- Sep 17, 2017
- 42
- 312
"Tell me that you have issues without telling me that you have issues."Why did they blackwash her?
"Tell me that you have issues without telling me that you have issues."Why did they blackwash her?
Well that was obviously a fucking lie.One of the things they said up front actually was that they didn't want shopkeepers to have sex content.
Lol. Lmao even.It's the reason they've gotten the variety and amount of content they have,
Not at all. The game when Fenoxo alone worked on was smaller, slower, and way worse. Updates were way slower and less substantial, and there was very little variety. The actual scenes were also way worse, as Fenoxo got better at writing as he went, and you could really tell when he wrote something he wasn't interested in - the scenes were a lot more lifeless compared to the stuff he was into.CoC started out with fen as the one and only writer, and developer. it exists because fen wrote it, and it was relatively good. Crowdsourcing was added after the fact, it was not the reason for the game's creation. crowdsourcing made it worse and then finally killed it.
These games wouldn't be possible to make without crowdsourcing or more accurately, wouldnt be succesful enough to warrant 3(.5) games. There's been discussion around here before about possible competitors to these games like Liliths Throne, and they all just put out too little content too slowly..CoC2 is an unrelated game by unrelated devs which just recycles the name from the first game in order to draw in customers. It exists because there was a name to be milked, not because of crowdsourcing.
I attribute its existence to the fact that there was a proven model to take advantage of. Some game would exist with or without CoC's name.And while it was designed with crowdsourcing in mind from the beginning, you can't really attribute its very existence to crowdsourcing. and many of the problems in the game actually stem from crowdsourcing.
I don't know if you're playing the rest of the games on this site, but...yeah. CoC2's amount of variety compared to 99.9% of the games on here is enormous. Heck, even the amount of male content it has is far greater than most games that aren't exclusively focused on that kind of content. Most games focus on a very small amount of fetishes, a large number of 3d games only have one or two body types, the vast majority of games let you romance a single gender, almost all of them only let you be a single gender, etc.Lol. Lmao even.
We're just drowning in variety over here with all these horse-cock girls, voyeurism, generic dom/sub shit, and... that's it?
Most games have token fetishes with 1 or a few scenes of a particular fetish. CoC is the same.I don't know if you're playing the rest of the games on this site, but...yeah. CoC2's amount of variety compared to 99.9% of the games on here is enormous. Heck, even the amount of male content it has is far greater than most games that aren't exclusively focused on that kind of content. Most games focus on a very small amount of fetishes, a large number of 3d games only have one or two body types, the vast majority of games let you romance a single gender, almost all of them only let you be a single gender, etc.
CoC2 probably has more fetishes and genders and sex acts possible just in Hawkethorne than most other porn games feature period.
Enormous is a bit of a stretch to say the least. Like I said earlier, they've got about 3 fetishes covered(4 if you count male) and that's about it. That's not really any more than a game that has sub/dom paths and optional NTR, which is a decent chunk on its own. There might be variety in the characters(and that's simply because they make so many), but the actual wank material itself? Lacking to say the least, especially when you consider how many different writers there are for the game. Body type and gender don't really mean anything to me, since that's not what I focus on when playing these games.I don't know if you're playing the rest of the games on this site, but...yeah. CoC2's amount of variety compared to 99.9% of the games on here is enormous. Heck, even the amount of male content it has is far greater than most games that aren't exclusively focused on that kind of content. Most games focus on a very small amount of fetishes, a large number of 3d games only have one or two body types, the vast majority of games let you romance a single gender, almost all of them only let you be a single gender, etc.
CoC2 probably has more fetishes and genders and sex acts possible just in Hawkethorne than most other porn games feature period.
I am, and I'm not playing it anymore.it sounds like you're dismissing about 95% of the content lmao, soooo why even play the game at that point?
Well, for one, while body type and gender might not matter for you, they are a huge deal for...well, most people. As I said, even the relatively small amount of male content in this gameis >>>almost any game that isn't exclusively focused on gay content. Heck, same with the lesbian content, this game has more lesbian content than most stuff that isn't exclusively lesbian content.Enormous is a bit of a stretch to say the least. Like I said earlier, they've got about 3 fetishes covered(4 if you count male) and that's about it. That's not really any more than a game that has sub/dom paths and optional NTR, which is a decent chunk on its own. There might be variety in the characters(and that's simply because they make so many), but the actual wank material itself? Lacking to say the least, especially when you consider how many different writers there are for the game. Body type and gender don't really mean anything to me, since that's not what I focus on when playing these games.
maybe we are a little desensitized, but I also personally think this game as very minimal content when it comes to fetishesWell, for one, while body type and gender might not matter for you, they are a huge deal for...well, most people. As I said, even the relatively small amount of male content in this gameis >>>almost any game that isn't exclusively focused on gay content. Heck, same with the lesbian content, this game has more lesbian content than most stuff that isn't exclusively lesbian content.
And I've said this before but...I think you (and other people) have been so desensitized by freaky shit you forget how freaky this game gets.
Lots of preg content, more than a few lactating characters, milking, lots of cumplay, bukkake, cumflation and all that jazz.
Over sized/hyper sized sexual attributes. Furries and monstergirls of a variety of different types. Muscle girls, big curvy mommies, traps and twinks. A bunch of scenes that take double dicks into account, if you have 'em.
