I guess it doesn't require any special adaptations (I don't have a mac to test) but I'll try to make one for the next update here.Not to beat a dead horse, but it would be nice to get some feedback on if you ever intend to do a mac version.
Updated.Updated Android port. Nothing too fancy but let me know if you have any issues.
Version: W1 Saturday-Morning
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The update has just been released for the last tier of patreon.Any idea when the new update comes to F95?
Thx so much for keeping the flow going. Will saves keep working or do you still plan changes under the hood that might require a restart.The update has just been released for the last tier of patreon.
I'll post it here in a few days.
The saves will work, but the gallery will not be unlocked for anything that happened before this release.Thx so much for keeping the flow going. Will saves keep working or do you still plan changes under the hood that might require a restart.
Not complaining, just asking![]()
If you do want to make changes to variables, variable names, or back-end tweaks, RenPy has already thought of exactly that. I'd suggest taking a quick glance at the below thread. Using 'after_load' is a fantastic reserved label, that was designed to adapt changes to a game as it's being developed: https://f95zone.to/threads/how-to-variables-and-save-compatibility.16011/. This post has an incredible tutorial for a case that might work for you, and lots of follow-on posts about it and other scenarios that may work.The saves will work, but the gallery will not be unlocked for anything that happened before this release.
For some scenes, I had variables that allowed me to track them, but for others I didn't, so I did the best I could.
As for the narration, there will be no problem continuing your saves. It only affects the gallery.
That "path" tab seems to be a very smart idea. Thx for that!New version is available in first post.
Unironically, for a porn VN this one is probably more useful than "0.3.21" or whatever crap you usually get. Since at least you know at a glance how much of in-game time is covered/added.Brb, inventing a versioning system that no-one else uses.
I disagree since I have no idea how much content is involved in 'week' vs 'day' etc. Versioning that has major/minor/bugfix (i.e. 0.7.12.5 - initial number being if it's released or not (not required, but helpful sometimes), second number being major content, third being minor content and fourth being bugfix releases) is my preference.Unironically, for a porn VN this one is probably more useful than "0.3.21" or whatever crap you usually get. Since at least you know at a glance how much of in-game time is covered/added.
My first post was glib, but honestly, I really do prefer major.minor.bugfix versioning systems.It's entirely possible that there's a better way to version the versions ^^
I'm doing this in my spare time and I don't have any experience in this kind of thing.
But I'm open to suggestions for improvement.
And you have similarly no idea how much content is involved in a change of a single number, because each porn game dev does it differently. "0.2" to "0.3" can mean literally anything, from a single scene with a few pictures to gigabytes and days of in-game plot.I disagree since I have no idea how much content is involved in 'week' vs 'day' etc.
To an extent. It has a relative scale however - once you've seen a couple of major or minor releases you're going to have an idea of how much content is in them. In the case of week/day though I have no idea how to estimate how much content is going to be in them - especially when some days are going to be biased towards having more content (weekends, I would assume for instance).And you have similarly no idea how much content is involved in a change of a single number, because each porn game dev does it differently. "0.2" to "0.3" can mean literally anything, from a single scene with a few pictures to gigabytes and days of in-game plot.
I do agree to a point. That said, by the time we reach day 6, we should be able to have a rough idea of the content likely to be included in one day.To an extent. It has a relative scale however - once you've seen a couple of major or minor releases you're going to have an idea of how much content is in them. In the case of week/day though I have no idea how to estimate how much content is going to be in them - especially when some days are going to be biased towards having more content (weekends, I would assume for instance).
Anyway, I wasn't trying to start an argument. Like I said, I was being glib and for that I apologise, I just get a little annoyed with the lack of any coherent versioning system on the site.