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Hi!
Animations are moving forward, though not quite as smoothly as I would have liked. One of the scenes, featuring a very important character, turned out to be too heavy for the cloud rendering service. The location is huge, with tons of light sources, and whenever any of those lights intersect a mesh (like a building, character, or object), the cloud starts producing some really messy results. So, I’m forced to render this particular scene on my PC instead. And it’s a big one too.
I’m hoping this won’t cause any further delays, but if it does, I’ll make sure to keep you informed. Either way, the release of Episode 6.2 is happening in May. I’m still aiming for a mid-May release as mentioned in the previous dev update.
As for the other scenes? Well, there’s another FFM threesome in the mix. And even if you tried guessing who’s involved, you probably wouldn’t get it. A little clue: the two girls don’t exactly like each other. Does that help at all?
There’s also a small but important scene with a character we haven’t interacted with in forever. A little reunion, and it comes with a very significant choice attached. I am setting the stage for the big Season 2 finale in Episode 7.1.
Also, the results are in for the April Special Render poll—and the winner is Cleo. Expect to see her special render very soon.
And speaking of previews, another one will be dropping tomorrow, and it won’t be the last one this month.
Now, back to work for me!
Take care!