It's obvious to literally everybody but you, dude. Just stop.
On the wayfort: For real though, the wayfort is a complete mess. It's just this weird mix of characters that they just throw in there with absolutely no relation to one another. It's just really jarring seeing these completely different NPCs with nothing in common share the same space with each other.
I'm fine with the wayfort as a concept in the same way that I really liked expanding a base with many different characters in Suikoden. Mind you I'm not comparing something as expansive and fun to engage in as that to something like this. I'm just stating that the concept works even with NPCs that diverse in temperament and function.
For starters, large amounts of the wayfort are dominated by Daliza random events, bee x plant, plant x guard interactions.
These becomes very annoying very quickly given the little variance. This is to the point that the best place to skip days in the game is in the fox den with an unfucked femKeros. As at least you won't have your rest or steps taken over by events you can't stop.
It's also a bit of a wasted vehicle inside the porn space to begin with:
- Your own base of operations to which you'll assumedly be housing an ever expanding cast of characters and very few companions (no companions now that I think on it) take advantage of that fact.
- It's exceptionally small given the function it's meant to serve. (limiting the random Daliza events to the proximity of around where the Caravan/Alraune are would go a long way to making the place more pleasurable to be)
- Be warming options that are far smaller than they should be.
And for me personally it's missing that small bit of flare on top of these things. No unique flavorful effects for fully upgrading it. No special items linked to it's development. Only a single special vendor. I guess the summoning circle counts but those scenes are some real mercenary work if you catch my drift.