This is like a random long tangent going off, but something that always made me raise an eyebrow was whenever I'd see Savin & Co (And Fenco in general) state about how hard it is to write smut for characters after doing it for a decade now. And while I do agree to an extent (I have docs of character ideas I used to do practice writing in waaay back and the sex as fun as it is when I am in the mood is rough for many factors, namely having to account for the damn PC in these games, along with making the scenes not same-y, which honestly ruins the interest to do them), you then look at the fact that games like Lilith's Throne Exist, and then DoL. I never played other games with interactive sex so any that apply to this can count too.
As opposed to entirely written sex scenes from the ground up, they have interactive sex systems where you click a button and do an action and the character responds thusly with their own, progressing via lust until they finish or in LT's case you do and you leave them alone edged. LT you don't exactly do the same thing with a character every time bc unless you lose you have a lot of control in how to fuck a character, be they randos or named NPCs, and can go for as long as you wish.
DoL as much as it takes control away from you -which is the point, you have to make do in ways you can get it back when allowed bc of the game's themes-, is also built around entirely in an interactive sex system. You have varying means of responding through how a character fucks you, be it from submissive, to fighting back to stop them, to making things difficult for them.
I even play Carnal Voyages here or there which is like a sequel game for the dev's first game Carnal Coup, and getting past its UI and its issues I've seen both written sex scenes for it AND an interactive sex system, so it's not like it's not doable to do both when applicable.
Anyways in regards to LT and DoL, they don't have you slaving over multiple options of sex scenes, there's not exactly a "one way" to do a scene. You're not needing to worry about a word quota, and as "samey" as they could get bc of how the system works, I would take it greatly over the lack of passion the writing of sex has been in CoC2. You wouldn't have TOBs's stupid diatribes going on longer than they'd need to or his weird weeabo or fucked up fetish shit, you wouldn't have Savin's flat writing. There wouldn't even need to be any slaving over the sex stuff at all. Just write the reactions/dialogue and get someone with coding experience to make the system itself handle the rest, at least from what I presume that works. (I do not know coding for I am a just a digital artist so I could be wrong). In the case of DoL I wouldn't be surprised even if this system has saved the hassle enough to allow for more character-based writing around some NPCs to make them more fleshed out. Bc then the game dev doesn't have to worry or stress about the sex parts, they can focus on the character development and flesh them out better without risk of smut burnout that Fen/Sav & Co are clearly experiencing to a detriment.
LT precedes CoC2 even, so I don't understand why they didn't try to innovate FROM the clear underlining annoyance than is having to write sex scenes from scratch every time and either having to try to make them unique or being repetitive with them. Your mind can only do so much to make sex varied without getting too crazy with it, after all.
"When writing a character the sex scenes are the hardest part" you say? Then why not work smarter around that? Especially since this damn mess of a "team" had clearly scared/pushed away everyone who writes sex scenes in ways that are actually enjoyable or intimate. Just throw it all out at this point and do something different with it. Unless writing down wholeass sex scenes is their "brand", okay sure, that's certainly working out for them. :U