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Ren'Py Crime Lawn Repeat [Prologue v0.1] [Blvck Sheep]

4.20 star(s) 5 Votes

SonnyG932

Newbie
Jan 29, 2018
57
245
237
Was pretty good and interesting... Need to see exactly how the choices branch and affect the story other than stats in the character... Some of the names aren't spelled the same as the characters say them when introducing. Need more options in the settings like text speed. Some things aren't translated fully, but not bad at all for auto translate. Best of luck to you dev. Hope your project is successful and seen through to completion. Look forward to checking in on it in the future.
 
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BLVCK SHEEP

-crime lawn repeat- dev
Game Developer
Feb 17, 2025
109
1,475
162
dev1.png
Hello,

I’ve received feedback on the Prologue and made some adjustments to the game build:
  • Fixed the translation of some character names.​
  • Added the ability to adjust text appearance speed in the settings.​
  • Added the option to skip to the next choice in the game (except during the first playthrough).​
  • Removed the “ghost” render after moving on the map.​
  • Edited the introductory renders.​
Now, regarding further work:
The script for the first episode has been completed for a while, meaning I’ve already started working on new renders.
I won’t announce a specific release date for Episode 1, as I don’t want to fall short of your expectations.
Thank you for your support. I’ll keep posting the developer blog and sharing updates.​


 

Tarvisk

Newbie
Apr 23, 2021
19
19
116
Best Demo of all time, for short. I can't say anything more!

And I was too lazy to at least write an essay with 200 words to rate 5* for you! Tks for the game!
 
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BLVCK SHEEP

-crime lawn repeat- dev
Game Developer
Feb 17, 2025
109
1,475
162
dev2.png


Hi.
These days have been quite productive for the development of the CLR sequel.
I wrote a new mechanic that will make your game more interactive, as well as a hint book.
I’ve already introduced three new characters, and I hope you’ll like them.
 
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BLVCK SHEEP

-crime lawn repeat- dev
Game Developer
Feb 17, 2025
109
1,475
162
ep1-102_031738.png


Hi. Let’s get back to the development blog.

This week created another mini-game that will diversify the storyline, but I’ve put it on hold for now. It seemed to me that overloading the game with too much interactivity of this kind might feel like just dragging out the playtime for you.

So, I focused on renders instead.
 

BLVCK SHEEP

-crime lawn repeat- dev
Game Developer
Feb 17, 2025
109
1,475
162
dev7.png

Hi everyone.

As usual, I’m publishing the developer blog on Sunday. I’m continuing to work on renders based on the written script. Everything is going its own way.
At the beginning of the week, I needed a couple of days off from work to avoid losing interest in creating the game. And I managed to do it right.

Please don’t forget to vote here for the update release speed -
 

BLVCK SHEEP

-crime lawn repeat- dev
Game Developer
Feb 17, 2025
109
1,475
162
dev8.png

Hi.
I hope you’ve missed some new information.

I’ve almost finished the mechanics that will be useful in the game, and I’m continuing to render. Additionally, I’ve discovered the possibility to make animations more lively and dynamic, but that will take time. In any case, I’m trying to make it as awesome as possible.

By the way, I’ll publish an interesting idea soon . I hope you’ll appreciate it and support it.
 

BLVCK SHEEP

-crime lawn repeat- dev
Game Developer
Feb 17, 2025
109
1,475
162
dev9.png


Hi everyone.

This week wasn’t as productive as I’d hoped – I did a bit fewer renders than planned. Despite that, I still spent a lot of time creating scenes.
A lot of time went into properly distributing the attribute points, since some responses will only be available upon reaching a certain threshold for those attributes.
 

BLVCK SHEEP

-crime lawn repeat- dev
Game Developer
Feb 17, 2025
109
1,475
162
dev10.png
Hi.

Another Sunday and the week's news.

I’ve almost finished with the distribution of characteristics and available choices and scenes. This week, I worked on scenes that the player will only be able to see based on previous choices. Additionally, the development of the scene and dialogue in it will largely depend on the relationship with the character. So, your choices will affect what you see and what you miss.

By the way, I shared my animation idea with you. To share your opinion, please participate in the vote. This will affect the realism and number of animations in many intimate scenes.
Vote -
 
4.20 star(s) 5 Votes