While I like Ravager, it feels too... linear?... for me. The whole reason why I like text based games is because they tend to be much less linear, with more customizations, and get more content in updates since you don't have to get a ton of new art/animations.
Although I find both CoC and Tits inferior content wise to Flexible Survival which they were inspired by. It's funny how the best thing that came out fenoxo games for me is discovering FS through their "recommended" list.
There is no main quest for you to be chained to, no pretense to be "champion". You can fuck anything from mice men to dragoness to huge wyverns, you have a huge open world full of encounters and quests which you can explore from the get go.
You can be as good or bad as you want from the get go, without the annoying "corruption" meter. Want to help survivors? Go for it! Want to fuck that prudish doberman policewoman until she is your bitch willing to do anything for her "boss"? Don't let me stop you. It's basically what text games used to be before everyone got tamed in fear of being banned from patreon.
It's dated but as long as you can bear with the text input based interface it's an absolute gem. They are currently porting the whole game to a modern engine so hopefully it'll get a facelift soon, the game literally has so much text that the old engine can't handle it anymore lol.
Also I can't believe that it was inspired by CDDA. Imagine being so based that you play CDDA and are like "fuck I wanna make a game like that but with transformations and sex". I guess furries are built different lol.