- Jan 14, 2018
- 16
- 8
Agreed. I usually try the pirate copy before I pay unless it's on Steam (because they have refund, which is nice). And even though I am supporting a few projects on Patreon, I don't trust some others. For example there was a long going game project I had been supporting. At the beginning the devs said patrons would receive a Steam copy once it's completed, but several months later they announced the game would be F2P.Honestly, if you want to pay for a wolfzq game just pirate until they do full release and buy it from steam (or your preferred online store they're selling it at). They're really bad about their patreon policy, being pay X amount to access the game, then continue to pay to get updates for the game you've paid for at this point, and pay a lot more for the "exclusive content" which is costumes that don't do anything. By the time they actually release the game for sale you'll probably have spent many times the retail cost on monthly patreon costs.
They basically consistently bitch about that pirates exist, and take time to try and implement more restrictive DRM into their game. They've never really realized that pirates basically never pay no matter what, and crackers are often in it for the challenge. So wolf has claimed no third game, but I doubt they're ever actually finishing this one anyway, so...
Also as I've mentioned in the CA1 thread, I don't even feel guilty pirating this game specifically. After I bought CA1 on Steam it was taken down for unknown reason. When I later asked the devs if I could get update, they just told me to buy another copy from Patreon. It was very disappointing.
So yeah better wait for the full release (if that's gonna happen), or just pirate it until they're proven trustworthy.