lonaburner

Member
Mar 3, 2021
146
135
it will always be with her domming someone else.
That's perfectly in line with Katie's tomboy personality, and I don't know of anybody besides Ruby who wants that to change. While lots of us do like Katie and would like to romance her, none of us here want to control her like Ruby seems to want to. Thanks for not letting trolls dictate your work, Sticky
 

StickyIckyCiC

Member
Donor
Game Developer
Oct 15, 2019
425
321
That's perfectly in line with Katie's tomboy personality, and I don't know of anybody besides Ruby who wants that to change. While lots of us do like Katie and would like to romance her, none of us here want to control her like Ruby seems to want to. Thanks for not letting trolls dictate your work, Sticky
I don't think there's any harm in asking for something. I can't really imagine me getting rid of anything due to a request anyways. At most I would maybe put a toggle to hide content.
The head slot is empty. That might be the problem.
I haven't been able to replicate this hair issue. The game should automatically assign you a new hair style as soon as you open and close the menu, so I can't think of what would be stopping that. With all of the things that changed with the character creator between versions, this might be an example of just needing to start a new game, sorry.
 

RubyCrescent

New Member
Feb 8, 2018
13
9
So in this case, with a game where it's balls to the wall sex, and pretty lewd sex at that, a monogamist relationship doesn't really match.
There's no mismatch, a monogamist couple can have plenty of very lewd sex.
To me, it would be very unrealistic to assume Katie never has sex while adventuring, when the player very frequently does so.
At least up to the point where I stopped playing it was possible to avoid or refuse every sex scene except for the one with Katie. That's something I liked very much about this game.
An exclusive relationship option with Katie from the first dungeon onwards wouldn’t work either, as that would completely gut the sexual content in the game.
Not even from the first dungeon, but from the mission with the ogre onwards. And I would have been fine with only having sexual content with Katie.
I don’t intend for the player to find Katie having sex often, and when I do, it will always be with her domming someone else. If she was submissive, I feel like it would stray into cuckolding territory, which I’m not interested in.
That sadly didn't help as that scene with the orc gave me a similar feeling as to when I find the occasional surprise ntr.
...I don’t intend to change her behaviour.
That's a pity, but I understand. Thanks for being courteous.
 

lonaburner

Member
Mar 3, 2021
146
135
That sadly didn't help as that scene with the orc gave me a similar feeling as to when I find the occasional surprise ntr.
How did the ogre scene in the dungeon come across as NTR to you? Katie makes it clear when you first met that she's not interested in going steady with you, and it takes time and effort well into the third dungeon to get her to start reconsidering that stance
 

lordrango

Newbie
Aug 29, 2018
88
296
What I don't understand is author making a game about crossdressing and the twist is... the more you crossdress the more powerful you become.

Furthermore, you access most of adult content by losing, which also tends to make you more powerful.

So, if you're into crossdressing content, you're at the same time becoming more powerful while enjoying the content, encouraging you to lose to access it, making your power level effectivelly less important. If you're NOT into crossdressing content, you have a much harder time not losing which also "soft forces" you to experience the crossdressing/submissive content. From a game design POV, that really doesn't make sense.
 

nackedsnake

Engaged Member
Jan 29, 2019
2,373
3,133
What I don't understand is author making a game about crossdressing and the twist is... the more you crossdress the more powerful you become.

Furthermore, you access most of adult content by losing, which also tends to make you more powerful.

So, if you're into crossdressing content, you're at the same time becoming more powerful while enjoying the content, encouraging you to lose to access it, making your power level effectivelly less important. If you're NOT into crossdressing content, you have a much harder time not losing which also "soft forces" you to experience the crossdressing/submissive content. From a game design POV, that really doesn't make sense.
This also doesn't make sense and you piqued my curiosity: If you're NOT into crossdressing content, why are you even playing this game? It's not like it's the only game in the universe you can play.
 
