Admittedly a pretty good sandbox given there's support for nearly every by nature of how it's made.
That was the point.
I should probably extends it.
LT was developed (continues to be developed actually) by the inexperienced dev. Speed and amount of updates would be faster if snail would have typed, by literally...emmm snailing? from key to key on a keyboard, instead of current lead. In competition on eating pc memory it puts chrome on shoulder blades in the first five seconds. And so on...
HOWEWER
...it open sourced, means its possible to fix all of those problems right now. Code merge request would, rather will, stuck on github for a century because of a dev.
...it supports modding. You want to put britney spears in game and fuck her? EZ. Want to put LT dev character in game and force it to work on a custom job called 'computer science for
furry dummies'? Hold my beer.
...it uses permissive license on game content. In other words, if you put your super cool character in game and it passed all circles of development hell for merging in 'main content', it (character) could be used by anyone and for anything. Fuck it, kiss it, chop it on pieces, cook it in boiling oil, make him gay, throw it into the bit of an aphrodisiac producing tentacles, and so on. Sky is the only limit. Technically limits are more strict, but it still possible to add anything, if you code it yourself.
And now, when we have comparison point, what do we have here?
'mods....cursed
MODS!!!!! Make them stop,
MAKE THEM STOP!!!!1111 *
choking on own saliva.mp3* They will
NEVER have a pussy on the Etheryn!!!!!!'
1/2/3 character per writer -> gaps in content between characters. Some have >9000 more or less same scenes other just three and a half scenes which was added way back in 15 century.
Hypocrisy in addition of user generated content. 'You can add everything you want to the game, no really' -> 'no it wont be added because...well it just wont'
Unrelated to the development directly, literal clown/kindergarten aged child in writers. 'Is it possible to fuck your character, who is a players daughter?' 'No, its impossible, such content was never planned, its literally DISGUSTING, how dare you????.....but I made a story about it and commissioned arts for it, cool eh??'
I'll concede that it's probably a serious amount of work on the coders.
No, no is not. I mean, yes it require some knowledge to do it, but its not rocket science.
Entire game works as, at random character example,
JavaScript:
(window.AminaApproach = function () {
if (!flags.AMINA_MET) return AminaIntro(); <- jump to 'first time seeing character' scene if never seen it before
r(),<- some function call, differs from char to char but if Im correct it should add new text to the text of previous scene in this case
output(<- function that changes output div (thing where all in game text are) content
textify(<- function that turn 'raw' text into 'processed' aka resolve all variables conditions and turn them to text
t || (t = ['raw' text content here]
),
[
function () {
return aminaDancing();<-change portrait
},
]
),
processTime(2, 3),<-progress time
AminaMenu();<-set interaction menu (15 button on the bottom of a screen)
}),
Its...messy. Hard to explain why to non programmer, but its not how it should have been done, even with 'no mods' condition.