- Aug 15, 2018
- 188
- 346
Maybe I'm just retarded and expected a bit more leniency on normal against a single enemy, but having two attacks per person on a turn is kinda a clusterfuck to keep track of when you know you're the one going first, but you have to account for that, but you're not able to plan out any attacks and hope your allies actually manage to contribute meaningfully. It's kinda painful.View attachment 3899749 View attachment 3899750
Oh man! I love being at full health and suddenly dying for no reason!
Seriously what is this combat, lmao. This sort of turn based combat is fucked.
That's what I've been asking.What is going on with the 0.7.16 update for android not getting updated
In what difficulty & what level you playing at? also WHY you using a fire dagger on the goddamned hellhound? you could switch to dual-wielding the short swords my bro (btw you wearing heavy armor or something that doesn't let your warrior perk increase your damage?)View attachment 3899749 View attachment 3899750
Oh man! I love being at full health and suddenly dying for no reason!
Seriously what is this combat, lmao. This sort of turn based combat is fucked.
Wild, I only remember seeing the kitsunes, that harpy that kept showing up on the east and the little ones you'd get from the inn's owner's daughter.There's like...5 of of those now I think?
Baby snek, baby bird, baby not-fox, other baby fox, baby dragon....
Eh, used to be when I played.Adopted anyway. And that's not that uncommon.
Yeah, the combat in this game has always been kinda fucked. Especially since it's auto loss if the PC goes down. A random crit from the wrong move can chunk a whole ass health bar and there's nothing you can really do about it.View attachment 3899749 View attachment 3899750
Oh man! I love being at full health and suddenly dying for no reason!
Seriously what is this combat, lmao. This sort of turn based combat is fucked.
Wait... y'all play the game? I thought we just put in auto-mode or just continuesly attack.View attachment 3899749 View attachment 3899750
Oh man! I love being at full health and suddenly dying for no reason!
Seriously what is this combat, lmao. This sort of turn based combat is fucked.
Savin and CO definitely aren't game designers by any means but that doesn't mean they can't deliver on gameplay.. If it was in any way respectably 'balanced'.Wait... y'all play the game? I thought we just put in auto-mode or just continuesly attack.
The combat is not perfect. But you losing, that is skill issue.View attachment 3899749 View attachment 3899750
Oh man! I love being at full health and suddenly dying for no reason!
Seriously what is this combat, lmao. This sort of turn based combat is fucked.
There's also a baby centaur and a baby horse.There's like...5 of of those now I think?
Baby snek, baby bird, baby not-fox, other baby fox, baby dragon....
Alright, so me losing is just a matter of a skill issue. Do elaborate.The combat is not perfect. But you losing, that is skill issue.
I mean, hellhound is not even that strong. Later there will be enemies one-shotting you without needing any crits, and having several actions per turn, while being repeatable random enctounter mobs.Alright, so me losing is just a matter of a skill issue. Do elaborate.
I've got good armor, a decent weapon, level 5 and still happen to be 1 turn crit hit just because I didn't use my ultimate on an enemy I didn't think needed it..? I'm assuming that's a skill issue too then because why else would it be like this if this wasn't the intended playing experience. Or maybe I'm just 'projecting' and really the meta was just playing on story mode. (I'm not going to do that but it really does just speak volumes that this is considered normal).
I'm not skimping on tactics or characters either, I do like Quin and Atugia, though Brint and Cait do just fine unless I need, or think I need, a lil extra spell casting or tease damage. In so far, threat just means either if they have AOE or single target high damaging attacks, I'm the likely recipient. So it's either defend, pull out the stops, or pop the breaks on their bullshit. Playing a fighter/warrior combo right now so maybe I'm just missing the 'only good way to play' somewhere else or some broken ability somewhere.
And it's really easy to be the former. I mean... I'm the former, and I'm a goddamn moron to this game's battle mechanic.I mean, hellhound is not even that strong. Later there will be enemies one-shotting you without needing any crits, and having several actions per turn, while being repeatable random enctounter mobs.
The "balance" does not exist in this game. You either one-shot everything, or get one-shotted yourself.
The weirdos who make all those overly-complicated min-maxxer character builds. There are a few of these on the fenforum.And it's really easy to be the former. I mean... I'm the former, and I'm a goddamn moron to this game's battle mechanic.
Heck, I swear. Name me one person who plays CoC 2 for the gameplay and not the rpg mechanics.
Ley grenades suck ass, though. If you don't like the combat, just open the console with ctrl+shift+i, and paste thisConsole commanding leycrystal grenades and throwing them around all day every day.
After reading what everyone else had to say, my conclusion is you're full of shit or you just said something stupid to bait me. So good job. My fault for trying to play the game lol.The combat is not perfect. But you losing, that is skill issue.