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Hey guys, it's time for the final dev log of the 0.10 development cycle!
So the main news is that I've set a release date; I'm aiming for September 1st. Assuming that no unforeseeable catastrophes crop up, that should give me plenty of time to finish off the content and sort the android issue I've mentioned previously (more on that below). Actually, I could probably get it done a week earlier, but I don't want to set the deadline too tight and then be left rushing too much at the end!
So, on to my usual progress report: In the last two weeks I've completed another 350 renders, created all of the new maps that will feature in the update, and finished off all of the new characters that will appear - including side and background characters, on top of some very important Founding Family members, there were
a lot this time.
Next, we have the android file size limit issue I've been talking about for the last couple of months - I've finally settled on going with the simplest solution, and that is to split the Android version into multiple parts. Overall this should be fairly straightforward for me, with the only real sticking point being making sure that saves don't get mangled when people swap from part one to part two, and back again. But I don't foresee any major difficulties with that.
So that's about all I've got to report! If I were to stick strictly to my two week dev log cycle, I would get one more in before the update, but honestly, I probably wouldn't have much to say. It would go something like "Update nearly finished, it'll release next week!", so I probably won't bother. That means the next time I talk to you all will be for the release on September 1st, which I'm really looking forward to! On top of being a very long update, I think it's a pretty interesting one, too!
So until then, as always, thank you all for your support - I truly appreciate it!
- Cosy Creator