“See that mountain? You can go under it.—If, of course, you have the pass from the baroness, which requires you to liberate the Elf kingdom and become the Champion of Frost—which requires you to get all chummy with a trap you’d much rather not deal with and backtrack all over the place—which requires you to go through a forest which is locked away behind a futa wizard you’d also much rather not interact with—which requires you to defeat an Alraune which is locked behind saving some worthless NPC that got his sidequest promoted to obligatory status for some reason…”
Also, Skyrim, despite its horrendous and simplistic writing, always has a minimum of two ways to go about most quests: “do what you’re told” and “kill everyone”. CoC2 is almost pure yes-man.