One good to come out of CoC2 is that it helps you appreciate just how amazingly twisted the first game was.
True, can't argue with that. Amily's recollections of the past along with the very guarded nature of Tel'Adre does a really good job at underlining the threat of demonic corruption and just how screwed Mareth was by the time you get there. Their very goddess, Marae, of whom the realm is named after, is severely weakened and can even be corrupted by pollution should you choose to overload the valves in the power plant.
The twistedness is even seen in just how different the sex scenes and dialogue are between regular NPCs and corrupted/demonic NPCs. Regular NPCs solicit sex normally, either forcibly or asking for the MC's consent as well as speak in accordance to what their personalities are. Even horndogs like Urta. On the other hand, corrupted NPCs and demons almost always make it their sole purpose to dominate the MC utterly and seek to change the subjugated thoroughly, violating their very being.
Hell, the fact that the MC of the first game can even kill demons by the dozen is a testament to setting of Mareth: It's hostile, it's sexually, physically and mentally violent, and you
will suffer trying. Sure, you can kill imps in CoC2 but it's treated more like a pest infestation more than anything, proving Belphegor007's point that demons are just evolutionarily less successful kitsunes.
I want to give this game the benefit of the doubt since it's both still in development and the setting is of a world that is just starting to be invaded by demons again after two centuries but I have yet to see anything that would keep this game on my computer.