Hmm there's few small bugs in this release:
#1
Python:
if shoplift>0: #baisse le shoplift dans le temps
if day-dayshoplift >=7:
$ update_variable ("shoplift",-150, 200,0)
This bit is supposed to trigger if Emily didn't steal anything for at least 7 days, but currently it triggers as soon as Sunday even if you stole something on 1st week Tuesday. This is because the variable
dayshoplift isn't updated if Emily steals something during the outing with Vicky on day 2, so the variable value remains at default 0.
#2 this dress is placed in the luxury shop but also apparently in the regular clothing store as well, but with image in wrong folder
Meantime the matching red dress is located in the regular store and has graphics there, but i'm guessing the intention for both of them was to be in the elegant store instead (exclusively)
#3 A small inconsistency in dialogue on Saturday:
Emily, no wonder you're struggling with your economy exams when you can't do basic math, smh.
#4 also inconsistency, this time between the scene narrative and the associated image:
The game keeps talking how Charlotte is sucking Liam off and "working his glans" and Emily is licking his shaft, but the image shows them doing the opposite, with Emily being the one working the head.
Bonus: not error per se, but just made me laugh because probably not something a guy ever wants to hear, ever:
And on slightly more serious note, the game could probably use a proofreading pass for tense and PoV consistency -- currently it jumps wildly, sometimes even within the same scene, between present tense (she does X) and past tense (she did X) as well as the perspective in which it is rendered, e.g "I think" vs "You think" vs "Emily thinks" etc.