- Jun 5, 2018
- 119
- 231
So the normal script in the OP of this thread works on your AMD systems without modification? wait, of course it would. WTF was I thinking. It's only looking for "x86", which wouldn't show up on modern AMD hardware. Uhh, What was the issue, Kelsirion?Ya, me too. Threadripper 16 core no problem. And an older AMD 8 core.
Running theYou must be registered to see the linksthough, not the (b) version.
himMaybe. Old one still works fine. If it ain't broke...
If I remember correctly there were a couple of other crunchers floating around.
Miss seeing her (him?) around though.
Nah, Bas is Apple Sauce. It's right there in the name.
RPGMV-DECRYPTOR-.zipCan someone help me with RPGMaker MV Crunching? I have some problems decrypting the .rpgmvp files. The decryptors I tried either extracted the images in another folder or they replaced the .rpgmvp files with images. The problem for the 1st outcome is I dont know how to repack the crunched images back to .rpgmvp. The problem with the second outcome is that when I launch the game with the .png's instead of the .rpgmvp', the games seem to give me an error that they could not find the images. Could somebody guide me?
Edit: I am editing the system.json by setting the has values to false and deleting "encryptionKey:<random string>"
I had issues making it work on Linux, so I ended up taking the Windows version and rewriting it on Bash. (I also added a few tweaks while I was at it.)The Mac/Linux version of RenCruncher 0.4 is here:You must be registered to see the links
webp-header-fix.py
can be made compatible with Python 3 (as Python 2 reached end-of-life last year) by changing offset
value from 04
to 0o4
(or plain old 4
).DETECT=yes
(pick D
in RPGMCruncher)