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StickyIckyCiC

Member
Donor
Game Developer
Oct 15, 2019
425
321
Android port?
There is no port specifically for android, but the web version of the game may run in JOIPlay. It isn't specifically tested for it though, so your mileage may vary.
I can no longer enter Daisy's house was it removed or am I just bugged
If you've done the futanari scene with Daisy, you won't be able to return there because there are no more scenes with her after that. Otherwise it might be a bug.
What I don't understand is author making a game about crossdressing and the twist is... the more you crossdress the more powerful you become.

Furthermore, you access most of adult content by losing, which also tends to make you more powerful.

So, if you're into crossdressing content, you're at the same time becoming more powerful while enjoying the content, encouraging you to lose to access it, making your power level effectivelly less important. If you're NOT into crossdressing content, you have a much harder time not losing which also "soft forces" you to experience the crossdressing/submissive content. From a game design POV, that really doesn't make sense.
I am planning to rework how femininity and depravity give the player more power somewhat, but as of right now losing shouldn’t actually be making the player stronger, generally the stat changes that result should make them slightly weaker. Usually though, losing to an enemy will give you femininity, which makes you stronger, and depravity, which makes you weaker. As long as the depravity gained is twice as much as the femininity gained, or more, the player won't be getting stronger.

As for the other point, it is hard to balance out the “lose to see content” mechanic, but I don’t really see a different way to go about it. The player gains power from feminizing themselves to incentivize the player to do so, because that is what the game is about. What would be the alternative, feminization making them weaker? Because that wouldn’t really make any sense. The best answer I could come up with for the “lose to see content” thing was the linking devices, allowing you to continue onwards several times after losing. They let the player choose between trying to avoid losing as much as possible by using the charges to heal between fights, or just fighting until they lose and having the linking charge heal them automatically. With the rework I am planning, I’m hoping to balance the game better as well, so that even if you have feminized yourself a lot, the enemies aren’t trivially easy.
 

lordrango

Newbie
Aug 29, 2018
88
296
There is no port specifically for android, but the web version of the game may run in JOIPlay. It isn't specifically tested for it though, so your mileage may vary.

If you've done the futanari scene with Daisy, you won't be able to return there because there are no more scenes with her after that. Otherwise it might be a bug.

I am planning to rework how femininity and depravity give the player more power somewhat, but as of right now losing shouldn’t actually be making the player stronger, generally the stat changes that result should make them slightly weaker. Usually though, losing to an enemy will give you femininity, which makes you stronger, and depravity, which makes you weaker. As long as the depravity gained is twice as much as the femininity gained, or more, the player won't be getting stronger.

As for the other point, it is hard to balance out the “lose to see content” mechanic, but I don’t really see a different way to go about it. The player gains power from feminizing themselves to incentivize the player to do so, because that is what the game is about. What would be the alternative, feminization making them weaker? Because that wouldn’t really make any sense. The best answer I could come up with for the “lose to see content” thing was the linking devices, allowing you to continue onwards several times after losing. They let the player choose between trying to avoid losing as much as possible by using the charges to heal between fights, or just fighting until they lose and having the linking charge heal them automatically. With the rework I am planning, I’m hoping to balance the game better as well, so that even if you have feminized yourself a lot, the enemies aren’t trivially easy.
Honestly? Don't make adult content conditional on winning or losing. That's game design from the 80's.

To give you an example, lizardmen loincloth quest -> instead of losing to get submissive/feminizing adult content, allow the player to negotiate with lizardmen for the loincloth IF the player has shown submissive/feminizing tendencies (ie. with the sorceress or the barkeep), or if the player's total femininity is higher than X.

Introduce spells that give alternate ways to deal with stuff, instead of just pummeling for damage, which open additional options in dialogue, potentially to gain access to content without fighting, like Charm or Seduce...

This also doesn't make sense and you piqued my curiosity: If you're NOT into crossdressing content, why are you even playing this game? It's not like it's the only game in the universe you can play.
Who said I'm not?

