I'm not saying you're wrong, it's just I'd probably have a stronger opinion about all this if I was their subscriber.If you're satisfied with that then, good for you. It still does not negate the validity of their complaint, being that for an entity as big as Fenoxo.com they really should be putting a lot more per update than the current drip-feeding they're doing now.
etc...
I gotta say it's not very useful context when you start with "let's look at something else for comparison" and then can't give me an exampleFor context, let's look at other games with a similar budget and the number of years they have been in development.
I can't think of any off the top of my head, but generally even among indie games making a few grand a month the content is fairly plentiful. However, CoC2 is falling into the same ballpark that Breeding Season and it's hollow successor have. Where the amount of money coming in is so plentiful and the team making up the project is so unprofessional and mismanaged that you end up with a project that would have been taken down or rushed either by the fans or producer.
However, the issue we have here with the content is less about how much there is but the quality. You have some areas that are more developed and some with barely any development. In a normal project you'd have teams churning out content for these areas so instead of focusing on one, we have it being built up solely by a few people. In practice this builds a lot of content slowly, but the issue is CoC2 has decided to build slow in a few select areas.
More so are the devs and most writer's complete lack of vision and ability to get their head out of their own asses. This is ultimately causing CoC2 to diverge from the hentai version of Mass Effect 1 or 2 and into Mass Effect Andromeda territory. I've said it a few times before but Savin and Co. would be served if they hired actual professionals be it writing, editing, and outside DCL, artists too. I'll die on the hill that Moira's art is inconsistent and doesn't fit the overall appeal of CoC2. It's not terrible, but sticks out like a sore thumb and for those of us on smaller displays or mobile it's a nightmare.
You do seem to be correct in that areas have very different levels of development which is a shame. As for writing I think it's individually good, like individual scenes/scene chains, or characters, or areas, but taken together it feels kinda disjointed and non-reactive with each other, like we'll probably never hear of Centaur Village again.
I don't really see a problem with Moira's art, is it inconsistent? Some of it is way better than others, so yeah probably, but I think it's fine in general. With so many artists in all fenoxo games, honestly inconsistency is what I've come to expect. In what way to you think it doesn't fit CoC2?
The ME comparison is pretty funny though, because firstly CoC2 was never ever gonna be that, and secondly the primary problem with Andromeda was graphical/technical glitches and it doesnt sound like that's what you have an issue with when it comes to CoC2.