No walkthrough needed since 0.3 thanks to integrated hint system. You cannot miss an event. It stays "there" until you get it.is the walkthrough up to date?
Which "end with Rachel" are you talking about ?How i can get the end with Rachel before island???
If you mean the Rachel's ending that activates the third event of the update, you need to finish the island with her route. Just focus on her stars.How i can get the end with Rachel before island???
This scene is started during some meal automatically but you have to finish island part in Rachel's way.Anyone know how you start Extra Naughty
could you upload you save here please ?Getting a NameError: global name 'Time' not defined whenever I finish the island event for the first time. Happens once, can ignore it after two tries, then later when everyone is sitting down talking. Cant ignore out of that one.
I've found the _time_handler.rpy file and see that the Time class is indeed defined and it's being used throughout other Time changing events. For some reason, however, some files in /events/e070 can't find the definition.
Traceback:
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/scripts/events/e070/e070_first_time_yacht2.rpy", line 11, in script
$ e070.update_yacht()
File "E:\Users\REDACTED\CureMyAddiction-0.6.4-pc\renpy\ast.py", line 881, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "E:\Users\REDACTED\CureMyAddiction-0.6.4-pc\renpy\python.py", line 1913, in py_exec_bytecode
exec bytecode in globals, locals
File "game/scripts/events/e070/e070_first_time_yacht2.rpy", line 11, in <module>
$ e070.update_yacht()
File "game/scripts/events/e070/e070_vars_triggers.rpy", line 75, in update_yacht
Time.hour = 17
NameError: global name 'Time' is not defined
CMA v0.6 looks like a new game.The changelog for 0.6 is available on Patreon.
For those who haven't looked yet, here it is, with a few words from @TheGary :
Since last September, when I released the first beta, I learned a lot and improved a lot too and it forced me to take a hard decision in the game design.
As a result, I choose to split the 0.4 and earlier content from the reworked yacht. The new yacht might feel a little empty for now but I'll make it right in 0.7 by adding as much content as I can!
0.6:
- Significantly improved render quality
- Reworked all locations but three (they will be ready for 0.7)
- Lots of new idles (more will be added with 0.7)
- Around 200 new images
- 1 New event about Susan
- 1 New event about Rachel
- 1 New event with Emily
- New exhibition level for all the girls. New outfits to go with it.
- Handled the island trip departure and arrival.
- New progression window.
- New dialogue mechanics.
- Reworked the code to isolate old obsolete code completely from the new one (It lifts some restrictions I had before, it will be easier to add new things).
- Added a 'Relive the past' dream menu, you'll be able to play previous content when using it.
- Added a cheat menu when dreaming about the past.
Confirmed. I'm working on a fix.Getting a NameError: global name 'Time' not defined whenever I finish the island event for the first time. Happens once, can ignore it after two tries, then later when everyone is sitting down talking. Cant ignore out of that one.
I've found the _time_handler.rpy file and see that the Time class is indeed defined and it's being used throughout other Time changing events. For some reason, however, some files in /events/e070 can't find the definition.
Traceback:
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/scripts/events/e070/e070_first_time_yacht2.rpy", line 11, in script
$ e070.update_yacht()
File "E:\Users\REDACTED\CureMyAddiction-0.6.4-pc\renpy\ast.py", line 881, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "E:\Users\REDACTED\CureMyAddiction-0.6.4-pc\renpy\python.py", line 1913, in py_exec_bytecode
exec bytecode in globals, locals
File "game/scripts/events/e070/e070_first_time_yacht2.rpy", line 11, in <module>
$ e070.update_yacht()
File "game/scripts/events/e070/e070_vars_triggers.rpy", line 75, in update_yacht
Time.hour = 17
NameError: global name 'Time' is not defined
Check out the fix 2 posts above yours.Is there a way to play through the old achievments after "the island" ? When i am in "relive the past" in cause of the cheat menu i am not able to review the progression and i hadnt finished all achievments.