Phantombeast

Active Member
Feb 6, 2018
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It depends on what you mean by "pending". I don't think any are already planned and on the to-do list, but I think the dev has said that they'll likely add new fan-submitted side quests to it in the future.
Is the quest of beating the duke (a strong vamp with 100k hp) still unfinished ? i don't recall much so i can't give better description
 

Rosen King

Engaged Member
May 29, 2019
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Is the quest of beating the duke (a strong vamp with 100k hp) still unfinished ? i don't recall much so i can't give better description
I'm pretty sure that's doable now. I haven't played past chapter 2 yet, but I know making him beatable was on the to-do list, and I'm pretty sure everything on the to-do list has been checked off.
 

Jackstarzz

Newbie
Jun 26, 2020
20
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not gonna add a quest refresher function similar to claire's quest where it can fix quest log for future updates? so that all previous version data would become compatible to the new updates. I love the game very much however im quite possessive of my saves and ive actually restarted the game alot of times due to my ocd and perfectionism disease so ive never really used a online save. even without a quest refresher function id rate the game to 8/10 :D
 

262177

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Oct 26, 2017
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You mean Ashe. She has a very interesting backstory and plays a critical role in the plot, which MKRU made rather obvious by making her unbeatable and a recurring character while keeping her as mysterious as possible without pushing it too far. Not a bad thing at all since it makes players very curious about her while also diverting attention (it's a winning recipe in plot making rather than a trope).
 

mkrudesign

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Chapter 5-2-1 release promo.jpg
The update is now live on Steam and Itch.io! Go download it now and check out the latest content on the long awaited vampire route!





If you enjoy what you've played, please consider leaving your thoughts with a review! Your continued feedback helps me improve the game with each new release! The support of the community has helped me grow this game over the past 4 years and it's only getting better! I appreciate any time you can give to share your thoughts.

For returning players, please keep in mind that save files created in older versions have compatibility issues. Please use the multiple save files provided in the link below for the best experience:



Next week, I will be detailing what's in store for the next update! I hope to see you then! Until next time, everyone!
 

mkrudesign

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It's available on Itch.io and Steam, not patreon. The links to download them were on the post I made.
 

88Michele88

Bloodborn Vampire
Game Developer
Apr 22, 2018
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(Apologies for the double post.)

Not sure if intended, but the walkthrough still mentions Mesmerize is learned at VR* 2 (right after you get the first 10 BP from Ophelia Friedrich). There are two Ancient Vampire classes (one for Ashe and one for Mila); however, Mesmerize is gained at VR 5 for Mila, which means she needs at least 40 BP. Regular Vampire class enemies do learn it at VR 2.

This might confuse people playing V-1 for the first time; you only gain Bat Form and (Revert to) True Form after this fight.

Also, for players who have played V-1 before or are warping from a certain room, if you have a residual Bride's Attire when you wake up after your little nap, unequip it as it will crash the game when in a battle from plugins trying to manage it (from what I can tell, this item no longer is in the database). Always remember to save often.

*RMMV's basic level naming doesn't allow for multiple level "naming" so I took the liberty to replace HR with VR.
ther no chapter 2 yet.
 

the66

beware, the germans are cumming
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here is my unofficial android port of Crimson Veil v5.2.1.
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minimum system requirements: Android 8.0

you find the walkthrough in the game menu.

have fun and please report problems (you can reach me ).
 
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mkrudesign

Active Member
Game Developer
Mar 21, 2019
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A few minor things to add that aren't in the current walkthrough (none of the following are critical items and can be bought elsewhere, either from Pet Ophelia or the vampire hunter below the Humilem Village waterfall):

Contract V1 - TotS
- Future, Port of Abelleth: LQ Blood (vase north of the entranced guard)
- Future, Ruddy Raider Lower Deck, Cabin 1B: LQ Blood (barrel next to the chair), Vile Poison (barrel below boxes close by)

