I do think there is much wrong with it, but I won't kinkshame people on a site full of stuff I don't like and don't engage with. Everybody is here to play different games and for different reasons.I'll never understand the insistence of keeping characters "pure" as if there's anything wrong with a sexual past.
Like I said, it's a list of changes to fit my personal changes, views, and ideas. Every game being full of sluttery is tiring, and to me, is worse for that. If the game focused on corruption, loss of purity and innocence, it would make much more sense. As CoCII and TiTS are now, it's mostly a "hey wanna fuck" "yea sure", which not leading to any meaningful relationship or consequence is a timewaste and redundant in my book. Being a free use cumdump or selling yourself should be inherent to becoming corrupted, but instead Mallach is literal god of sluttery. In my view, it would be different. But, the only thing I know about code is some words my drunk programmer friends throws at me whenever his ass hurts because he doesn't know what isn't working this time. So, I can't code what I want and take what is, waiting for an OCA 2.0 for this game. And I hope there'd be content switches in the setting so everybody can leave happy, with one button changing some stuff across the appearance screens and whether the first time you sex a character has a few additional lines of dialogue.
I think this game is a good foundation for something I'd want, as well as something others would want. In the end, we get the mud that was written by authors stuck far up their asses, not pleasing a lot of people, as they don't seem to want to commit to anything. No personality for the main character controlled by a variable, and neither an understanding between the writers as to what the character should be like, as well as what tone the world and characters should have, leads to most people here being dissatisfied one way or another. Most that are completely happy are the people sitting on Fenoxo forum yes-man'ing to Savin&Co. and buying a free game on steam, showing all their friends they're playing a porn game right now. Which is not bad by itself, but can be a bit weird to see that your friend is in the middle of a jagoff session.
The question I want to ask is, would the game be better if it was written by one person with specific views and tastes, like me or (you) or Savin or gods forbid Fenoxo? Or is this way of multiple writers preferrable? Assuming, of course, we get the same amount of content because the guy earns big money or has a sugar mommy or something and can code and write all day without any burnout. Would one author be able to break through and write things he doesn't like? Seeing a few comments here disagreeing with me, I wonder if I'd be able to write things I don't like, but at least there wouldn't be disputes between authors on the kind of content they tolerate, or situations like where Kitsunes and Ryn have 69 pages of dialogue after selecting an option (really more like 4-5 consecutive pages, not counting the amount of content) as opposed to some other characters.
Tl;dr : One author (maybe not coder?) or many, what is better for a game like this? Game like this and this one specifically too.