God, same. I'm on a crusade to fuck every faculty member but the only way to consistently fuck is via the goddamned bar but only if they're sitting at the bar and not a table and it's pissing me off that I can't just wiggle my eyebrows at them to take me home to make some mistakes."Hey, wanna fuck?"
"I can't stand you."
"Doesn't answer the question."
"...Meet me in ten."
Now I just need to figure out how to get my art history professor to stop hitting me with the "this isn't professional" like we haven't fucked twenty times.
No, he's right: for one thing, the boob/butt variables are fixed and don't change with weight, and for another, there's no variable that accounts for the character's overall attractiveness. The MC is just as attractive from beginning to end, the only thing that changes is his clothes. The fact that you don't like certain things doesn't make them unimaginative.So you want a mod that starts your FMC as overweight, looks-wise unattractive, with small breasts and slim hips. Then 10 minutes in the gym, with some fantasy pills that increase breasts, ass and hips, and our FMC suddenly becomes the ideal woman (except that she's still facially unattractive) and men begin to fall over themselves to fuck her? BOOOOOR-ING! this is a sim game not some cheap fast transformation cheese-fest for people with almost zero imagination. I like my women trim-athletic, even cuddly, but larger breasts isn't my cup of tea. Sure this is a game, a sexual fantasy game, but I'd much prefer character development stays slow and meaningful. Pills would be great for a clubbing event, or a stoner corruption path. But seriously what you suggest would sort of push this VN along the lines of so many other tropey, stereotyped games that it would be painful. You want something else, then find another game which suits you better.
Though the inverse would also be true and that doesn't stop men from growing pot bellies, losing hair, terrible to non-existent grooming, and sloppy dress styles, and still expecting to get laid like thatWhile true, biology actually dictates that men are attracted to indicators of female health and reproductive health. Mainly, a healthy amount of fat and things like long hair indicate they are getting enough vitamins etc. Large breasts and wide hips are indicators of a females reproductive health. Obviously some men have different preferences but there are some objective truths based on biology / sexual selection.
Anyways, I agree that an individual player having control over what is generally seen as attractive would be a good thing.
The overall attractiveness is calculated dynamically on per-character basis, taking into account how close character's traits (height, breast/butt size, plumpness etc) match the observer's preferences. It's because there's no universal measure of attractiveness that all characters are forced to follow.there's no variable that accounts for the character's overall attractiveness
I feel like this is a great example of taking a good idea and turning it into a terrible one by taking it to the extreme. In this case, the idea is that not everyone is attracted to the same things - that's both realistic and a good thing for the game, as it makes for some much needed variety among the NPCs. But at the same time, anyone who's not operating in bad faith should be able to recognize that some people are objectively more attractive than others - it's not just a matter of personal preference. And in a sim game where the main elements of progression are working on your stats and seducing NPCs, the lack of an ability to work on your attractiveness sticks out like a sore spot.The overall attractiveness is calculated dynamically on per-character basis, taking into account how close character's traits (height, breast/butt size, plumpness etc) match the observer's preferences. It's because there's no universal measure of attractiveness that all characters are forced to follow.
That bus scene made me so uncomfortable. Also a scene when losing the game with one of the guys with no skills where he asked my MC to show her breasts. Thankfully, it can be avoided. This game have some realistic men's behaviour, yikes.Also I do agree with the comment that a lot of the events were written with the notion that the player chose a female or person with a female mentality. A lot of the humiliation and harassment events simply wouldn't happen or make sense with a male. Sexual harassment on the bus, harassment while stuck in the laundry room, stealing their underwear, etc.
Again, "in a real world" there are people who are objectively more attractive than others - the fact that there is no universal measure doesn't mean that there aren't any, let alone that one can't be defined. Finally, it wouldn't be at all slow to calculate, since you're not going to calculate an average every time, you're going to define a series of new modifiers that you'll add to the others.The overall attractiveness is calculated dynamically on per-character basis, taking into account how close character's traits (height, breast/butt size, plumpness etc) match the observer's preferences. It's because there's no universal measure of attractiveness that all characters are forced to follow.
In theory, the overall attractiveness could be calculated by taking average of individual evaluations of the whole population, but like all averages it'd be largely meaningless. (and also pretty slow to compute, which is quite important when it'd frequently need to be re-calculated)
In one of my games, my Best Friend is a Fuck Buddy, I 'think' because I already set my MC as losing their virginity in High School and doing things around college and finding out because of rumors, I tried to set them as girlfriend but she turned that idea down and wanted to be fuck buddies instead.Is there some way to make you and your girlfriend OK with open relationships? The guilt tripping is killing the buzz. I'd prefer to just use cheats, save editing, or whatever if the process is ridiculous or impossible in normal play.
"More attractive" meaning "attractive to larger group of observers" which doesn't contradict anything i've said. Also, in real world there's factors which are attractive (almost) universally, like facial symmetry. Something the game doesn't model.Again, "in a real world" there are people who are objectively more attractive than others
You can use a save editor and give the GF the " Non-Exclusive " inclination. Some NPCs are given that trait from the start, so you can easily look it up in your save.Is there some way to make you and your girlfriend OK with open relationships? The guilt tripping is killing the buzz. I'd prefer to just use cheats, save editing, or whatever if the process is ridiculous or impossible in normal play.
I tried to do this, but the stored NPC data doesn't seem to have inclinations/traits defined clearly. This is the entry for the GF; what would I need to change to get that result? I'm guessing that "archetype" is what determines traits, but is there a list somewhere that'd facilitate making this change? Ideally I'd just like to add "Non-Exclusive" to her without changing other variables, but I honestly have no clue how this would work.You can use a save editor and give the GF the " Non-Exclusive " inclination. Some NPCs are given that trait from the start, so you can easily look it up in your save.
I'mI tried to do this, but the stored NPC data doesn't seem to have inclinations/traits defined clearly. This is the entry for the GF; what would I need to change to get that result? I'm guessing that "archetype" is what determines traits, but is there a list somewhere that'd facilitate making this change? Ideally I'd just like to add "Non-Exclusive" to her without changing other variables, but I honestly have no clue how this would work.
*removed code to save space in reply*
Awesome, thank you so much! I did a test and it worked wonderfully! I did run into a little issue; the previously discovered inclinations (namely "Voyeur", which is very much a desired trait for me, and the much less desirable "Distinct Smell") disappeared from her profile. I tried adding Voyeur back on a new line in quotes, but got an error from the save editor when I did. Is it just hidden, or is there a way to add it back in? Thank you so much for your help on this, I genuinely appreciate it, and apologize for my coding illiteracy.I'mpretending to beworking so I can't go into all the why and how, but this should just add the trait without effecting the archetype. You have to go into the html to see all that, so hopefully someone smarter than me, with time can explain better than I can! ^^
Ok! Make sure you back up your save and do this on a copy first!
Directly under "attraction": "bi", entry paste this exactly:
"inclinations": [
"Non-Exclusive"
],