I played this game and i think i am mostly at the other half of this update, this is what i want to tell:
1. Game choice system: The choices in this game are mostly flavour in order to satisfy the kinks or fetishs of the player, for example: Corrupting or not your companion will have no consequence in any way, it is just an isolated variable that dont affect the rest of the plot so you can fap at your leisure, alternative?, something like the mass effect choice system: The decisions in the story demonstrate the "domino effect", where seemingly minor decisions affect major events with unexpected combinations of choices that unlock options that no player could predict, in short, stop being lazy and create a branching narrative with persistent consequences. This will get us invested in the story.
2. Transformations: They are cosmetics and represent the sexual kinks for the player to enjoy (nothing bad about the latter). Every race has a social context in this game, so every one should react one way or another depending of the race or the transformation that take place, for example, if you decide to become a ¨dragon¨, that will lock you out of romance options or even be the reason for a break up. Also, it is just for flex, it does not affect the gameplay wich is ridiculous.
3. Narrative inconsistency: Corruption and purity are the equivalent of Paragon and Renegate from mass effect, but they have no effect in anything, even becoming fully corrupt to 100 does not have any effect in your use of white magic or your relationship with Sanders. If this is the case, then no matter the junk of lore you want to put in these concepts, because they have no presence in the gameplay (important precense, i know that you can have certain perks and bla bla, but lets face it, they dont matter).
4. Lack of reactivity from the world and our companions: The story is linear, we are the heroes in the big picture but nasty as fuck in the details, this is linked to point 1 about the game choice system, in short, we can be assholes and that have no effect in the world, worst, your companions dont react, or just offer token resistance (for example, the reaction of Cait if we decide to fuck Kasyrra when we face her in the palace of ice, then...NOTHING). The concept of this game could work with the reputation system of fallout new vegas, where it is not just about your ¨karma points¨ but also the reputation of the location and faction that you deal with.
5. Void and emptiness: This game is fun, it has an interesting story, lore and good sex....but nothing else, the world is just a mess of hedonism with no real change happening. There are some exception, like maybe Etheryn.