I've just pointed out that it doesn't make sense either way.
 

balitz Method

Active Member
Jan 30, 2018
817
1,283
Lewd JRPG-style adventuring is a core aspect of the game and fighting battles as part of that is both fine and part of its fabric. For it to operate more like a WRRG (dialogue trees &c) the game would have to be rethought from the ground up. It has established itself to the point where going back to the drawing board like that would kill it. That's something to maybe consider for a second project or as a limited idea for a single dungeon.

The themed dungeons have been a good idea for exploring ways other ways of seeing ero-content.

Reworking the femininity/depravity mechanic, rather than trying to change how the entire game works, should really just be looking over the existing events with a fine-toothed comb in an effort to create a clearer distinction between events that give depravity and events that give femininity (or revising the writing a bit so that fem-focused events have depraved options and vice-versa). It might even be a good idea to give both their own perks and drawbacks, draw from the story a bit and make getting stronger through depravity like the bad guys a viable option while femininity is more the proper heroic path.
 

lordrango

Newbie
Aug 29, 2018
88
296
I don't think anything I've said requires a major rework of the game. Game already tracks stuff like femininity so checking it as a prerequisite for an option to solve a quest in a sexy way isn't anything major. You're just adding text on top.

Just to make myself clear - I'm not demanding, even requesting anything. I saw and played the game and offered a critique/opinion. This game tickles a kink of mine (crossdressing) but I absolutely hate porn parody settings. That is part of author's vision for the game, though, and it is for me to decide whether I want to play or move on.

But, I stand what I said regarding the current mechanics of the game and the win/lose system. It just doesn't make sense.
 

nackedsnake

Engaged Member
Jan 29, 2019
2,373
3,133
Honestly? Don't make adult content conditional on winning or losing. That's game design from the 80's.

To give you an example, lizardmen loincloth quest -> instead of losing to get submissive/feminizing adult content, allow the player to negotiate with lizardmen for the loincloth IF the player has shown submissive/feminizing tendencies (ie. with the sorceress or the barkeep), or if the player's total femininity is higher than X.

Introduce spells that give alternate ways to deal with stuff, instead of just pummeling for damage, which open additional options in dialogue, potentially to gain access to content without fighting, like Charm or Seduce...



Who said I'm not?

I've just pointed out that it doesn't make sense either way.
Some games truly let you choose different paths to beat the game, without barring contents from either path - you just get different contents.
But Crossdressing in Camelot is NOT one of those, it said at the beginning: it's focusing on feminization and crossdressing, it just doesn't Hard force you down like most all of the "sissification games", it still soft-locks you out of contents if you are not on the "Focused path".
Your choice is never about whether you crossdressing or not, but play the game or not.

And your example.....that's just different way to get "winning" / "losing" scenes lol :ROFLMAO:
 

lordrango

Newbie
Aug 29, 2018
88
296
Some games truly let you choose different paths to beat the game, without barring contents from either path - you just get different contents.
But Crossdressing in Camelot is NOT one of those, it said at the beginning: it's focusing on feminization and crossdressing, it just doesn't Hard force you down like most all of the "sissification games", it still soft-locks you out of contents if you are not on the "Focused path".
Your choice is never about whether you crossdressing or not, but play the game or not.

And your example.....that's just different way to get "winning" / "losing" scenes lol :ROFLMAO:
Gee, thank you very much for your insightful breakdown of my post.
 

Susan Xandera

Active Member
Jul 13, 2017
699
920
Honestly, the Femininity / Depravity is odd to me. I never knew depravity made my character weaker, I just figured it did something important to my stats and changes the MC's dialogue at times. If it affects the MC by making them weaker then what is the point in bothering with it at all for those who want a lewd crossdressing MC and a powerhouse at the same time? I figured that while femininity made you stronger it was also being supplemented with the stats points for increasing spell damage.
 

BoBerth

Newbie
Oct 25, 2020
27
72
The boss of the third dungeon is broken I beat all three minibosses but he says I lost to one
 

deskald

Member
Apr 20, 2018
204
76
1641746493047.png
I thought the creator had coded this option with the new version, the goddess's statue in the changelog is referred to another statue?
When will this be done?
 
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