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Hi!
The full release of
Cybernetic Seduction Episode 5.2 is now behind us! I truly hope you enjoyed all the action, 'action', and the twists I packed in there. Now, let's dive into the updates because there's a lot to share, and thankfully, it's all good news.
Since the beta of 5.2 closed, I’ve been diving headfirst into Episode 6.1. I’m thrilled to share that the main layout and a lot of the dialogue are all set. The coding side has been smoother this time—no heists and only one exploration phase, so nothing too wild there.
On the visual front, environments are locked in and the outfits are ready to roll. I’m about to start the rendering process, and honestly, it’s shaping up to be super quick this time. I’m locked in and pumped to get more done than ever!
Keep an eye out for a special render poll I’ll be posting soon.
Also, after I get the first renders done and color-graded, I’ll start dropping some sneak peeks your way. You should be seeing the first previews this month, easy.
And a quick nod back to Ep 5.2—thanks a million for all your support with the game! It’s awesome to see so many new people joining and the veterans sticking around. Huge welcome and an even bigger thank you!
Take care!