Hello everyone,
I'm excited to present you with version 0.5 of
Cyndy: A porn adventure.
This is one of the versions with the most content so far and I do hope you will enjoy it very much.
Changelog:
***** 220 new sexy images and 4220 words. This takes the whole game to 650 sexy images, ~ 120 support images and 17755 words in total.
Bug fixes: as many as I could find, including removing some testing shortcuts that could have been used as cheats in 0.4.
Fixed another sound problem causing sound loops sometimes or overlapping soundtracks.
Changes
Redesigned UI for the Chicken Farm and the hotel room. In the hotel room, if you have booked/ hired an actor, it will show as a dark woman shape next to the bed. Click on it and it will open a menu with all the actors that you have hired.
Changed the logic for when you get arrested. Now, if you choose to spend the time in jail, your Police Awareness stats get dropped a lot more. If not, it will still drop 10% at the end of each day.
New Content
Added an event for Lila, the sex shop keeper. This is light BDSM event, and it can be triggered by getting her stats to 90. Afterward, it can be always played as a movie project. Just remember to ask her before you start the project.
Added an event for Estrella, the police officer. If you get arrested twice the event will be triggered, nothing else is required. Also, after it, she can be hired for your projects, and you can always retrigger her event by getting arrested and choose the second option.
Added a second pool plot, a mini orgy with Alex, Cyndy, Anne, and Aiko. There are no requirements for it, all you need is to seduce or hire the necessary actors ( Aiko and Anne ) and then you can use that plot in your projects.
Added a new plot for the Couple Type projects. This one is a surprise fuck with an unexpected turn. You need to hire Charlie from the Chicken Farm for it.
MODS
To install a MOD (add custom user content), you need to do the following:
Modding instructions
1. Modder
1. Create a folder, the name of the folder will be the name of the mod and plot in the game.
.2. Add at least 10 images .jpg format. The project editing puzzle function requires 10 or more images to function, if there are less than 10, the player won't be able to edit the project.
3. Add a sound file in .OGG format. This will be the background music for the project. You can change the audio file format with this free online converter:
You must be registered to see the links
4 Create a .TXT file in the folder with 2 values :
The first line is the number of actors present in the plot. When playing that project, the projected income will be raised by 100$ for each actor, so I would keep it realistic.
The second line is the amount of time 1 image will be displayed in the slideshow ( movie type project ) and it must be a number with a minimum of 0.1 and a max 0f 1. For best results, you should divide the length of the sound file with the number of images, and then divide by 10. This way, your image slide show will run at the same pace as the sound and end at the same time. However, in most of my plots, I've used a 0.5 value ( this equals to a 5 seconds per images slideshow ) as I think this is a good time to take in a picture. If any user would like to see a picture for longer they can always access that plot in the photo mode and there they can change the pictures manually.
2. End-user/ player
1 Copy the new mod folder inside your game installation folder, in the Contents\ Mods\ folder.
2 Run the game
3
If this is a mod added to an existing saved game: Load the Save file as usual.
4. Open configuration menu from the top left gears icon.
5. Open the Mods Configuration menu.
6. On the left, you will have all available mods.
7. Select one or more of them.
8. From the dropdown box " Select plot type" select a plot type. In this type, you will find your selected mods after install.
9. Click on Load Mods button.
10. Close all menus, go to the hotel room and ENJOY!
If this is a new game,
You must be registered to see the links
Configuration from Game Start screen.
5. Open the Mods Configuration menu.
6. On the left, you will have all available mods.
7. Select one or more of them.
8. From the dropdown box " Select plot type" select a plot type. In this type, you will find your selected mods after install.
9. Click on Load Mods button.
10. Start a New Game or Skip Story ( this part skips the introduction story)