Yeah, I'd imagine most people would bring Etheryn along expecting a reaction and it's pretty jarring when there is none. Even a one-off scene of Etheryn choosing not to interact with her would go a long way. My assumption is that either Savin hasn't given Fleep permission to write Etheryn at all for this content or Fleep just didn't want to for whatever reason.
For the threesome thing, taunting Alissa by fucking Etheryn in front of her as a punishment would make more sense imo.
"Shut the fuck up" has shown up in a bunch of Fleeps works at this point. It's uttered a lot with the de-cocked demon couple as well. It's always stuck out to me as maybe being a bit too crass. But that's just a me thing.
Be me:
-Starts new game as an Orc Warrior Barbarian.
-Alchemy up some Wyld Wine to get a massive white horsecock as my "mark of the wyld" (again fuck you Savin for making horse anus a starting mark but forever denying Elves starters from having a horsecock as their mark)
-Uses Alchemy to go from Orc to Wyld Elf race-wise
-Overdose on Blue Eggs and Titan Tea -Boris the Manly Elf has come to Savarra
Uhhh, wouldn't it just be easier to just pick a wyld mark you don't mind and simply TF the cock? The only difference would be +1 WP instead of +1 TGH. In both cases you're headcanoning what your wyldmark is anyways.
Uhhh, wouldn't it just be easier to just pick a wyld mark you don't mind and simply TF the cock? The only difference would be +1 WP instead of +1 TGH. In both cases you're headcanoning what your wyldmark is anyways.
damn I still remember when they accidently left in the map files and we were pretty much able to reverse a version of the source from it. Well atleast they are probably still exposing a lot of the functionality via global functions.
Be me:
-Starts new game as an Orc Warrior Barbarian.
-Alchemy up some Wyld Wine to get a massive white horsecock as my "mark of the wyld" (again fuck you Savin for making horse anus a starting mark but forever denying Elves starters from having a horsecock as their mark)
-Uses Alchemy to go from Orc to Wyld Elf race-wise
-Overdose on Blue Eggs and Titan Tea -Boris the Manly Elf has come to Savarra View attachment 4150601
Ok this is like the 5th time I've mentioned this but does anyone else feel like the ashlander is suboptimal after receiving clowdforger. It's super lame for the only sentient weapon in the game. On the other hand the clowdforger is supposed to be a forging hammer not a war hammer and also one used by dragons to make legendary weapons. It would be great if they gave the option to use it to reforge the ashlander into a better weapon. They could even give the option to turn it into different weapon types depending on the playstyle. I think it would be really cool and would make complete sense with the lore. What do you think about this?
Ok this is like the 5th time I've mentioned this but does anyone else feel like the ashlander is suboptimal after receiving clowdforger. It's super lame for the only sentient weapon in the game. On the other hand the clowdforger is supposed to be a forging hammer not a war hammer and also one used by dragons to make legendary weapons. It would be great if they gave the option to use it to reforge the ashlander into a better weapon. They could even give the option to turn it into different weapon types depending on the playstyle. I think it would be really cool and would make complete sense with the lore. What do you think about this?
Ok this is like the 5th time I've mentioned this but does anyone else feel like the ashlander is suboptimal after receiving clowdforger. It's super lame for the only sentient weapon in the game. On the other hand the clowdforger is supposed to be a forging hammer not a war hammer and also one used by dragons to make legendary weapons. It would be great if they gave the option to use it to reforge the ashlander into a better weapon. They could even give the option to turn it into different weapon types depending on the playstyle. I think it would be really cool and would make complete sense with the lore. What do you think about this?
Conceptually they're a bit different in use.
Cloudforger is
Heavy (so an initiative penalty unless warrior)
More for spell blades due to spell power and spell pen
Two handed
Ashelander is
Not heavy
Has accuracy (in a game where dumping agility means you miss most of your attack)
Has some sexiness
Non light (can't be dual wielded)
Honestly, the 5 sexiness is both the most noteworthy and potentially good thing while also the most awkward part about the weapon. Tease is overpowered. But 5 sexiness is nothing. You have to go a warrior/charmer hybrid thing to take advantage of it, and it also works with the pyromancer set. But, for pure tease enabling, the aphrodisiac whip does circles on it.
