Daken9

Active Member
Apr 28, 2017
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They didn't saddle B with Agni, B created Agni because he wanted to, it's his character. He earned a companion slot.

Telling B that he gets a companion slot but doesn't get to write his own companion would be kind of a dick move.
Because this team isn't known for their dick moves :KEK:

B also works on . Not sure what part of his work on commission earned him a companion slot, but since it's supposedly a , on commission, don't see how paying him to work on one thing rather than another (namely an arleady existing companion rather than a brand new one [who's got nothing since her release 8-9 months ago anyhow)] would be a dick move.

Hold up...we losing Ryn too?¡
Nah, they haven't touched Ryn. Think my guy's just understandably shaken from having spent his life savings on the porn game Corruption of Champions 2 :KEK: Better than root beer and scams i guess :KEK:
 

Skandranon

Well-Known Member
Nov 28, 2016
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Because this team isn't known for their dick moves :KEK:

B also works on . Not sure what part of his work on commission earned him a companion slot, but since it's supposedly a , on commission, don't see how paying him to work on one thing rather than another would be a dick move.
He's been around since CoC1, he's done a lot of stuff.

Every other author got to create a companion they were attached to (sometimes to an unhealthy amount, see Hugs).

Making someone pick up the slack on a character they didnt create because of another authors failures, for the entire length of development (2-3 more years) is a good recipe for something getting dropped. Or just really shitty content.

Heck, maybe he did ask B, and B straight up said no.
 
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Konstantinus

Engaged Member
Feb 25, 2019
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Though loosing Ryn as a companion would not be a big deal for me as I never really took her with me because I have already enough people and it is still hurting my suspension of disbelief of why we only can take two so I just let her stay in her castle ruling.
 
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Wrynn13

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Apr 11, 2018
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With all of Savins constant whining about how hard Etheryn is to code/write for it would not at all shock me if uncompanioning Berwyn was a test to see how people would react so he could do the same to them. If the uproar continues so they have to backpedal Ryn probably stays, if people start blowing smoke up their ass about how brave it was for them to make this difficult choice (gag) expect the same thing to happen.
 

Daken9

Active Member
Apr 28, 2017
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He's been around since CoC1, he's done a lot of stuff.

Every other author got to create a companion they were attached to (sometimes to an unhealthy amount, see Hugs).

Making someone pick up the slack on a character they didnt create because of another authors failures, for the entire length of development (2-3 more years) is a good recipe for something getting dropped. Or just really shitty content.

Heck, maybe he did ask B, and B straight up said no.
It is indeed a terrible risk. With companions like Quint, Azzy and Atugia who haven't see any meaningful content in the last year, much better to scrap Berwyn altogether so that B can freely work on Agni (also no content since her release, 9 months ago).

In all seriousness though, if you wanna go by the angle that 'forcing' the paid writer to work on something he was down with working on would have been wrong, then look for someone else who can adopt Berwyn or simply don't touch him. An abandoned wolfboi at the inn would have hardly ruined this very much not perfect game.

Could've also just straight up kept him as a token companion even with no more content coming, since most other companions are half-abandonded anyway, but i guess that's a too obvious solution.
 
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Wacre

Member
Jun 2, 2017
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RIP Berwyn teammate,dunno who im gonna take as 3rd companion,only ones i ever cared about for now were him and Cait.
Guess its gonna be Kiyoko
 

Skandranon

Well-Known Member
Nov 28, 2016
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In all seriousness though, if you wanna go by the angle that 'forcing' the paid writer to work on something he was down with working on would have been wrong, then look for someone else who can adopt Berwyn or simply don't touch him. An abandoned wolfboi at the inn would have hardly ruined this very much not perfect game.
Look for someone to commit to several years of working on a character that wasn't already doing anything and could be trusted to stick around the whole time?

Trusting the wrong person to do that is literally the cause of this whole problem.

Could've also just straight up kept him as a token companion even with no more content coming, since most other companions are half-abandonded anyway, but i guess that's a too obvious solution.
All the other companions have still gotten dialogue and scenes in recent content, like Dawnsword stuff, scenes like Serena in KM etc....except Berwyn.

And not to harp on the obvious, but I would think there's a fairly good reason Agni hasn't gotten any content in 9 months - B was working on Berwyn.

I just don't see the upside of what you're suggesting. Leave him like he was, never to be finished and missing essential components? Why?

This way he got more content, a finish to his story, and once B finishes porting the old scenes, everything he ever had minus like two or three threesomes he was involved in.
 

Skandranon

Well-Known Member
Nov 28, 2016
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Do y'all think COC2 would've been better if the PC went solo instead having companions, or at least if companions came in a form similar to the camp followers in COC1? I personally would have preferred it to be that way honestly.
Nah, I hated that. I always wished they did something- maybe you could send them out to go on adventures or something, and they could tell you later. A party that doesn't go with you anywhere isn't a party.

Plus, solo combat in RPGs sucks.
 

Raf-Raf

Conversation Conqueror
Dec 4, 2019
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Do y'all think COC2 would've been better if the PC went solo instead having companions, or at least if companions came in a form similar to the camp followers in COC1? I personally would have preferred it to be that way honestly.
Yes.
We're nothing but a damn extra in this game while the other characters are waiting for us so they can finally start their melodrama they call character arcs.
 

Tau_Iota

Member
Aug 22, 2018
460
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With all of Savins constant whining about how hard Etheryn is to code/write for it would not at all shock me if uncompanioning Berwyn was a test to see how people would react so he could do the same to them. If the uproar continues so they have to backpedal Ryn probably stays, if people start blowing smoke up their ass about how brave it was for them to make this difficult choice (gag) expect the same thing to happen.
Taking a peek at the discord... they're not worried about the "clown fiesta" (us, I'm assuming. but jokes on them I'm into that sweet clussy shit), the "relatively mild" salt, and that "there have been worse responses, and in the places where it's a problem any excuse is enough to set them off anyways" - Tobs

Except Tobs, as I can tell you're actively viewing us today so I know you can see me, you fail to realize there's plenty of content this forum fawns over. It's almost like you demonize us so that no one goes here to have an open and honest conversation about the goods and bads of this game. Someone who likes to fancy themselves a big brain should welcome discourse on their brainchilds, not run and hide. Most of us are sane individuals, you even have a (mostly) huge supporter in Skandranon to back you up if need be. Just talk here and you might get perspectives you never considered.

Edit: Also, my avatar is the same on here and Discord and I've interacted with most of you on Discord. You didn't find me crazy there, as I'm still not blocked. What's the difference in interacting with us here?
 

Wrynn13

Well-Known Member
Apr 11, 2018
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Do y'all think COC2 would've been better if the PC went solo instead having companions, or at least if companions came in a form similar to the camp followers in COC1? I personally would have preferred it to be that way honestly.
Yes very much. And it would have been better to keep the old perk system instead of this card collecting nonsense of a class system.
 

Amnelis

Newbie
Nov 24, 2020
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Do y'all think COC2 would've been better if the PC went solo instead having companions, or at least if companions came in a form similar to the camp followers in COC1? I personally would have preferred it to be that way honestly.
I do like the concept of companions, but I think they should have just 2 (3 w/ Kas being the villain route), maybe four at most, & they should have been planned out right from the start. Have multiple people work for them so that they actually serve a bigger purpose to the story & have a reason to be there rather than just one person's quirky OC who checks a few fetish boxes. Probably keep one at a time so they'd have more unique content in certain quests & when needed add some temporary party member.
 
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