Hell, even some fairly basic fetish like anal has a significant amount more content in this game than most games.
And this is just the primary stuff, that gets repeated a lot. There's also more than one scene with ovipositors, egging and anal pregnancy, tentacles...someone coming with fresh eyes from one of the 10 million games on here which mostly consist of getting blowjobs from your "landlady" would probably see this game in a pretty different light.
well that "killed" game is still going strong with a suprising number of branches to choose from.The crowdsourcing is literally what killed the game (according to fen).
She wasn't supposed to have content.
One of the things they said up front actually was that they didn't want shopkeepers to have sex content.
Of course, Balak is supposed to be giving Nelia scenes anyway, but who knows when.
But in any case, I still don't think you can call a character abandoned who's been involved in several quests since her inception. She's actually gotten like 3 or 4 updates as part of someone else's.
Splitting hairs here, but the rule actually is that shopkeepers don't have to have mandatory sex scenes. If one wants to write a shopkeep they can write sex scenes, but it isn't necessary.Another one of their weird rules. Shopkeepers can't have sex scenes but asexual characters can have them. It's been explained to me last time that Sav & Co. wanted to discourage sexable shopkeepers because they would rather have content directed somewhere else, but the rule still feels limiting.
I agree with everything you said except that Fen got better and wantd to start afresh. Tits was a clusterfuck. It still is, but not code wise. The plot is still barely moving forward and hasnt done so for years on end.Not at all. The game when Fenoxo alone worked on was smaller, slower, and way worse. Updates were way slower and less substantial, and there was very little variety. The actual scenes were also way worse, as Fenoxo got better at writing as he went, and you could really tell when he wrote something he wasn't interested in - the scenes were a lot more lifeless compared to the stuff he was into.
Accepting submissions greatly increased the pace and scope of the game. The problem was simply that it was his first game and he never intended it to become as big or popular as it did. The code was creaky, he hadn't set up any stipulations for abandoned characters, there was barely a plot to move forward, and every update was basically just a new camp waifu character with no purpose.
What "killed" CoC was Fenoxo got better at making games and wanted to start fresh.
These games wouldn't be possible to make without crowdsourcing or more accurately, wouldnt be succesful enough to warrant 3(.5) games. There's been discussion around here before about possible competitors to these games like Liliths Throne, and they all just put out too little content too slowly..
I attribute its existence to the fact that there was a proven model to take advantage of. Some game would exist with or without CoC's name.
TiTs exists, and it isn't trading off CoCs name...but it does use the crowdfunding model. When the next game comes out, it's not gonna be another CoC sequel, but it will, once again, use a similar model to produce content. Because that's the primary ingredient in the success of these games.
What? TiTS is incredibly unstable nowadays. Gedan and lowercase_donkey has been fighting a veritable Hydra of bugs. And because of that content has been scarce lately (sans the Dhaal dungeon). But you know what? I still prefer the clusterfuck that is TiTS than CoC2 anyday. Every planet has something that can entertain me, but in CoC2 it feels more like I'm slogging along to get to the content I like. And sometimes when I do reach content that I think I like I often end up disappointed in it (The Siorcs for example).I agree with everything you said except that Fen got better and wantd to start afresh. Tits was a clusterfuck. It still is, but not code wise. The plot is still barely moving forward and hasnt done so for years on end.
CoC2 is many times better organized than Tits could ever hope to be.
Not to mention player transformations actually matter, and some of the characters (Sera for example) are worlds better than anything in CoC2.What? TiTS is incredibly unstable nowadays. Gedan and lowercase_donkey has been fighting a veritable Hydra of bugs. And because of that content has been scarce lately (sans the Dhaal dungeon). But you know what? I still prefer the clusterfuck that is TiTS than CoC2 anyday. Every planet has something that can entertain me, but in CoC2 it feels more like I'm slogging along to get to the content I like. And sometimes when I do reach content that I think I like I often end up disappointed in it (The Siorcs for example).
Pretty much the only game I know of with comparable levels of content is Flexible Survival (also uses crowdsourcing) but it's a hard sell. It's a very clunky and unintuitive game (probably too furry for most people here too) but it has a vast amount of content in many flavours.These games wouldn't be possible to make without crowdsourcing or more accurately, wouldnt be succesful enough to warrant 3(.5) games. There's been discussion around here before about possible competitors to these games like Liliths Throne, and they all just put out too little content too slowly..
Thought the entire point of the revamp was to just untangle the mess but I guess that's on me for actually believing Fen. It's normal to go through a plethora of bugs after a massive revamp like that though.What? TiTS is incredibly unstable nowadays. Gedan and lowercase_donkey has been fighting a veritable Hydra of bugs. And because of that content has been scarce lately (sans the Dhaal dungeon). But you know what? I still prefer the clusterfuck that is TiTS than CoC2 anyday. Every planet has something that can entertain me, but in CoC2 it feels more like I'm slogging along to get to the content I like. And sometimes when I do reach content that I think I like I often end up disappointed in it (The Siorcs for example).
TiTs definitely has its own set of problems, but they are imo the opposite of CoC's. TiTs was way too ambitious.I agree with everything you said except that Fen got better and wantd to start afresh. Tits was a clusterfuck. It still is, but not code wise. The plot is still barely moving forward and hasnt done so for years on end.
CoC2 is many times better organized than Tits could ever hope to be.