Unless I missed something with the date system, it is impossible for a certain lady to be fully pleased
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A rundown of how it currently works (major spoilers, read at your own discretion)
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Non-joke version (couldn't resist)
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TL;DR: Is it intended for Edith to not get her "heart" event since everything is in, MKRU?
If it's a bug, maybe just pretend she's playing hard to get, it fits her personality ;)

She technically only needs one extra point for it to be very rare but still needs to drink alcohol (counterintuitive with her backstory and the walkthrough, though it's understandable a smooth lover or just about anyone at a restaurant would order a drink, especially during a date). Maybe penalize drinking (substract a set value or random integer) to ensure the love scene always fails if one if picked but also give a boost to her favorite food? Another suggestion would be to maybe throw in a non-alcoholic drink (allowing her to get enough points like the others) to see if the player paid attention to the contract and bond dialogues.
You get a point bonus with Edith if you don’t order a drink. I believe an NPC within the restaurant suggests you do this.
 

mkrudesign

Active Member
Game Developer
Mar 21, 2019
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Yes, the first one near the entrance, noticed it too since I test all the NPC dialogue as well :D
Going to dump all the variables in the console to make sure, thanks for the quick reply!

Edit: A dump wasn't even needed. All that's needed is a trace of $gameVariables._data[170] while running the game. Running against JSON data shows that the variable isn't written to from anywhere outside of CE 94 and Edith writes to the tempvar when she's drinking something (50% chance for 1 point, matches the JSON). Formulas check out as above. I'm running the latest itch version, by the way (public release).

