The game tells you about the 1-2 number keys as the speed up & slow down time buttons. A and S and Enter are the only other out-of-menu relevant buttons
Your clients and applicants come in throughout the day, you can speed up several times to get them faster
Do they actually walk in through the front door or something? Maybe my game was bugged. I'll try again tomorrow.
I did encounter one bug, where you use the arrow keys to move between menu buttons, but the currently highlighted button actually shows the properties of the button next to the one currently highlighted.
IMO, he should give like one tip per day. So at the start of each new day, give the player one tip, "have you tried doing X?" Then for 14 days, he can give the player some basic guidance. A tutorial like that would help people get into the game, instead of exit out of it like I just did.
Tutorials that bombard the player with text in a short duration isn't good, they're just gonna forget. The best tutorials usually offer one simple tip or ask you to do one simple thing, you do it, THEN the next part of the tutorial tells you what to do. I know it's more work, but it ensures a high player retention; which should yield more patreon $$$.
Fuck, I'd never share all this information if I didn't think the game had some good potential.
I wonder if the dev is going to take it personally and get defensive or act professional.