This game is extremely cute, from the CGs to the overworld sprites, it really feels like a lot of love was put into it. (inb4 eating my words and 99% of it just comes from an asset pack)
It still has that usual low-quality RPG maker "feeling" in some places still, but it's just amazing.
I don't like that it was very long though, with a lot of it literally "go to school". My save is 7 hours and I'm on the last intermission and then ran around and did the Aroma stuff, but some of the length was from troubleshooting and fapping.
On my end I had two bugs:
1) Character talking CGs have a yellow/black background which I guess is from the background masking thing. Couldn't really find a fix but it's not completely disruptive, just a annoyance, it blocks the overworld sprites. It also doesn't happen in SOMETIMES, weirdly.
2) I randomly got sent in a glitched all-black empty room when moving between city and home base. I had to update NWJS to a SDK version for the dev console and then "move" to the recollection room (which is the only safe-enough room I could find that wouldn't break my game state or send me somewhere I shouldn't be). Also had to fix up a js script manually or else I got that "long" type error thing people were complaining about (different thread but same fix):
https://f95zone.to/threads/cuckold-the-brave-girl-final-onecoin.101149/post-7051146
Translation's also a little finickly, mixing pronouns and random name mistakes.
Unfortunately most of the genres specifically apply ONLY to endings, which are just CGs and then a "<character was never seen again..." and you're sent to a room where you can resume from where you left off. Some endings were just plain "game overs" rather than defeat sex, too.
There's also a boring minigame battle at the end I couldn't figure out, thankfully the game is accomodating enough to just ask to ask if you want to skip after failing three times