JSON in CommonEvents.json (CE id=94 at line 96 in standard RMMV output; may differ if you use script beautification)
JSON:
{"code":401,"indent":0,"parameters":["Shall you have anything to drink?"]},{"code":102,"indent":0,"parameters":[["Pineapple Cocktail - 980G","Spiced Rum - 1140G","Smooth Whiskey - 1340G","Nothing"],-1,-1,2,0]},{"code":402,"indent":0,"parameters":[0,"Pineapple Cocktail - 980G"]},{"code":111,"indent":1,"parameters":[7,980,0]},{"code":125,"indent":2,"parameters":[1,0,980]},{"code":111,"indent":2,"parameters":[4,37,0]},{"code":122,"indent":3,"parameters":[164,164,1,2,3,4]},{"code":122,"indent":3,"parameters":[170,170,1,2,3,4]},{"code":0,"indent":3,"parameters":[]},{"code":412,"indent":2,"parameters":[]},{"code":111,"indent":2,"parameters":[4,38,0]},{"code":122,"indent":3,"parameters":[166,166,1,2,0,1]},{"code":122,"indent":3,"parameters":[170,170,1,2,0,1]},{"code":0,"indent":3,"parameters":[]},{"code":412,"indent":2,"parameters":[]},{"code":111,"indent":2,"parameters":[4,36,0]},{"code":122,"indent":3,"parameters":[168,168,1,2,1,4]},{"code":122,"indent":3,"parameters":[170,170,1,2,1,4]},{"code":0,"indent":3,"parameters":[]},{"code":412,"indent":2,"parameters":[]},{"code":111,"indent":2,"parameters":[4,39,0]},{"code":122,"indent":3,"parameters":[168,168,1,2,1,4]},{"code":122,"indent":3,"parameters":[170,170,1,2,1,4]},{"code":0,"indent":3,"parameters":[]},{"code":412,"indent":2,"parameters":[]},{"code":121,"indent":2,"parameters":[272,272,0]},{"code":0,"indent":2,"parameters":[]},{"code":411,"indent":1,"parameters":[]},{"code":101,"indent":2,"parameters":["",0,0,2]},{"code":401,"indent":2,"parameters":["I'm sorry, you cannot afford that."]},{"code":119,"indent":2,"parameters":["DRINK"]},{"code":0,"indent":2,"parameters":[]},{"code":412,"indent":1,"parameters":[]},{"code":0,"indent":1,"parameters":[]},{"code":402,"indent":0,"parameters":[1,"Spiced Rum - 1140G"]},{"code":111,"indent":1,"parameters":[7,1140,0]},{"code":125,"indent":2,"parameters":[1,0,1140]},{"code":111,"indent":2,"parameters":[4,37,0]},{"code":122,"indent":3,"parameters":[164,164,1,2,2,3]},{"code":122,"indent":3,"parameters":[170,170,1,2,2,3]},{"code":0,"indent":3,"parameters":[]},{"code":412,"indent":2,"parameters":[]},{"code":111,"indent":2,"parameters":[4,38,0]},{"code":122,"indent":3,"parameters":[166,166,1,2,0,1]},{"code":122,"indent":3,"parameters":[170,170,1,2,0,1]},{"code":0,"indent":3,"parameters":[]},{"code":412,"indent":2,"parameters":[]},{"code":111,"indent":2,"parameters":[4,36,0]},{"code":122,"indent":3,"parameters":[168,168,1,2,2,5]},{"code":122,"indent":3,"parameters":[170,170,1,2,2,5]},{"code":0,"indent":3,"parameters":[]},{"code":412,"indent":2,"parameters":[]},{"code":111,"indent":2,"parameters":[4,39,0]},{"code":122,"indent":3,"parameters":[168,168,1,2,2,5]},{"code":122,"indent":3,"parameters":[170,170,1,2,2,5]},{"code":0,"indent":3,"parameters":[]},{"code":412,"indent":2,"parameters":[]},{"code":121,"indent":2,"parameters":[272,272,0]},{"code":0,"indent":2,"parameters":[]},{"code":411,"indent":1,"parameters":[]},{"code":101,"indent":2,"parameters":["",0,0,2]},{"code":401,"indent":2,"parameters":["I'm sorry, you cannot afford that."]},{"code":119,"indent":2,"parameters":["DRINK"]},{"code":0,"indent":2,"parameters":[]},{"code":412,"indent":1,"parameters":[]},{"code":0,"indent":1,"parameters":[]},{"code":402,"indent":0,"parameters":[2,"Smooth Whiskey - 1340G"]},{"code":111,"indent":1,"parameters":[7,1340,0]},{"code":125,"indent":2,"parameters":[1,0,1340]},{"code":111,"indent":2,"parameters":[4,37,0]},{"code":122,"indent":3,"parameters":[164,164,1,2,2,3]},{"code":122,"indent":3,"parameters":[170,170,1,2,2,3]},{"code":0,"indent":3,"parameters":[]},{"code":412,"indent":2,"parameters":[]},{"code":111,"indent":2,"parameters":[4,38,0]},{"code":122,"indent":3,"parameters":[166,166,1,2,0,1]},{"code":122,"indent":3,"parameters":[170,170,1,2,0,1]},{"code":0,"indent":3,"parameters":[]},{"code":412,"indent":2,"parameters":[]},{"code":111,"indent":2,"parameters":[4,36,0]},{"code":122,"indent":3,"parameters":[168,168,1,2,3,5]},{"code":122,"indent":3,"parameters":[170,170,1,2,3,5]},{"code":0,"indent":3,"parameters":[]},{"code":412,"indent":2,"parameters":[]},{"code":111,"indent":2,"parameters":[4,39,0]},{"code":122,"indent":3,"parameters":[168,168,1,2,3,5]},{"code":122,"indent":3,"parameters":[170,170,1,2,3,5]},{"code":0,"indent":3,"parameters":[]},{"code":412,"indent":2,"parameters":[]},{"code":121,"indent":2,"parameters":[272,272,0]},{"code":0,"indent":2,"parameters":[]},{"code":411,"indent":1,"parameters":[]},{"code":101,"indent":2,"parameters":["",0,0,2]},{"code":401,"indent":2,"parameters":["I'm sorry, you cannot afford that."]},{"code":119,"indent":2,"parameters":["DRINK"]},{"code":0,"indent":2,"parameters":[]},{"code":412,"indent":1,"parameters":[]},{"code":0,"indent":1,"parameters":[]},{"code":402,"indent":0,"parameters":[3,"Nothing"]},{"code":101,"indent":1,"parameters":["",0,0,2]},{"code":401,"indent":1,"parameters":["Nothing to drink? Understood."]},{"code":121,"indent":1,"parameters":[272,272,1]},{"code":0,"indent":1,"parameters":[]},{"code":404,"indent":0,"parameters":[]},{"code":101,"indent":0,"parameters":["",0,0,2]},{"code":401,"indent":0,"parameters":["Please, enjoy your time here."]}
If this is a bit messy, here's what interests us.
JavaScript:
//Code 122 - Control Variable: Add randint(0,1) to #166 and #170
{"code":122,"indent":3,"parameters":[166,166,1,2,0,1]},{"code":122,"indent":3,"parameters":[170,170,1,2,0,1]}
This happens on every drink call, giving Edith 0-1 BP and 0-1 DP. Ordering no drink at all gives, well, nothing.