They both hit 58-68 (gloves and up to two rings) armor pen. Though obviously cloudforgers attacks hit harder under virtually every circumstance.
When the weapon was different and you could dual wield it, it was actually pretty good. A 20 armor pen stat stick that does great damage and comes with an accuracy bonus that offsets the dual-wielding penalty? That was amazing. Truly, I don't think non light weapons offer much. You get a marginal damage boost on non dual wield attacks for substantially less damage from no dual wielding.
The ability to change weapon type would help by potentially bringing it back up to that peak. (Though that'd probably be a lot of effort on their part to make 5 additional Ashelanders to say nothing of the work on the polishing scenes). Though it'd also make it like that one weapon it WotR and that thing rocked because of how hard it got upgraded.
Honestly, it not having a unique ability is the worst part of the weapon. It's about the same I felt about the Dragonscale plate. We can all agree that dragons are cool under threat of flagellation. So a weapon more reflective of it's draconic origin so it's not just a heat flavor beat stick would do wonders.
Can't do the whole sentient autonomous weapon thing because Corrupted Dawnsword exists.
Conceptually they're a bit different in use.
Cloudforger is
Heavy (so an initiative penalty unless warrior)
More for spell blades due to spell power and spell pen
Two handed
Ashelander is
Not heavy
Has accuracy (in a game where dumping agility means you miss most of your attack)
Has some sexiness
Non light (can't be dual wielded)
Honestly, the 5 sexiness is both the most noteworthy and potentially good thing while also the most awkward part about the weapon. Tease is overpowered. But 5 sexiness is nothing. You have to go a warrior/charmer hybrid thing to take advantage of it, and it also works with the pyromancer set. But, for pure tease enabling, the aphrodisiac whip does circles on it.
They both hit 58-68 (gloves and up to two rings) armor pen. Though obviously cloudforgers attacks hit harder under virtually every circumstance.
When the weapon was different and you could dual wield it, it was actually pretty good. A 20 armor pen stat stick that does great damage and comes with an accuracy bonus that offsets the dual-wielding penalty? That was amazing. Truly, I don't think non light weapons offer much. You get a marginal damage boost on non dual wield attacks for substantially less damage from no dual wielding.
The ability to change weapon type would help by potentially bringing it back up to that peak. (Though that'd probably be a lot of effort on their part to make 5 additional Ashelanders to say nothing of the work on the polishing scenes). Though it'd also make it like that one weapon it WotR and that thing rocked because of how hard it got upgraded.
Honestly, it not having a unique ability is the worst part of the weapon. It's about the same I felt about the Dragonscale plate. We can all agree that dragons are cool under threat of flagellation. So a weapon more reflective of it's draconic origin so it's not just a heat flavor beat stick would do wonders.
Can't do the whole sentient autonomous weapon thing because Corrupted Dawnsword exists.
If they could take the time to make a quest for the captain's greatsword I don't think it would be very difficult to write about Ashlandec's reforging when practically every component imaginable is available. (wyrm tooth, dragon blood, legendary forging hammer, a magical smithy where weapons for dragons were forged and a magical golen that you defeat there, made to forge) The only really complicated thing would be to think about the weapon it could become and I say whip or flail since they are the least represented type of weapon in the game. And a fire whip would be great.
Shit combat where you can one hit everything is better than shit combat where encounters take forever.
Doesn't help so many skills and classes are worthless and everything is "balanced" so you can never have fun.
The same as with the captain's sword. Again it doesn't have to be that complicated. It's like right in your face, the perfect opportunity at the perfect time and no one uses it.
You're on an ancient dragon island in a dragon forge with a hammer to make dragon weapons, a golem that specializes in forging dragon weapons, and a weapon with a dragon's soul inside. It's like someone shaking their tits in your face and you can't touch them.