- May 16, 2022
- 71
- 234
Nicely doneAlso, to talk about Lara, and not just whine here, here is my old work that I created during the covid lockdown at home.
Comics
Nicely doneAlso, to talk about Lara, and not just whine here, here is my old work that I created during the covid lockdown at home.
Comics
There's nothing to check my guy. I feel like there's a massive language barrier here. Your question answers itself if you look at the Patreon tier descriptions, unless those descriptions are incorrect. I didn't have to "calculate" anything in regards to your tier as you apparently can't access the $10 release post on Patreon, hence your question, so that answers that aswell. I never said you don't know what tier you're on either, just that you might be unaware of what each tier does in terms of release dates. Your question just seemed odd to me considering you're apparently subscribed for an entire year, having witnessed previous releases I'm assuming.You may want to check again. My question was to have a confirmation from the authors of the exact dates foreseen not only for myself, but for everybody else, which is why I ended up including also the public release that then gets on F95.
It has nothing to do with me knowing (or checking, if I did not remember) on what Patreon tier I am and what gives access to, or with you making all kind of calculations to try to find out on which tier I am.
This is, imo, another case of language barrier. What sarcasm are you talking about? Is this referring to Wahhnubis post? As I said before, his post is absolutely legit and there is nothing about it that should make you go up the walls. It seems you misunderstand quite a few things here.But at the same time, other authors (I prefer not to mention the games or authors, not to be accused of going "off thread"), who also make or made a living out of the game, never had problems in answering that type of question about exact dates of availability, and never tried to play sarcasm, even when the question was from people who were only looking for the "public one"
, Good just look how hot this model is. Beautiful face, great realistic boobs, toned arms tummy and legs , GREAT ASS and I bet she has nice little pubic hair. .What would you say about these outfits? They are really quite tight on Lara, it would be fun to see Lara seducing men in the game.
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I really like the first outfit + bikini.What would you say about these outfits? They are really quite tight on Lara, it would be fun to see Lara seducing men in the game.
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, Heretic !!!!!!!!! I knew you are untrustworthy .View attachment 3029107
I like this girl more. , Wildeer's Lara body is my type of woman that I like. That's why I chose him for the game. But generally I like all versions of Lara except the Shadows of Tomb Raider model.
, Heretic !!!!!!!!! I knew you are untrustworthy .
Wildeer's Lara body , simply just not Lara. I totally get it if its your type of women, personal taste and all but it's just not Lara.
Wildeer Lara is more like an average woman who made some plastic surgery on her boobs, as cosplaying as Lara, as fucktoy. because she clearly is not build for all the action and Tomb raiding, and adrenaline rush..
This is just a simple Fact, there is nothing more to it. so don't take it personally or something, we like what we like, but opinion is just opinion, and Facts are Facts
I quite like her the way she is in your game. Perfect proportions.mistake friend, the first Lara was always busty and with good curves. What the lack of graphics at the time did not allow to make good tits in 3D
That is True , and If my historical knowledge accurate, Lara's big breast actually were an accidental error, that they decide to keep.mistake friend, the first Lara was always busty and with good curves. What the lack of graphics at the time did not allow to make good tits in 3D
Well , they Remastered it now, so no longer pyramidWe could always go back to the very first model:
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At a time where curves were still... well... pyramids?
damn, that was the most thing I was interested. Well, at least the waiting is now more bearable.It is always a bit tricky with statistics...
New locations vs. established locations
How much renders do you need for a conversation (less with the portrait system in place)
Animations vs. Renders (each take different time)
Code polish
etc.
So perception of big/small may vary - same if you add stuff to various paths, one path may look like short(er), etc.
And the picture mentioned - this is not an in-game scene (at the moment).