This can be easily checked in the project data as well (common event 94).
Alright, I’ll double check it.
 

bobi121

Member
Aug 1, 2019
362
376
187
Alright, I’ll double check it.
I just want to say that your game is the best one when it comes to Identity death. You did an amazing job. My favorite is the Mind Flayer purple woman (forgot her name). The way she changes expression the moment she starts draining Mila's mind from one of hungry anticipation to one of absolute bliss and satisfaction as she is being rejuvinated and fed. As if a starving dog finally gets a hold of a nice juicy stake. And the way she sweats indicates that feeding on Mila's mind is not easy but absolutely worth it. Feeding on her until zero intellect is left in her head, until completely dry and empty.
Amazing job mate. 10/10
You really must continue with such exotic creatures and big meaningful consequences because you have a knack for it. What do i mean by this? For example Mila losing to that plant girl and becoming one herself has a major change on the land as both restore the haunted by vampires woods. A bittersweet ending. Another original ending with consequences.
What i felt was a lost opportunity is one of the Bad Endings where she becomes a Bee Woman. Ending says that Mila was useless and just became a worker "daughter". She could have been a warrior bee as Mila was previously a skilled warrior , a general leading the Queens soldiers to kidnap more women and thus bringing calamity to the region. The End.
I wish you more success in the future. You deserve it.
 

mkrudesign

Active Member
Game Developer
Mar 21, 2019
715
1,106
348
I just want to say that your game is the best one when it comes to Identity death. You did an amazing job. My favorite is the Mind Flayer purple woman (forgot her name). The way she changes expression the moment she starts draining Mila's mind from one of hungry anticipation to one of absolute bliss and satisfaction as she is being rejuvinated and fed. As if a starving dog finally gets a hold of a nice juicy stake. And the way she sweats indicates that feeding on Mila's mind is not easy but absolutely worth it. Feeding on her until zero intellect is left in her head, until completely dry and empty.
Amazing job mate. 10/10
You really must continue with such exotic creatures and big meaningful consequences because you have a knack for it. What do i mean by this? For example Mila losing to that plant girl and becoming one herself has a major change on the land as both restore the haunted by vampires woods. A bittersweet ending. Another original ending with consequences.
What i felt was a lost opportunity is one of the Bad Endings where she becomes a Bee Woman. Ending says that Mila was useless and just became a worker "daughter". She could have been a warrior bee as Mila was previously a skilled warrior , a general leading the Queens soldiers to kidnap more women and thus bringing calamity to the region. The End.
I wish you more success in the future. You deserve it.
Thanks so much! The mind flayer enemy is the Hirnlienne, Lillith. That ending was one of my favorites to work on.
Here’s a little behind the scenes tidbit: if an ending has extra artwork in it, its most likely one I was excited to work on.
 
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zentrus665

New Member
Apr 18, 2020
2
5
159
i wish this game would be just a VN. The Erotic behind the Story absolutly amazing but i have not enough time to play this game again :(
 

RPDL

do torrent. go fast.
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CrimsonVeil-5.2.1
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