Sorry for the late reply, I usually check here everyday, but I completely forgot about it for a few days. Are you using an older version of the game for some reason? At one point, there was a bug where the variable used to see if you have a quest to hand in or not was bugged for the end of the 5th dungeon quest, but that should have been fixed a while ago, and there's even a backup event in town to try and fix this bug, so the only way I can see you still getting it is to have finished the quest a while ago. Regardless, it should be fixed with your save, on file 21. I just changed the variable and walked into the guild to make sure the hand-in option was there. Thanks for letting me know about that.I might have ran across another issue. I've finished dungeon 5, and there doesn't seem to be any way of starting dungeon 6. There's no option to return the quest of the dungeon 5, and the next one doesn't show up in the quest board either. I'm aware it should be somewhere in the church, I've done all the content there prior to finishing dungeon 5, but nothing new happens whenever I try going to the church again (I always spawn in front of sister Ann). Unless I actually have to find alexander somewhere in town first, it seems like a bug.
Mega (Save 20 is the most recent one)
You must be registered to see the links
No, it's not something that is done automatically, unfortunately, I set up the grouped messages myself, so it's not really possible to undo it. It's supposed to make it easier to read during longer conversations, especially with a lot of short messages back to back, as pressing Z a ton to get through them can be annoying.hello, is there a function to return the old dialog style, when the dialog was displayed with separate messages, and not with one (sorry for my bad English))